Space Engineers

Space Engineers

(2020 Update!) Star Wars Weapons
46 kommentarer
SEModder4  [skaper] 1. jan. kl. 19.19 
Thanks! Happy New Year!
wotkocze 31. des. 2024 kl. 14.38 
Hello my friend, i really love your work and wish to see this job in Space Engineers 2, good luck and happy new year my friend
Bluewave101 15. sep. 2024 kl. 23.21 
wow expensive build Weapons
SEModder4  [skaper] 4. juli 2024 kl. 13.35 
Yep it would have to be a separate new mod.
nickforgie 4. juli 2024 kl. 11.42 
i think it has to be a separate mod.
SEModder4  [skaper] 3. juli 2024 kl. 18.35 
I don't know how to go about adding weapon core. I have thought about it though for my other mods. This one I don't know if I can.
nickforgie 2. juli 2024 kl. 16.36 
will you be makinga weaponcore or no? if not, that's ok.
cheeseburger apocalypse 27. juni 2024 kl. 0.53 
Im having the same issue as the guy below, the range is stuck to 4 meters
Lunaisbest 4. juni 2024 kl. 19.08 
The turbolasers are stuck to 4m range
SEModder4  [skaper] 9. mai 2024 kl. 14.10 
Nice
spEeͥD`eͣxͫ 8. mai 2024 kl. 7.41 
Actually, i removed weaponcore and now i can fire at 1000m/s no problem. Sorry for that. great mod! fk weaponcore
SEModder4  [skaper] 7. mai 2024 kl. 15.08 
I cannot fix that unfortunately. That's why Keen doesn't support ships running faster than 100m/s.

The game cannot handle it beyond that speed.
spEeͥD`eͣxͫ 7. mai 2024 kl. 11.36 
Really nice mod, im running into issues tho with speed unlimiters.
Firing a tie fighter gun above 100M/s makes you catch up to the laser and hit yourself.
Making the projectiles faster breaks the "star wars feel" i guess but maybe adding the ships velocity to the projectile velocity?
Jimmy Olsen 18. apr. 2024 kl. 4.55 
Is there another weapon core update coming or not would be grateful if so
VanLabyrinth 9. feb. 2024 kl. 14.02 
quick everyone, make all mods non compatible with weapon core, NUKE THEM TO OBLIVEN (i cant spell)
SirPenguin08 3. feb. 2024 kl. 15.01 
wait weaponcore is attacking other mods?
wotkocze 26. jan. 2024 kl. 5.47 
Yes it's true WeaponCore is purposely attacking mods that aren't supported by Weaponcore core, after they did it the first time they better remove the comments on their workshop page so something bad is going on with them but unfortunately they can't be fought from what I can see
KarlThorsten89 25. jan. 2024 kl. 16.29 
I really hate that WeaponCore practically attacks other mods. Doesn't have to be intentional, damage is still damage...
Hopefully, this updated version will work without issue.
wotkocze 24. jan. 2024 kl. 8.15 
It's sad, but thanks for the reply
SEModder4  [skaper] 24. jan. 2024 kl. 6.32 
I cannot do a weapon core upgrade. It hasn't been something I've looked into at all yet.
wotkocze 24. jan. 2024 kl. 4.54 
Hello ?
irishman702 15. jan. 2024 kl. 18.33 
Is there anyway you can fix the octuple turbolaser mod, its amazing but the laser speed is exceedingly slow and broken
wotkocze 31. des. 2023 kl. 5.05 
I don't know but maybe I will want too much but I would like to use this mod with Weapon Core support but still very happy to see this mod alive again thank you very much
SEModder4  [skaper] 16. des. 2023 kl. 7.34 
I can see if I can fix that by today. :)
B1487E 15. des. 2023 kl. 22.44 
DC15 turret falls off whenever I delete a block from a grid.
SEModder4  [skaper] 4. des. 2023 kl. 10.18 
It's not a weapon core mod, this mod would require Weapon Core to fix.

Sorry :)
SEModder4  [skaper] 2. des. 2023 kl. 12.35 
I don't know how to fix them not dealing damage to the Defense Shields mod, that's something I'd have to ask DarkStar about.
kpoopert 29. nov. 2023 kl. 7.06 
also the mod doesnt work with the defnsive shield mod as it doesnt deal damage to the shields for some reason
kpoopert 29. nov. 2023 kl. 6.59 
how do you get the turrets to target enemy ships?
i have thier range set to 2.5km
☢Commander Shadow☢ 20. okt. 2023 kl. 1.35 
For some reason the turrets have 0 aiming radius. I do not believe it is intentional and looks like a bug.
Fullercloth2201 20. okt. 2023 kl. 0.10 
All these people complaining and asking for stuff like SEModder hasn't just fixed the mod we want instead of someone having to pay razortron to
GunMasterX11 15. okt. 2023 kl. 8.13 
will we be getting an updated version of the Octuple Barbette turbolaser cannon mod soon?
bob 15. okt. 2023 kl. 7.42 
Love the mod, but I kind of wish all the ammo was sorted under the ammo section of the production interface, as it is they kind of clutter up the components section
nickforgie 10. okt. 2023 kl. 15.21 
@offline the Scalable Super Laser Mod is weaponcore, this isn't.
nickforgie 10. okt. 2023 kl. 15.20 
think yoou could work on a weaponcore one?
SEModder4  [skaper] 9. okt. 2023 kl. 18.45 
I cannot work on other mods that I don't own or have the go-ahead on. :)
Offline 9. okt. 2023 kl. 10.52 
I noticed that the mod doesn't work in combination with the Scalable Super Laser Mod because the turrets no longer have any range. It would be really good if you could fix that, because I need both mods for my Star Wars Malevolence.
Bones0013 8. okt. 2023 kl. 19.52 
lets go
LeeTheFlea 6. okt. 2023 kl. 19.29 
noice!
Sensational Being 6. okt. 2023 kl. 18.38 
@Avergel no
Avergel 6. okt. 2023 kl. 12.21 
Is it weaponcore compatible ?
SEModder4  [skaper] 6. okt. 2023 kl. 8.04 
Hmmm, this is something I can try and look into later today.

I have a bunch of stuff going on right now. :)
Sensational Being 5. okt. 2023 kl. 19.32 
I'm sure lots of people will be glad to discover the turrets are fixed.

I regret to report that the flak guns' firing is still broken. I never use them, but when MES grids grab them it can cause issues.
SEModder4  [skaper] 5. okt. 2023 kl. 17.10 
This will stay up as long as Razortron is cool with it.
Truman Corporation 5. okt. 2023 kl. 12.55 
I love it. Don't lose It, please.
SEModder4  [skaper] 5. okt. 2023 kl. 3.09 
~~Temporary~~