Total War: WARHAMMER II

Total War: WARHAMMER II

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Immersion, realism and logic
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Description
Enhanced the game's feel and looks making it much more real and immersive, consistent and interactive, rewarding and fun:
- Enhanced campaign management and population mechanic
- My battle dynamics compilation for realistic combat
- Enhanced AI and faction relations dynamics
- Additional factions, lords/heroes and units
- Various graphical changes, reskins and UI elements

Overall it tries to add more depth to the campaign, making it more strategic oriented while making the battles more naturally intuitive with less micro management and stats emphasis.

Use KMM for much better performance and control, Import the profile[drive.google.com] file to KMM for adequate load order.

Insert Key binding[drive.google.com] in C:\Users\USERNAME\AppData\Roaming\The Creative Assembly\Warhammer2\custom_keys for built in keys for Attack Move and Counter Charge (Caps lock), AI General II (Tab), Find Idle Units (x) and Immersive Battle Camera (C for panning)

Excluded is the Flying dust[drive.google.com] removal file from CBE | Cinematic Battle Effects Thicker Dust which is added manually and recommended

Notes:
- First turn is slow due to Ai Army Tasks and Strategy, afterwards it returns to normal speed.
- My hardcore camera mods Immersive Battle Camera and Immersive Campaign Camera can be safely disabled

