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What exactly is the crash behavior? when on the loading bar, beginning, middle or towards the end? if nothing works then send me the crash report file on discord and i'll have a look
Minor factions that werepotentially troublesome were removed (Urhan, Harpy, Breggone, Outremer), perhaps they work alone but in this compilation there were bugs/crashes.
I was wondering for the GCCM2: Custom Assets mod, is it just an asset mod, or does it add these maps to the campaign? As I do have fun with siege battles (modded) so the tier 3 wall remover I would prefer to remove, but if the new maps are added in campaign with their corresponding unique locations, I think that'd be more fun.
I see below that Chaotic Invasion and some Minor faction overhauls were removed, was just curios which faction mods caused it (to avoid) and for Chaotic invasion I have two mods (plus some other ones) that might make good enough replacements. I'll link them in the Discussion thread.
Anyway, thanks again!
Feel free to ask anything here in one comment, i'v also created some discussion threads if your questions subject fit there.
Also, I was wondering if I could ask some questions? If you don't want them cluttering the comments I can remove them, just hoping to clear up some things.
If anyone experiences issues/crashes please report with some details, thanks.
Sometimes KMM won't launch the game if playing with a new mod collection, have you tried it again after the first fail? have you tried without any mods at all?