Conan Exiles

Conan Exiles

Eldarium in the Exiled Lands (Revision 12)
72 Comments
K_004 24 Apr @ 8:02am 
I have been using this mod for awhile and stoped from using it somewhy (i think it had a conflct with some other mods).
But I think it is never late to say thanks. :)
Max 18 Apr @ 9:53am 
Very nice, I came here searching for a way to get eldarium and the delving bench on exiled lands for a way to get specific hot and cold resistant gear, thanks!
vincet.omnia 12 Apr @ 5:24pm 
You, sir, are a gentleman and a scholar.
Dread Swoop  [author] 11 Apr @ 8:24pm 
Revision 12 has been released (albeit slightly later on Friday than I would've liked). Here are some brief highlights:

* A recipe scroll for the Voidforged Vagabond armor set has been incorporated into various loot tables (will update the 'Drop Rates' discussion tab soon for more info).

* As of the March bugfixing update by Funcom, the Drowned armor pieces have returned to the base game, so the placeholder items I made are no longer necessary and have been removed. Any existing Drowned armor should be retained with no issues.
Dread Swoop  [author] 9 Apr @ 6:43pm 
Thanks for reminding me, I get sidetracked with other projects and various things.

I'll try and aim for an update on Friday (my time) as the Voidforged Vagabond stuff shouldn't take that long to implement.
vincet.omnia 9 Apr @ 6:00pm 
@Dread_Swoop that would be awesome mate, can't wait to climb the Tower of Bats in 0.5 seconds :-P
Dread Swoop  [author] 10 Mar @ 5:03pm 
@vincet.omnia I don't believe I've added it yet, but I can certainly do so!
vincet.omnia 10 Mar @ 3:38am 
Hey Swoop! Just a quick question, and possible suggestion: Is the Voidforged Vagabond Armor recipe available as a drop with your mod, and if not, would it be possible to add it? I enjoy using the armour as my alternate harvesting kit on Siptah, and it would be great to see it in the Exiled Lands :-) Thanks, and be well.
Dark Lord 5 Feb @ 7:51pm 
1. No worries! :)

2. Yeah.... a reason. I killed that monster a couple of times, and realized that no special loot can be gained from it, but instead died a couple of times, WITH my friend.... So yes, that Molten Heart can wait for me...

3- WOW!!! Holy anatomy! That's a long and complex and detailed guide! It's nice of you, that you take your time and write it down, so we can use it. As my main language isn't english, I'm happy to even write these little answers or some letters with as little mistakes as I can. I hate the terminology, though.

Anyway, I rather stick with playing the game, and using the amusing mods you people create for us. Thanks for your work - for now, and in advance!
Dread Swoop  [author] 3 Feb @ 7:30pm 
@Dark Lord Sorry for the delay,

Yeah, Rockslide is a real pain in the ass, but this should give at least some reason for going after him.

In all honesty, this mod is not very complex in terms of structure. It essentially revolves around the use of a ModController to merge new loot entries into loot tables, and in some cases assign new loot tables to certain NPCs. Some copies of feats and recipes were made as well. I wrote a bit about the process in my combat mod guide, the basic concepts can be applied to any table-based mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2158109909
Dark Lord 2 Feb @ 6:59am 
Thank you, Swoop!

That cursed Rockslide??? I hate that thing...
Nice work though! If I had such skills in programming/modding.
Dread Swoop  [author] 1 Feb @ 7:58am 
Hello everyone,

Revision 11 has been released. As always, check the Change Notes section for full details. Here's a brief summary:

* The dismantling bench and its improved variant will no longer convert eldarium into star metal in the Exiled Lands (accomplished via direct edit to its BP)

* The Molten Heart (high-efficiency fuel) and Light of Krllyand (compost / decay accelerant) items can now drop from Rockslide and Rotbranch , respectively.

* Ghoulish Humors may now drop from Undead Unnamed City bosses .

* The drop rate for Sword of Champions on Arena Champion has been reduced from 100% to 40% .

Hopefully you all enjoy!