Reports and suggestions are on discussions, available on Discord as napop#1430

Changelog:
- Removed No Walls for Minor Settlements just for the gameplay option
- Added Giant Wolves Size Change
- Removed Normalized Settlement Growth to slow down development.
- Added No Missions
- Added Lizardmen Factions (Raid Stance) to allow supplies aquiring in hostile territory for lizardmen within Population Mechanic
- Added Dynamic recruitment, Remove Global Recruit Buff
- Removed Population Mechanic - Auxiliary Submod since some animations are brokem (atlist within this pack), some units wouldn't be recruited without appropriate infrastructure which is lacking (mortars in lustria) and AI don't use it
- Removed Community Bug Fix as it potentialy caused an end turn crash and reportedly has bugs of it's own
Items (392)
Reasonably Weaker Lords & Heroes - Deadly Attack Dynamics
Created by mr.napop
Halves all Lords & Heroes Damage, reduces range and removes all splash attacks with Deadly Attack Dynamics non-damage changes (excluding big monsterous lords/heroes) Compatible version for Deadly Attack Dynamics (don't use the vanilla version). For more of...
Deadly Attack Dynamics
Created by mr.napop
Makes attack/defense dynamics more realistic and unique to each unit type, making battles more fun with less grind via enhanced lethality potential and greater risks, enabling decisive and impactful K.O engagments. 4x damage, more armour and shield protect...
Agile Models
Created by mr.napop
Makes unit models react, move, and engage quickly, responsively, and consistently. Walking - Equalized to 1.1 of infantry walking to all units, so you can move them around in formation by walking without the need for grouping, which allows for several grou...
Unique Faction UI with Hidden Battle Bar and Hidden Reincforcements
Created by mr.napop
A patch that implements Hidden Battle Bar and Hidden Reinforcements into Unique Faction UI...
Better Racial Wards
Created by Autumnchain
A simple and small buff to the 'Racial Wards' that are located at the top of skill trees and are maxed out with a single point. It felt too generic a buff considering the effort put into the Buff names and the descriptions so I added a secondary effect, or...
Less Skills
Created by mr.napop
Inspired by Incata’s Zero Skill Points and Lorghul’s Hero RPG Skill Overhaul, this mod caps the maximum skill points available to 6 which is given every 5 levels starting from level 5, and caps the leveling system to 30. New campaign required for full effe...
Unique Faction UI with Clearer cards V2
Created by mr.napop
A patch that implements the card styles from CLEARER UNIT CARD UI into Unique Faction UI...
Deadlier Engagement Dynamics
Created by mr.napop
Aim: Making engagement rules more deadly and costly to enhance tactical combat and model realistic dynamics. Method: Edit kv_rules so melee units deal more potential damage yet are more susceptible to flanking. Also made charges stronger but with more defe...
GCCM: Unique Faction Capitals 2024
Created by HaiFeng
GCCM: Unique Faction Capitals has an outdated table campaign_settlement_display_buildings_tables. I have updated it and add the missing column "on sea bmd". I don't know what it is, but its values are all empty in the stock game. So I keep the column empty...
Bat Units Expanded
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Also, if you'd like to make a submod, let me know so I can post it in the description for others! Compatible with The Silence and The Fury. Rad...
Immersive Campaign Camera
Created by mr.napop
Similar concept as Immersive Camera, makes the campaign camera more immersive by removing the tilt range from low/high zoom and the parchment pop in to very low, forcing lower zoom gameplay, while retaining the strategic view playable from the parchment ov...
Autoactivate
Created by Autumnchain
In Multiplayer Battles, managing the varying abilities is manageable as each character can only be given a few and players must not take too many characters. It's a different case in Campaign where characters can be given many more abilities and doomstacki...
Dodging is Dodging
Created by Autumnchain
When you think of dodging, you think of avoiding an attack entirely right? For some reason, that's not what the developers thought and instead, Dodging is a reduction in damage against attacks with no magical component. Does that make sense? It doesn't to ...
Post-Battle Options Overhaul
Created by Autumnchain
This mod overhauls the post-battle options to be more logical, make the post-battle options between the various factions of roughly equivalent strength (in vanilla, Oxyotl, the Sisters of Twilight and the Tomb Kings get the best options) and reduce the sce...
Realistic Models Alignment
Created by mr.napop
Aim: Making unit models alignment more realistic, with no more straight lines and less lined units. Method: Categorized 3 types in “Unit_Spacing” table, applying each category a different coefficient on the vanilla values – horizontal/vertical spacing, and...
Dany's eagle variants
Created by Dany_shady
