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thx.
Back to beacons: so I make it Vanilla map with beacon chance between all locations, 100% of the time, yes?
Off-topic, but what are the chances for an abandoned outpost to spawn?
Nvm, it's so old that it doesn't apply the modern outpost generation.
Do you want this to like, also have this abandoned outposts gimmick or only beacon stations with Vanilla generation?
Something like the beginning of colonization
IF it happens that the game actually looks for that id without even me requesting to send one then it ain't my issue.
Please install Lua + Dont Open Debug Console On Errors
and don't bother me with this.. it works fine enough
Always "no messages defined for the location type change"
Only thing I can do is lower probability....
2 round ago system rebuild that station
1 round ago it fall again
Need a cooldown or randomly rebuild or more then 3 nearby
Make sure 1~2 nearby are safe
god dammi,t guess i have to add that to the description...
also no
[unless one wants to clear all abandoned outposts on Europa then ill make one]
DynamicEuropa will remain as the stronghold for my coding abilities
BigMap?.... well, let's see...
(for dynamic europa)