Dread Swoop
Dark Lord 22 Jan @ 5:13am 
Thanks for the info! :)

The third option would be nice, too.

Yes, I saw the upper sections, but didn't do much searching for the others, yet.
Thanks again for your effort! ;)
Dread Swoop  [author] 21 Jan @ 3:57pm 
@Dark Lord I have added Ghoulish Humors as a 100% drop to The Kinscourge , as well as the undead dragon bosses in the Sinkhole and Warmaker's Sanctuary . I have also considered adding that item to undead bosses in the Unnamed City , so that may be an option in the future.

In the Discussions tab above, I've listed out what items have been added by the mod (Added Materials) and what their drop rates are (Drop Rates) if you're curious about other items in the future.
Dark Lord 21 Jan @ 7:49am 
Dear Dread Swoop!

I will finally start to use your great mod. One question though: where will I find the Ghoulish Humors? What creature should I eliminate for it? As a matter of fact my one instance of console-added GH disappeared after the AoH update, so I really want some way to find it by more legal ways - with your mod. Also, if I'll download it, then occasionally I will try out the Eldarium things. Thanks in advance!
Dark Lord 25 Dec, 2024 @ 7:46am 
Dear Dread Swoop!

I will be a little weird here. I couldn't wait for the Ghoulish Humors, so I added one instance of it to my inventory. It worked out brilliant for me! Although I use that a lot, and don't wan't to add any Eldarium things in my game (as for now), thanks for your effort! :)

Happy holidays Exiles!
Dread Swoop  [author] 20 Dec, 2024 @ 10:20am 
Hello everyone,

The mod's 10th revision has been released, albeit slightly later than planned. Here's a brief summary of the changes:

* Scrolls that teach the ability to craft Eldarium-Reinforced Chests and Braziers have been added to certain loot pools (details in the Drop Rates discussion section).

(I had to recreate the recipes for some of these items as the originals proved to be uncooperative for whatever reason, but these new ones should be identical.)

* Ghoulish Humors have been added as a loot drop to certain enemies. Ghoulish Humors are notable for processing certain perishable items into ichor.
Vodkat 20 Dec, 2024 @ 9:10am 
Nice and thanks, i look forward to it
Dread Swoop  [author] 19 Dec, 2024 @ 7:39pm 
I plan on releasing the next update for the mod relatively soon (likely within the next several hours).

It will feature the additions of scroll drops to learn the feats requisite for crafting Eldarium Chests and Braziers, as well as a drop chance for Ghoulish Humour from select enemies.
Vodkat 5 Dec, 2024 @ 9:03am 
That would be brilliant if you do, keep coming across items for base making that the knowledge is only learnable on the island. a way to find them in the exiled lands naturally would be great.
Dread Swoop  [author] 3 Dec, 2024 @ 6:54pm 
@Vodkat I haven't added those yet, but I can certainly look into doing so.
Vodkat 3 Dec, 2024 @ 5:19pm 
great mod, i was wondering with the scrolls that drop are there ones that teach Eldarium-Reinforced Braziers and chests? and if not is it possible for them to be added? I have the DLC but would rather find them in the world rather than just spawn them in as an admin.
Canyony 15 Nov, 2024 @ 4:16pm 
Why reduce the chance of Eldarium dropping so much? Only bosses drop normal ones. And you can't kill many of them. I was thinking of adding it to another mod, where Eldarium drops from every NPC in the nameless city. But it's a good idea to take everything from another map.
Dread Swoop  [author] 14 Nov, 2024 @ 10:02am 
Additionally, I have released a mod which makes some adjustments to the Delving Bench, such as changing the required resource back to eldarium bars, allowed more weapons to be used in the delving process, and removed the phantom researcher from the bench. You can find it here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3364392019
Dread Swoop  [author] 14 Nov, 2024 @ 10:00am 
Hello everyone,

Revision 9 has been released. The only change involves the re-creation of the Drowned Vault armor pieces, which were deleted (mistakenly?) by Funcom with the Age of Heroes update.