Update: W3 version available!: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3241634235 I like eagles and I like the base model too but i always wanted more variety in general so here are my variant textures based on real eagles and hawks and some...
Dany's Chaos Dragon alive
Created by Dany_shady
TW3 version available: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3218221667 This mod is the chaos version of my Real Frost Wyrm mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3170085182 As the Frost Wym I don't like the mutant des...
Immersive Battle Camera
Created by mr.napop
Changes the perspective to horseback height, leading to a completely different battle experience adding realism, immersion and facilitate more interesting and engaging game play: - Managing individual troops is harder, so every battle must be planned and c...
Dany's Real Frost Dragon v1.4
Created by Dany_shady
TW3 version available!: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3190538439 Chaos Version Available: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3192909931 I've always blamed CA for bringing us "THAT" Frost Wyrm design, wich is bas...
War hydra reskin
Created by lacamaca
I edited a bit the hydra's heads and made it's belly flatter. I used Calm's Ice resource asset for the ROR version. This mod use the vanilla textures. The mod contains: - War hydra - Chill of Sontar Compatibilty: This mod overwrite war hydra’s variantmeshd...
Sea Nymphs
Created by Alshua
Adds Sea Nymphs as heroes for the Sartosa faction, so that Aranessa's moms can take care of her. Also adds Great Albatrosses as a summon for Sea Nymphs, and a unit unto themselves. https://steamuserimages-a.akamaihd.net/ugc/1814398391900552616/5E338A0FECF3...
Dynamic Garrisons 2
Created by Iron
This mod provides the following: - City garrisons that provide an immersive reflection of the city's place and purpose in your empire, instead of cookie cutter copies in every city. - A varied experience when assaulting or defending cities instead of fight...
Bálint Unique Cards & Empire Remastered compatibility patch
Created by mr.napop
Compatibility patch that makes Empire Remastered work with Bálint Unique Cards, as Bálint's tables overwrite Empire Remastered ones....
Plague & Attrition Tweak
Created by Gabe
This mod tweaks plagues and attrition values in the game in an attempt to better balance these mechanics. As there's no effective way to defend against plagues I've decided to reduce their duration while still letting the attrition effect to remain strong....
Forest dragon reskin
Created by lacamaca
I edited forest dragon for myself. This mod use the vanilla textures. The mod contains: - Forest dragon unit - Forest dragon mount - Ceithin-Har Compatibilty: This mod overwrite forest dragon’s variantmeshdefinition. I use this with SFO, and it works fine....
Black dragon reskin
Created by lacamaca
I edited the black dragon’s modell for myself. I did not edit the textures I used textures that made by kelembribor21. (https://www.twcenter.net/forums/showthread.php?782944-Various-retextures-modders-resource/page2) The mod contains: - Black dragon unit w...
Bálint Unique Cards & Uniforms and Heraldry compatibility patch
Created by mr.napop
Just a simple compatible patch between the two, which allows for both the cool unique cards and the variant changes (as they sit in the same table), along some minor fixes which removes some of the question marks bug. This version differs from Bálint compa...
HEF dragon reskin
Created by lacamaca
I edited a bit the HEF dragon’s head for myself. I wanted to make it more similar to unit cards.They are not exact the same, moon dragons have a bit bigger horns than sun dragons, and star dragons have bigger horns than moon dragons. I did not edit the tex...
Consistent Fatigue
Created by mr.napop
Updates- Running moved to mild activity category, fatigue effect on speed is halved. Aim: Making unit fatigue time, action “cost” and effects consistent, logical, easier to remember and fun. Method: Standardized thresholds and effects in “kv_fatigue” and “...
Cohesive Armies
Created by mr.napop
The aim of this mod is to have armies the potential to hold for longer. I made this to accompany my other “deadly” mods with more complex alterations but the changes are many so it can be interesting to vanilla as well. Essentially, it overhauls the moral ...
Lokhir Fellheart - Corsair Noble Fix
Created by Swirls
This mod adds the missing +100% AP Weapon Damage for Black Arc Corsairs to Lokhir's Corsair Noble skill. This is not a 'fix' per se, however it felt odd that it was missing when you consider the Krackenclaw Name of Power....
AI General II: Spectator Mode Advanced
Created by Decomposed
http://imgur.com/bWEJE7U.png Warning: This mod is not compatible with Spectator Mode II. You will have to choose one or the other. Fully supports Vandy's Mod Configuration Tool! AI General for A Total War Saga: TROY here! http://i.imgur.com/uWU3h0A.png Ini...
Aerial Pursuit
Created by paperpancake
