Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Machine Refuelled
313 則留言
Fleur 13 小時以前 
blockstrings on this are downright atrocious, i love it
TheBrutalBeast 7 月 13 日 下午 1:29 
eh, i feel as though you really increased his complexity, hes much more difficult then the first v1, also give him slide
gcoulson08 7 月 13 日 上午 10:44 
This is such a great mod, I remember playing the older versions but this is genuinely my favorite mod of all time. From the speed to being able to properly propel yourself with explosions. You've really done your research, along with all the other whiplash type moves and the real power of the knuckle blaster this is one of the most character accurate mods when it comes to game play and the actual speed of the character. I simply can't express my gratitude to how well you did this in words. Thank you (but if there on thing I have to ask, is there supposed to be a projectile shot out when you parry? Maybe I haven't tested it enough)
Vermilingus  [作者] 7 月 12 日 下午 2:04 
Okay for those of you crashing with the Feedbacker Parry,I've posted a small bugfix update, please keep me posted on if its crashing still. I can 't accommodate for every single method people use to make projectiles, but I can do my best.
Vermilingus  [作者] 7 月 10 日 上午 2:38 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3515816395

For those of y'all who wanted the old jank barely functional machine link
I need to add it to the upload page so it doesn't get overwritten every time I do a patch
DMMM 7 月 9 日 上午 6:13 
i like it and it is the best one of v1 i seen so far but there is room for improvement
E_MAN 7 月 8 日 下午 9:50 
it might just be me but why is it i giant blob of glitchy squares? i figure it's due to an incompatibility but im fighting vanilla characters
CreeperDude0509 7 月 7 日 下午 7:00 
Update, fighting against natasha there were several moves where hits did not hit machine rf in replay even though in match those where combo hits.
CreeperDude0509 7 月 7 日 下午 6:31 
Hey Vermilingus, to help clarify what is bugging the replays I noticed that in a match where I did not use the counter projectile feedback ability the replay did not bug until the very end with a killing move. This was played against the Meta character
Vermilingus  [作者] 7 月 7 日 上午 12:42 
Oh right yeah I changed the name internally, uh might need to grab Pix so we can fix that
Hazzy 7 月 6 日 下午 8:03 
Archangel is missing his character specific stuff against this version of Machine.
just_jay_litterally 7 月 5 日 下午 10:52 
idk why, but anytime v1 tries to parry a projectile from a character like for example bonehead it crashes my game. any help???
Vermilingus  [作者] 7 月 4 日 下午 11:28 
Okay I'm pretty sure a lot of this is down to the projectiles (probably the coins they're normally the issue) from a clip I've been sent. I'll do some more digging
RecruitRush0533 7 月 4 日 上午 8:25 
it's hard to discern but replay breaking seems to just be random? i would upload or send a clip but the YOMI Record mod can't record the clips.
Vermilingus  [作者] 7 月 3 日 上午 2:36 
I've pushed a quick update with some tweaks to the "usual culprits" of prediction and replay errors to try to help some of them
Vermilingus  [作者] 7 月 3 日 上午 2:03 
If you're gonna report replays breaking can you all please try to provide more detail as to where it diverges? I can't really fix replay errors without knowing what the error *is*
jack the bucket 7 月 3 日 上午 12:02 
WE ARE SO BACK
RecruitRush0533 7 月 2 日 下午 10:22 
for whatever reason using this character seriously messes up replays? they don't go anywhere how the actual battle goes
Zekanark 7 月 2 日 下午 7:56 
theres something really screwy about the coins in the update, sometimes they just dont go where the prediction shows if you have no DI set
also in multiple circumstances this character entirely desyncs replays in online
H^nT3R17 7 月 2 日 下午 7:26 
fun
Chosen_HuntDead 7 月 2 日 下午 2:07 
Peak. No more words necessary
luialex329 7 月 2 日 上午 9:37 
so peak
absolutely tutoumi 7 月 2 日 上午 12:49 
WE ARE SO BACK
Reinarudo 7 月 1 日 下午 1:43 
where da machine go?
Vermilingus  [作者] 7 月 1 日 下午 12:57 
For the people who aren't feeling the rework, as mentioned, there will be a legacy branch by Epic up soonish that'll be maintaining the older flavour
hemhem35 7 月 1 日 下午 12:42 
ruined the character for me, now its just a black box like many others, this was one of not many
characters that werent boxes one before :zote:
no_sparing 7 月 1 日 下午 12:26 
tf inee dmy old cranky macxhine BACK
streetcleaner 7 月 1 日 上午 11:25 
WE ARE SO BACK
16bit__ 7 月 1 日 上午 10:54 
WE ARE SO BACK
FalkitA 6 月 22 日 上午 7:34 
:steamhappy:
ministerfudge 6 月 15 日 下午 10:14 
sytle steal
Nadreix 6 月 6 日 上午 2:29 
is my lifesteal
Nadreix 6 月 6 日 上午 2:29 
where the fuck
Umbra 6 月 3 日 上午 5:39 
i think the biggest problem with this mod is the lack of stance usage in combos and the shitty mobility
a normal guy 5 月 22 日 下午 10:47 
please add dash jump or increase whiplash range/making it able to grab surfaces. I have zero freaking mobility
a normal guy 5 月 22 日 下午 10:45 
@Zelancholy fax, i love ultrakill and this is so good
a normal guy 5 月 22 日 下午 10:45 
the only thing i need is a better idle sprite
E_MAN 5 月 22 日 下午 9:23 
I really hope that the rework just makes the fx look better and it be more balanced, i still want to do all the stuff i can do in ultrakill
Zelancholy 5 月 19 日 下午 1:27 
As an ultrakill player, this is probably the best representation V1 could have gotten. Only problem is that it takes fuckin forever for them to load.