I had to cobble the data together from various sources, so they may not be 100% the same as the originals, but they'll be sufficient until Funcom adds them back (if they ever do). They use the same IDs as the originals, so a save from before Heroes should retain them, and if Funcom re-adds them they will be retained still.

The items will likely be in English (sorry to those outside the Anglosphere), and the descriptions have been truncated.

I will put out a standalone mod that does the same, but it will be unnecessary if you are using this mod.

Thank you.
Dread Swoop  [author] 19 Oct, 2024 @ 11:11am 
The re-cooked update has been released, no changes made yet aside from having used the new DevKit version.
Dread Swoop  [author] 19 Oct, 2024 @ 9:56am 
Hello everyone,

With Age of Heroes released, there are some issues related to Siptah items. First, I've noticed that the Delving Bench is not functioning on my end, whether this mod is enabled or not. Next, the Drowned armor pieces appear to have been removed from the game (I checked the ItemTable in the DevKit and their entries are missing). There may be more, but those are the ones I've dug up so far.

I don't believe the mod was broken by the update (though please let me know of any issues), but I'll release an update shortly so it is re-cooked on the latest DevKit version. Additionally, I'll try and resolve some of those base-game issues, rebuilding the Drowned items and getting the Delving Bench functional again.

Thank you for your patience.
Dread Swoop  [author] 13 Oct, 2024 @ 7:52am 
@Replica Sorry for the delay,

After running some tests, I don't believe there is an issue. There were occasions without the mod where I did not receive any dragonhorn using either a pick or a skinning knife, and with the mod I received dragonhorn in similar quantities to the control test.

It may have been a matter of bad luck with the mod combined with good luck after disabling it that led you to that conclusion.

In terms of behind-the-scenes systems, loot drops and harvest drops are handled in separate manners, so it's unlikely that adjustments to the loot table would affect harvest drops.
Replica 10 Oct, 2024 @ 4:12am 
Great Mod!

I noticed that The Red Mother didnt give dragonhorn when harvested. Tried few time with both pick and skinning knife. Removing the mod seems to fixed this. Can you check on this, thanks!
Dark Lord 17 Sep, 2024 @ 4:09pm 
Well I mainly want that item from the Siptah DLC, but don't want to buy that because of this. Also the Eldarium things are great, but as I see, I can also spawn Ghoulish humors in the Exiled lands. It's really good, but that feels like cheating for me. :( But... I have another mod, which adds Siptah pets in the Exiled lands, so I wonder...
Anyway, I don't like to ask you to put the humors into your mod. Feel free to decide it. :)
But thanks for the answer! As for the other things in your mod: yes, there are good armors and weapons in Siptah, but most of them have nearly identical equivalents in the Exiled, so - for now - I wait a little. I didn't read everything that you changed/put in your mod, but... nice work! ;)
Dread Swoop  [author] 17 Sep, 2024 @ 3:53pm 
@Dark Lord I don't believe so, but I can always look into incorporating it into the mod.
Dark Lord 17 Sep, 2024 @ 3:28pm 
Hello Dread Swoop!

Does this mod contain the Ghoulish humors item that generate ichor from bones and such?
Dread Swoop  [author] 12 Sep, 2024 @ 5:00pm 
Hello everyone,

The mod's 7th revision has been released. As always, check the Change Notes section for full details. Here's a brief summary:

* Most Elder Race weapon / armor scroll drops have been adjusted to now stem from weighted tables. What this means is that each scroll is no longer rolling individually, instead rolling once for a drop and then again for which scroll. In a strange sense, drop rates as a result will be both higher and lower than before.

* Redundant scrolls have been removed from the loot tables. These include scrolls for light and medium Silent Legion armor sets, as well as the Voidforged Dragon armor sets.

* The icons for scrolls have been adjusted.

* The Siptah-exclusive blacksmith 'Heker the Henpecked' is now available for recruitment in the Exiled Lands. He can be awarded from the Khitan Slaver random worker purchase pool, or purchased directly from Zeina the Vixen in Flotsam.