Now with a YouTube video! (See above.) Bombarding the enemy should be fun! Your general has other things to worry about than micromanaging flying units that are halfway across the battlefield. This mod allows you to tell flying units to move above enemy gr...
Grail Reliquae in Battle Pilgrim units
Created by Autumnchain
Grail Reliquae's are well known for being the worst unit in the Bretonnian roster. They can't fight their way out of a paper bag, do not have the mass or speed to ever escape combat without help but must also be kept close to your front line to make use of...
Please Stop Cheating
Created by Reithan
https://i.imgur.com/fVVaDCS.gif Click here if you'd like to give a small tip as thanks for this mod. This mod updates and expands on work previously done by MINOS, removing bonuses the AI gets and penalties the human player gets during campaign play that g...
Attack Move and Counter Charge (WH2)
Created by paperpancake
This mod is for anyone who has wished you could give your units standing orders so that they could do the most basic tasks without constant supervision. Now also available for WH3. How do I use this? Select some units. (optional) Give a move order. You nee...
Militia Recruitment
Created by Iron
Have you ever thought that it made no sense for a city in Warhammer to be totally unable to provide even the most rudimentary soldiers for conscription? Has it bothered you that only Wood Elves and Skaven have arbitrarily been given access to units formed ...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Matchlock Muskets for Empire Handgunners (VISUAL)
Created by Rifle Infantry
This is a lightweight visual-only mod that modifies the guns used by Imperial handgunners. Instead of being early 18th century-esque flintlocks, they're now matchlock muskets with fishtailed stocks in the 16th/17th century style- closer in line to the Empi...
We'z Speshul
Created by Lost2Insanity
I am no longer modding for Total War - Warhammer II and there will be no more updates for this mod. About We'z Speshul This mod is an expansion for the Greenskins containing units, campaign features, some new legendary lords and a few other bits and pieces...
Parchment Brightness Reduction
Created by Zero
For anyone that is tired of being blinded by the parchment UI background. I couldn't find any mod that did this so I learned how to make one. Reduces the brightness of the parchment texture to 80%. I have versions from 80-50%. Let me know if anyone wants m...
AtticNote Reskin: Vampire Counts
Created by AtticNote
This is all included in AtticNote Reskin ALL IN ONE Requirements This used to be a submod of Hooveric (Dryrain) Reskin ALL IN ONE. This is no longer the case. Summary I want to make the units look more "lived-in", gritty, varied and interesting. ✅This mod ...
Moon's Dwarf Reskin
Created by Moonsteel1
A simple reskin for the dwarves! ~~~~~~~~~~ Units affected: Dwarf Warriors and 2h Variant Dwarf Quarrelers and 2h Variant Longbeards Ironbreakers Rangers Thunderers ~~~~~~~~~~ -Removed all horned helmets. -Mixed in ranger and artillery crew helmets for the...
Alternate Loading Screens All in One 2
Created by CastledCard
https://i.imgur.com/4wfAuBT.png This mod combines all of the loading screens and features from my other mods into one package. Most legendary lords have their own unique loading screens In addition, this mod gives all legendary lords a intro video to play,...
Empire Remastered HD
Created by nextjohns
This is a remaster of Apollo's legendary Empire reskin. Original mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1183612771 The goal is to give each Elector State a more gritty, realistic feel while still keeping in lore. Each state should...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
Dragon Princes - Metallic Armor
Created by Kurmudge
Several years ago a modder named Kelembribor uploaded some textures to TWCenter labelled as modder's resources. Amongst them were some alterations to the Dragon Princes that replaced (most) of the white on their armor with bare metal. I've taken his textur...
Imrik - Metallic Armor
Created by Kurmudge
Imrik, Mauterius, and Minaithnir trade their white enamel paint for polished steel. Be aware, textures were at a relatively low-res 1024x, which is hard to work with. Most have been up-scaled to 2048x with an AI resolution enhancer. There aren't many invol...
More Brood Horror Variants
Created by zerg93
This mod adds 4 new Brood Horror variants to the vanilla Brood Horror (Both Feral and Mount versions). Since this mod Is cosmetic-only, It's going to be compatible with pretty much everything EXCEPT other mods that modify the vanilla Brood Horror's variant...
Gyrocopter Mounts for Dwarf Engineers
Created by Big Sneeze
Description This mod adds Gyrocopter (Steam and Brimstone Gun) and Gyrobomber mount options to dwarf Master Engineers. (The master engineer in the dwarf cinematic did get out of the spidery predicament!) Maneuverable and deadly! For reconnaissance, enemy h...
No More Yeeted Units
Created by scehr