Genuinely peak otherwise. Managing the same tech I can pull off in Ultrakill in this game is a dream come true.
xflame505 5 月 16 日 上午 1:35 
character is balanced as it but once more interactions are added I can see it becoming very broken and the main problem with just rebalancing it is right now all that balances it is just that certain parts of it are bad.
MRAPOLLO 4 月 25 日 下午 10:08 
I mean dope af character, like actually perfect, but the game seems to crash when you use rocket ride :(
Again other than that perfect, but I’ve now disconnected 3 times because I was about to combo someone with rocket ride and I crashed
in the faux 4 月 16 日 上午 5:40 
Cant wait for more coin intract, like Fistful of dollar
it would be funny
Epic  [作者] 4 月 9 日 上午 2:38 
@PersistantGamer The only thing that's weak in his kit is RocketLauncher
Revolver has huge neutral usage, coins are absurdly strong
Shotgun has absurd hitstun and strings amazingly with nailgun
Nailgun is the main damage and blood generation, letting you get meter to be able to continue with even more shenanigans

Either way, the character's getting a complete rework sooner or later so I guess you can look forward to that
PersistantGamer 4 月 8 日 上午 11:27 
everything this guy has access to is weak except for his nailgun which is a shame because i really like the ideas he presents
Calebbot5922 4 月 3 日 下午 4:10 
HOW DO I PARRY? TwT
Geeter_seal 3 月 27 日 上午 7:36 
Minor gripe, more a quality of life thing.

Why does the style meter have to take up a part of the screen? It's not too bad but..really inconvenient when it's blocking where I'm wallsplatting my opponent against the wall. Maybe I dropped my combo due to skill issue but idk.

Would it be possible to make the style meter box at least movable, perhaps?
itsanqry 3 月 22 日 下午 4:59 
pretty cool character, although fix replays not working with this character, replays just bug out and do not sync correctly, please and thank you
Fleur 3 月 10 日 上午 5:31 
to all the poor individuals here that aren't majorly machine-pilled like the enlightened me:
machine does way too much damage... idk what you're on about TwT
nailgun is like if you asked god for an easy 8k damage combo mid-field and he just said "8k? rookie numbers"...

(and don't get me started on the forbidden tech ;3)
nuroJOKER 2 月 28 日 上午 5:44 
there is a few problems that i find with the char. i dont mind the lac of damage since it all depends on style. but you should give him some ability to get some health back. most modded char do a lot of damage and to get killed in 10 hits dont seem worth it to play as v1
Epic  [作者] 2 月 24 日 上午 8:02 
Feedbacker doesn't beat throw I have NO IDEA about what you're talking about, you must've been minus then tried to grab and got feedbacker-ed, that's the only explanation I have