Feel free to let me know if there are any issues.
Dread Swoop  [author] 23 Aug, 2024 @ 6:59pm 
Hello everyone,

I noticed in my recent run-through that there were a couple feats and recipes that were incorporated into the Exiled Lands by Funcom at some point, thus making the scroll drops redundant and unnecessary.

Within the next few days I will likely release an update to pull those particular drops. They include the Silent Legion light and medium sets, as well the Dragon sets. If anyone knows of others that are also redundant, please let me know.

I did also notice scroll drops occurring more frequently than I had intended, so I hope to address that as well.

Thank you.
Draza 9 Aug, 2024 @ 3:27pm 
Installed Evils Cabinet, went to repair a sword from it..
Sigh..
Thank you for making it possible to use these weapons n what not on Exiled.
Dread Swoop  [author] 6 May, 2024 @ 2:00pm 
@syadow_001 I'm not sure what you mean by bar residents "not getting hot". If you mean not getting hired, that would very likely be an issue with another mod, as the mod is very limited in what assets it interacts with.
Dread Swoop  [author] 6 May, 2024 @ 1:53pm 
@xxetcxx The mod should work on servers. Above the Workshop stats, there is a link for various mod collections people have made that include this mod. Many of those collections are marked for use by servers.

That being said, depending on what other mods are used, there may or may not be compatibility issues. The chances for issues like that are relatively low, though.
xxetcxx 6 May, 2024 @ 5:01am 
Hi do you know if this mod can run on a server?
syadow_001 29 Apr, 2024 @ 4:59pm 
Thank you for the very best MOD
Is it a problem that the bar residents are not getting hot?
Dread Swoop  [author] 19 Feb, 2024 @ 9:37pm 
@abc123 Thank you. I should mention that this mod is separate from the Age of Sorcery events (which I believe you are referring to) and schematic fragments. As it is currently, the mod adds feat recipes and some assorted Siptah items to loot tables.

In the Discussions tab for the mod, I've included lists of what is added via the mod in the 'Added Materials' section and where those drops can be found in the 'Drop Rates' section.

As for where to get more fragments, my searching around points to drops from Siptah creatures from those Sorcery events. As for finding more of those events, I don't have the foggiest clue as I haven't really played since pre- Sorcery.

Hopefully that was at least of some help.
TrillBill 19 Feb, 2024 @ 8:10pm 
awesome mod. Is there another source of schematic fragments besides the boss from the stormsick event?
Dread Swoop  [author] 9 Jan, 2024 @ 6:22pm 
@Natalie I would guess not. I'm not entirely sure how they'd be acquired normally, given that I couldn't find a scroll for them awarded via the Delving Bench or otherwise.

I can look into incorporating those recipes into the mod at some point provided that they are not accessible in the Exiled Lands.
Natalie 8 Jan, 2024 @ 5:15pm 
is the epic version of the black knight and frost giant armors not added ?
Dread Swoop  [author] 6 Jan, 2024 @ 1:16pm 
@Dexter Blackened Hearts should drop from Votaries of Skelos and Serpentmen in the Volcano as well as Relic Hunter bosses in the Unnamed City . The 'Drop Rates' section in the discussions tab lists % chances if you're interested in those numbers.
Dexter 6 Jan, 2024 @ 1:06pm 
Where do you find hearts of the grey ones?
K i a n u 23 Dec, 2023 @ 11:17am 
Thanks for the mod!
Everything is working!
Dread Swoop  [author] 19 Dec, 2023 @ 11:05am 
@harold.smith1 Is there anything in particular that is not working correctly?
harold.smith1 19 Dec, 2023 @ 7:52am 
needs updating now though a big thanks for making this mod
Dread Swoop  [author] 17 Dec, 2023 @ 3:17pm 
@Kasenguir I did not encounter any issues in my preliminary check, drops and feats still seemed to be functioning correctly. I didn't check every last enemy that can drop mod-related items, but chances are that Funcom didn't futz with their loot tables.
Kasenguir 17 Dec, 2023 @ 5:55am 
is this mod working at of chapter 3?