Total War: ROME REMASTERED

Total War: ROME REMASTERED

Arthurian Total War
216 Comments
Lanjane  [author] 5 Aug @ 5:11am 
@hankmorgan1
What it says in the error message?

Remember, you must switch the game language to English as it is the only language supported by the mod
hankmorgan1 5 Aug @ 5:09am 
It crashes again and again. I check the two tiles, the barbarian invasion one and the arthurian mod one. It appears an error message and then it crashes.
Lanjane  [author] 20 Jul @ 1:21pm 
@wujdionizy
Yes it should be safe in other campaigns, chances of this bug happening are quite low.
I played four consistent campaigns as Romans, Franks, Picts and Elmet and everything was fine...
wujdionizy 20 Jul @ 3:03am 
Hi Lenjane, so if I play another campaign, the chance of this bug happening is still relatively small, right? I was afraid all the future reinforcements will be broken.

I think that Saxons and Jutes receiving reinforcements from the continent is a nice, historical feature. I would opt to keep it, if possible.

Anyway, thanks for checking it and good luck with your projects. I'm waiting eagerly for the Barbarian Empires update with new factions!
Lanjane  [author] 13 Jul @ 4:40am 
@wujdionizy
I'm sorry for a late reply.
I have debugged your savegame and there are some good news, and some bad news. Pink portrait can be fixed but there's no way to "fix" the broken army.
Arthurian TW has some additional forces for Jutes and Saxons spawning to simulate the ongoing invasions. And when the scripted reinforcements are spawned on the same tile another army is standing, even if it's an enemy stack, it will still spawn and the armies will be merged into a buggy stack. This is rare but quite annoying event. We will see what can be done to avoid this, if possible, maybe disabling the spawns altogether.
wujdionizy 28 Jun @ 7:11pm 
Okay, the file got posted there in the Technical Issues thread.
Lanjane  [author] 28 Jun @ 11:04am 
@wujdionizy
Rome Total War Community Discord
Try this link: https://discord.com/invite/j9HpxxQP9A
wujdionizy 27 Jun @ 4:28am 
Lenjane, I tried, but the link din't work for me. What's a a name of of your discord server?
Lanjane  [author] 26 Jun @ 12:24pm 
@wujdionizy
Could you please upload your savegame to our Discord server? I need it to debug the issue
wujdionizy 26 Jun @ 5:27am 
Got an interesting bug. Playing as Jutes I was reinforced by a new army with general. It affected my income - I went into dept. Thing is, this army is marked as enemy , I cannot control it. General's portrait is pink, to add to my misery :).
Lanjane  [author] 25 Jun @ 9:50am 
@Elijah Baley
Thank you!
Lanjane  [author] 25 Jun @ 9:49am 
@veronivaberutti
When does this error message appear?
Lanjane  [author] 25 Jun @ 9:49am 
@Yorick
Sorry for late reply, what faction/culture was that?
veronicaberutti 24 Jun @ 9:27pm 
unable to find string CELTICCHRISTIAN_LABEL
Elijah Baley 30 May @ 8:01pm 
Great mod.
Yorick 27 May @ 7:19am 
I have a problem where certain family members portraits are empty in the unit cards, and a pink rectangle in the larger image. I played this some time ago (at least a year) and didn't have this problem. Any idea how to fix it? The graphic setting is on Realistic not Vibrant.
masterbuilder040 12 May @ 7:28pm 
@khider.yassine you have to launch barbarian invasion, not rome
Lanjane  [author] 23 Mar @ 7:30pm 
@Comandante Uldo
Whatever unit size you prefer - the armies are still small enough to be considered historically accurate.
Could you please tell which unit is invisible? I will take a look
Lanjane  [author] 23 Mar @ 7:29pm 
@Dennemi³
This is a known issue of original game (Rome Remastered), it has nothing to do with the mod
Comandante Uldo 22 Mar @ 7:59am 
What unit size do you recomend for historical accuracy in the campaign? Also i have one unit of spearman that are invisible.
Dennemi³ 16 Mar @ 5:24am 
Hey, this mod is great but there's an annoying bug that soft-locks the game, if you during a siege right click on the enemy units, and click maximise details and the big window pops up, I haven't found any way to close it or quit besides alt-tabbing and ending process
khider.yassine 7 Feb @ 3:05pm 
The Game show me this message. whats is the solution please ? "Error in descr file Q:
\Feral|Steam|Workshop| "Could not find faction name '' in expanded string"
Sir Markand 7 Feb @ 2:54am 
How much did you change the unit? I think the germanic elites in original mod had 60 men for BGs and 24 men for berserker with like 4HP. I would like it if there's list of change to units especially HP since I can't seems to get information within game.
Lanjane  [author] 17 Dec, 2024 @ 8:53am 
@juluret go to the graphic settings and toggle unit mode from Vibrant to Realistic
juluret 15 Dec, 2024 @ 12:39am 
Hey, I have a bug and the portraits of any unit are not appearing, except general,
BlueDestinyPiss 8 Nov, 2024 @ 4:21am 
my income went from +200k to negative due to plauge. do it ever end?
BlueDestinyPiss 8 Nov, 2024 @ 12:56am 
when in a fight the unit just doesn't glow at all and it result in me not knowing what happen in a fight as my unit and enemy just fuse into 1 color.

