Space Engineers

Space Engineers

(2020 Update!) Star Wars Weapons
46 opmerkingen
SEModder4  [auteur] 1 jan om 19:19 
Thanks! Happy New Year!
wotkocze 31 dec 2024 om 14:38 
Hello my friend, i really love your work and wish to see this job in Space Engineers 2, good luck and happy new year my friend
Bluewave101 15 sep 2024 om 23:21 
wow expensive build Weapons
SEModder4  [auteur] 4 jul 2024 om 13:35 
Yep it would have to be a separate new mod.
nickforgie 4 jul 2024 om 11:42 
i think it has to be a separate mod.
SEModder4  [auteur] 3 jul 2024 om 18:35 
I don't know how to go about adding weapon core. I have thought about it though for my other mods. This one I don't know if I can.
nickforgie 2 jul 2024 om 16:36 
will you be makinga weaponcore or no? if not, that's ok.
cheeseburger apocalypse 27 jun 2024 om 0:53 
Im having the same issue as the guy below, the range is stuck to 4 meters
Lunaisbest 4 jun 2024 om 19:08 
The turbolasers are stuck to 4m range
SEModder4  [auteur] 9 mei 2024 om 14:10 
Nice
spEeͥD`eͣxͫ 8 mei 2024 om 7:41 
Actually, i removed weaponcore and now i can fire at 1000m/s no problem. Sorry for that. great mod! fk weaponcore
SEModder4  [auteur] 7 mei 2024 om 15:08 
I cannot fix that unfortunately. That's why Keen doesn't support ships running faster than 100m/s.

The game cannot handle it beyond that speed.
spEeͥD`eͣxͫ 7 mei 2024 om 11:36 
Really nice mod, im running into issues tho with speed unlimiters.
Firing a tie fighter gun above 100M/s makes you catch up to the laser and hit yourself.
Making the projectiles faster breaks the "star wars feel" i guess but maybe adding the ships velocity to the projectile velocity?
Jimmy Olsen 18 apr 2024 om 4:55 
Is there another weapon core update coming or not would be grateful if so
VanLabyrinth 9 feb 2024 om 14:02 
quick everyone, make all mods non compatible with weapon core, NUKE THEM TO OBLIVEN (i cant spell)
SirPenguin08 3 feb 2024 om 15:01 
wait weaponcore is attacking other mods?
wotkocze 26 jan 2024 om 5:47 
Yes it's true WeaponCore is purposely attacking mods that aren't supported by Weaponcore core, after they did it the first time they better remove the comments on their workshop page so something bad is going on with them but unfortunately they can't be fought from what I can see
KarlThorsten89 25 jan 2024 om 16:29 
I really hate that WeaponCore practically attacks other mods. Doesn't have to be intentional, damage is still damage...
Hopefully, this updated version will work without issue.
wotkocze 24 jan 2024 om 8:15 
It's sad, but thanks for the reply
SEModder4  [auteur] 24 jan 2024 om 6:32 
I cannot do a weapon core upgrade. It hasn't been something I've looked into at all yet.
wotkocze 24 jan 2024 om 4:54 
Hello ?
irishman702 15 jan 2024 om 18:33 
Is there anyway you can fix the octuple turbolaser mod, its amazing but the laser speed is exceedingly slow and broken
wotkocze 31 dec 2023 om 5:05 
I don't know but maybe I will want too much but I would like to use this mod with Weapon Core support but still very happy to see this mod alive again thank you very much
SEModder4  [auteur] 16 dec 2023 om 7:34 
I can see if I can fix that by today. :)
B1487E 15 dec 2023 om 22:44 
DC15 turret falls off whenever I delete a block from a grid.
SEModder4  [auteur] 4 dec 2023 om 10:18 
It's not a weapon core mod, this mod would require Weapon Core to fix.

Sorry :)
SEModder4  [auteur] 2 dec 2023 om 12:35 
I don't know how to fix them not dealing damage to the Defense Shields mod, that's something I'd have to ask DarkStar about.
kpoopert 29 nov 2023 om 7:06 
also the mod doesnt work with the defnsive shield mod as it doesnt deal damage to the shields for some reason
kpoopert 29 nov 2023 om 6:59 
how do you get the turrets to target enemy ships?
i have thier range set to 2.5km
☢Commander Shadow☢ 20 okt 2023 om 1:35 
For some reason the turrets have 0 aiming radius. I do not believe it is intentional and looks like a bug.
Fullercloth2201 20 okt 2023 om 0:10 
All these people complaining and asking for stuff like SEModder hasn't just fixed the mod we want instead of someone having to pay razortron to
GunMasterX11 15 okt 2023 om 8:13 
will we be getting an updated version of the Octuple Barbette turbolaser cannon mod soon?
bob 15 okt 2023 om 7:42 
Love the mod, but I kind of wish all the ammo was sorted under the ammo section of the production interface, as it is they kind of clutter up the components section
nickforgie 10 okt 2023 om 15:21 
@offline the Scalable Super Laser Mod is weaponcore, this isn't.
nickforgie 10 okt 2023 om 15:20 
think yoou could work on a weaponcore one?
SEModder4  [auteur] 9 okt 2023 om 18:45 
I cannot work on other mods that I don't own or have the go-ahead on. :)
Offline 9 okt 2023 om 10:52 
I noticed that the mod doesn't work in combination with the Scalable Super Laser Mod because the turrets no longer have any range. It would be really good if you could fix that, because I need both mods for my Star Wars Malevolence.
Bones0013 8 okt 2023 om 19:52 
lets go
LeeTheFlea 6 okt 2023 om 19:29 
noice!
Sensational Being 6 okt 2023 om 18:38 
@Avergel no
Avergel 6 okt 2023 om 12:21 
Is it weaponcore compatible ?
SEModder4  [auteur] 6 okt 2023 om 8:04 
Hmmm, this is something I can try and look into later today.

I have a bunch of stuff going on right now. :)
Sensational Being 5 okt 2023 om 19:32 
I'm sure lots of people will be glad to discover the turrets are fixed.

I regret to report that the flak guns' firing is still broken. I never use them, but when MES grids grab them it can cause issues.
SEModder4  [auteur] 5 okt 2023 om 17:10 
This will stay up as long as Razortron is cool with it.
Truman Corporation 5 okt 2023 om 12:55 
I love it. Don't lose It, please.
SEModder4  [auteur] 5 okt 2023 om 3:09 
~~Temporary~~