Space Engineers

Space Engineers

(2020 Update!) Star Wars Weapons
46 Comments
SEModder4  [author] 1 Jan @ 7:19pm 
Thanks! Happy New Year!
wotkocze 31 Dec, 2024 @ 2:38pm 
Hello my friend, i really love your work and wish to see this job in Space Engineers 2, good luck and happy new year my friend
Bluewave101 15 Sep, 2024 @ 11:21pm 
wow expensive build Weapons
SEModder4  [author] 4 Jul, 2024 @ 1:35pm 
Yep it would have to be a separate new mod.
nickforgie 4 Jul, 2024 @ 11:42am 
i think it has to be a separate mod.
SEModder4  [author] 3 Jul, 2024 @ 6:35pm 
I don't know how to go about adding weapon core. I have thought about it though for my other mods. This one I don't know if I can.
nickforgie 2 Jul, 2024 @ 4:36pm 
will you be makinga weaponcore or no? if not, that's ok.
cheeseburger apocalypse 27 Jun, 2024 @ 12:53am 
Im having the same issue as the guy below, the range is stuck to 4 meters
Lunaisbest 4 Jun, 2024 @ 7:08pm 
The turbolasers are stuck to 4m range
SEModder4  [author] 9 May, 2024 @ 2:10pm 
Nice
spEeͥD`eͣxͫ 8 May, 2024 @ 7:41am 
Actually, i removed weaponcore and now i can fire at 1000m/s no problem. Sorry for that. great mod! fk weaponcore
SEModder4  [author] 7 May, 2024 @ 3:08pm 
I cannot fix that unfortunately. That's why Keen doesn't support ships running faster than 100m/s.

The game cannot handle it beyond that speed.
spEeͥD`eͣxͫ 7 May, 2024 @ 11:36am 
Really nice mod, im running into issues tho with speed unlimiters.
Firing a tie fighter gun above 100M/s makes you catch up to the laser and hit yourself.
Making the projectiles faster breaks the "star wars feel" i guess but maybe adding the ships velocity to the projectile velocity?
Jimmy Olsen 18 Apr, 2024 @ 4:55am 
Is there another weapon core update coming or not would be grateful if so
VanLabyrinth 9 Feb, 2024 @ 2:02pm 
quick everyone, make all mods non compatible with weapon core, NUKE THEM TO OBLIVEN (i cant spell)
SirPenguin08 3 Feb, 2024 @ 3:01pm 
wait weaponcore is attacking other mods?
wotkocze 26 Jan, 2024 @ 5:47am 
Yes it's true WeaponCore is purposely attacking mods that aren't supported by Weaponcore core, after they did it the first time they better remove the comments on their workshop page so something bad is going on with them but unfortunately they can't be fought from what I can see
KarlThorsten89 25 Jan, 2024 @ 4:29pm 
I really hate that WeaponCore practically attacks other mods. Doesn't have to be intentional, damage is still damage...
Hopefully, this updated version will work without issue.
wotkocze 24 Jan, 2024 @ 8:15am 
It's sad, but thanks for the reply
SEModder4  [author] 24 Jan, 2024 @ 6:32am 
I cannot do a weapon core upgrade. It hasn't been something I've looked into at all yet.
wotkocze 24 Jan, 2024 @ 4:54am 
Hello ?
irishman702 15 Jan, 2024 @ 6:33pm 
Is there anyway you can fix the octuple turbolaser mod, its amazing but the laser speed is exceedingly slow and broken
wotkocze 31 Dec, 2023 @ 5:05am 
I don't know but maybe I will want too much but I would like to use this mod with Weapon Core support but still very happy to see this mod alive again thank you very much
SEModder4  [author] 16 Dec, 2023 @ 7:34am 
I can see if I can fix that by today. :)
B1487E 15 Dec, 2023 @ 10:44pm 
DC15 turret falls off whenever I delete a block from a grid.
SEModder4  [author] 4 Dec, 2023 @ 10:18am 
It's not a weapon core mod, this mod would require Weapon Core to fix.

Sorry :)
SEModder4  [author] 2 Dec, 2023 @ 12:35pm 
I don't know how to fix them not dealing damage to the Defense Shields mod, that's something I'd have to ask DarkStar about.
kpoopert 29 Nov, 2023 @ 7:06am 
also the mod doesnt work with the defnsive shield mod as it doesnt deal damage to the shields for some reason
kpoopert 29 Nov, 2023 @ 6:59am 
how do you get the turrets to target enemy ships?
i have thier range set to 2.5km
☢Commander Shadow☢ 20 Oct, 2023 @ 1:35am 
For some reason the turrets have 0 aiming radius. I do not believe it is intentional and looks like a bug.
Fullercloth2201 20 Oct, 2023 @ 12:10am 
All these people complaining and asking for stuff like SEModder hasn't just fixed the mod we want instead of someone having to pay razortron to
GunMasterX11 15 Oct, 2023 @ 8:13am 
will we be getting an updated version of the Octuple Barbette turbolaser cannon mod soon?
bob 15 Oct, 2023 @ 7:42am 
Love the mod, but I kind of wish all the ammo was sorted under the ammo section of the production interface, as it is they kind of clutter up the components section
nickforgie 10 Oct, 2023 @ 3:21pm 
@offline the Scalable Super Laser Mod is weaponcore, this isn't.
nickforgie 10 Oct, 2023 @ 3:20pm 
think yoou could work on a weaponcore one?
SEModder4  [author] 9 Oct, 2023 @ 6:45pm 
I cannot work on other mods that I don't own or have the go-ahead on. :)
Offline 9 Oct, 2023 @ 10:52am 
I noticed that the mod doesn't work in combination with the Scalable Super Laser Mod because the turrets no longer have any range. It would be really good if you could fix that, because I need both mods for my Star Wars Malevolence.
Bones0013 8 Oct, 2023 @ 7:52pm 
lets go
LeeTheFlea 6 Oct, 2023 @ 7:29pm 
noice!
Sensational Being 6 Oct, 2023 @ 6:38pm 
@Avergel no
Avergel 6 Oct, 2023 @ 12:21pm 
Is it weaponcore compatible ?
SEModder4  [author] 6 Oct, 2023 @ 8:04am 
Hmmm, this is something I can try and look into later today.

I have a bunch of stuff going on right now. :)
Sensational Being 5 Oct, 2023 @ 7:32pm 
I'm sure lots of people will be glad to discover the turrets are fixed.

I regret to report that the flak guns' firing is still broken. I never use them, but when MES grids grab them it can cause issues.
SEModder4  [author] 5 Oct, 2023 @ 5:10pm 
This will stay up as long as Razortron is cool with it.
Truman Corporation 5 Oct, 2023 @ 12:55pm 
I love it. Don't lose It, please.
SEModder4  [author] 5 Oct, 2023 @ 3:09am 
~~Temporary~~