is this a mod thing or remaster thing?
Riekopo 18 Oct, 2024 @ 5:46pm 
What should the "Modifiers" be set to in the game settings?
•LGA• Cyrus: Emperor of Mankind 14 Oct, 2024 @ 4:24am 
I made a video highlighting the mod: https://www.youtube.com/watch?v=0KtucMOCAKE
[ART] Amnesia 21 Sep, 2024 @ 5:47am 
I can't seem to get the mod to work, it has errors at startup and doesn't load, no other mods used and its a fresh install on a fresh computer which meets the specs
summerlands 21 Sep, 2024 @ 5:43am 
Have the textures for units been upscaled in this mod?
summerlands 8 Sep, 2024 @ 5:55am 
Have the textures for units been upscaled in this mod?
希拉克略帝 23 Aug, 2024 @ 6:05pm 
That should be a Scottish bagpipe, right. What is called?
希拉克略帝 23 Aug, 2024 @ 6:04pm 
@Lucius Papirius Cursor I have a question, what is the name of the BGM in the main menu. Does he have a source? I really like this music. May I ask if this is original music or not?
DraconCentauri 18 Jul, 2024 @ 7:40pm 
Really fun and immersive mod. Couple issues: The model for the Roman general appears glitched. It's just pieces of a banner and a helmet on a horse. Can't seem to find the special unit for the Angles.
T3485 25 Jun, 2024 @ 11:56pm 
Also, when fighting a siege. When you "capture" the gateway and walls, the towers keep endlessly shooting and sometimes gate doesn't even open
T3485 25 Jun, 2024 @ 11:36pm 
Little bug. When on the campaign map, sometimes if you examine an enemies army and open the detail description of a unit (it seems to do it with Gesiþas at least), it wont close off of the screen. You cant close it, minimize it, pause and unpause it, nothing. You have to completely close the whole game from task manager
Aristoxenus 5 Jun, 2024 @ 12:44pm 
Hi, I wanted to know if it was possible to make the Gaelic Berskers less monkish and more like the Vanilla Cu Chulainn? Its like we do not believe its a berserker, more like an enraged monk with a sword and a shield.

Would you make an anglo-saxon or jute berserker with these clothing?
And its weird that the Gaelic berserkers are trained in a monastery.

A 2 handed sword or club Gaelic berserker would be epic, Able to rivalize with the Pictish berserker a real example of berserker
Aristoxenus 5 Jun, 2024 @ 12:38pm 
@henchmen no.25, Ynys Mons is already Celtic its even double Celtic, a mix of Brythonnic and Gaelic
Henchmen no. 25 21 May, 2024 @ 2:30am 
I don't mean to be a nit picker but can we restore some sort of classic druid unit to the roster for Celtic factions that retain paganism, or at the very least, for Celtic factions that control Ynys Mon?
Julius Geezer 12 May, 2024 @ 9:57am 
@Boredgame you need to set the graphics style to Realistic, I believe
qgmo2009 7 May, 2024 @ 11:23am 
s there a way to see the entire temple tree? like is going christian the best in terms of bonuses? the pagan temples give lots of law which is better for money.
qgmo2009 7 May, 2024 @ 8:39am 
the gespas are seriously the most broken unit.
Boredgame 24 Apr, 2024 @ 4:50am 
I have an issue with unit cards. all cards apart from generals are peasants. Any ideas as to fix? i love the mod other wise.
Lucius Papirius Cursor  [author] 14 Mar, 2024 @ 5:58am 
@wujdionizy - Yes I think most temples in Arthurian have a different progression than vanilla. For example you can build all temple levels in a minimum settlement level of "village" if I am not mistaken, I have to check the actual EDB file. Because of that, the building browser just shows the level 1 temple and not all the others (because you can build them all in a village). Still, you should be able to build all progressions of this temple regardless of whether it appears in the building browser or not.
wujdionizy 13 Mar, 2024 @ 7:19pm 
Thank you very much, Lucius. Their description indeed suggest their are a temple unit. So the issue is the building browser, because in my game it only shows tier 1 pagan temples. No progression.
Lucius Papirius Cursor  [author] 13 Mar, 2024 @ 9:21am 
@wujdionizy - I checked, the unit can be recruited if you build the temple Tuesbury (Tiw's Bury). It's the third (3rd) level of the temple with this progression:

Tuesley of Tiw -> Twyford (Ford of Tiw) -> Tuesbury (Tiw's Bury).

I checked and the unit should be available for all Germanic factions - Saxons, Jutes, Angles and Franks.
wujdionizy 13 Mar, 2024 @ 7:19am 
It's called Hraefnhelmas, Horned Warriors.
Lucius Papirius Cursor  [author] 13 Mar, 2024 @ 5:10am 
@wujdionizy - what is the name of the unit? Copy paste it here and I will check.
wujdionizy 13 Mar, 2024 @ 5:05am 
There is a nice berserker like unit available for Saxons and Angles in custom battles. But I couldn't find a proper building to recruit them in campaign. Do they arrive by a special event or something?