https://i.imgur.com/fVVaDCS.gif This is a very simple mod that prevents cavalry and other high-mass units from sending units flying as they collide. Instead, units are flattened, knocked down where they were stood. This allows cavalry and high-mass units t...
Battle Standard Bearer
Created by Venris
WITH POWER OF MAGIC, SALT AND PEPPR WE BRING YOU Battle Standard Bearer 🔹 The what? This mod adds custom officers with fully custom standards. All standards you see are custom made, not copy pasta from wiki pages etc. Each faction have many variants and pa...
Old World Rites - Compatibility with Post Battle Options Overhaul
Created by Autumnchain
This mod ensures that Chaos and Norsca rites that require killing captives become unlockable when used with my Post Battle Options overhaul. Chaos has had its kill requirements replaced with enslaving captives and Norsca has had its kill requirements repla...
Console Commands (Modding Tool) (WH2 VERSION)
Created by prop joe
Adds a bunch of commands that help with mod making and testing. Open the text box by pressing a button on the top left (see first screenshot). Type the command into the text box, then press the button to the right. Arguments in <bold> need to be replaced w...
Celestial Hurricanum as Wizard Lord Mounts
Created by Autumnchain
This mod makes the Celestial Wizard Lord added by Mixu's Tabletop Lords able to be mounted on a Celestial Hurricanum from the mod of the same name. The mount will generally follow the same patterns as Mixu's Luminark of Hysh mount for Light Wizard Lords....
We'z ALL Speshul, In Our Own Way
Created by Alshua
Everyone knows Greenskins are speshul. Now, each Greenskin faction will be Speshul in their own little way. A very lightweight submod that restricts the new Greenskin units in the marvelous We'z Speshul mod, so they can only be recruited by factions that a...
Armoured Ogre Maneaters
Created by Fröb
DESCRIPTION The basic ogres look very much what you would expect like – brutal, archaic and also a bit primitive. But how come that the maneaters look like the cast of Jack Sparrow? I get that those guys are travelling mercenaries but they weight a few ton...
Vassal Diplomacy Boost
Created by FiftyTifty
This is a very simple fix, for a very stupid problem. When you make a vassal, they will now get a big bump in relations with you. After four turns, the maximum diplomacy boost is active, and will continue indefinitely. Rather than vanilla, where after 20 t...
Warrior Priest Variants
Created by Snek
This mod gives the Warrior Priest 8 totally distinct variants. One of my goals with doing my own variant mod was to do top notch work on the design consistency and the campaign artwork. This was initially a small part of a massive Empire agent project I wa...
Lore Names: Renamed Factions & New Evolving Names [Updated for the S&F DLC]
Created by NordenBear
WARHAMMER 3 MOD: The mod for WH3 are now live and well! :P You can find it over here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2789898215 https://i.imgur.com/y3zqtnd.png Hello there! Welcome to our complete rename mod. This mod is aimed at im...
Improved Grass - increased draw distance / LOD
Created by bapp
Description This mod increases the draw distance of grass in battles - a side effect is that it also drastically reduces the pop-in when moving the camera. The campaign map also uses some of the grass / foliage models, so that'll be affected by this mod to...
Lore Names: OvN Lost Factions Submod [Working with the S&F DLC]
Created by NordenBear
https://i.imgur.com/4tSE7Y0.png Hello there! Welcome to our complete rename sub mod for the OvN Lost Factions! Made with permission from the Lost Faction maker, shaky_rivers. In case unsure what the OvN Lost Factions mod do, they basically make you able to...
We'z Speshul Wyvern Mounts
Created by Autumnchain
This mod gives wyvern mounts to the orc lords introduced in Wez Speshul with the exception of Sporctacus who has Fluffy. The stat changes from riding a wyvern for each one are identical to the stat changes that a Warboss goes through when going from on foo...
Aquizar's TEB Unit cards (Dogs of war included)
Created by Aquizar
This is a personal submod I've created to add in flavour art for unit cards for the factions that come with Cataph's TEB mod. The cards are made with the set artstyle that is followed in the base game(almost). Most are made from scratch while some re-toole...
Spooky's Expanded Variants Series - Dark Elves
Created by Spooky
My whole collection of Dark Elf Variant mods in one. Subscribe to this if you want to reduce your load order, and also to automatically download updates whenever I release a new dark elf variant. https://static.wixstatic.com/media/71ccf9_238e37ce10654aa68d...
Hooveric Reskin
Created by hooveric
On January 22, 2022, all data were updated after being newly created. So it's a little different from the previous version. Also there are some incomplete units, but they will be updated in the future. About Hooveric Reskin This is a unit reskin mod as kno...
Stances changes and standard ambush
Created by Incata
New -Vampire Counts, Dark Elves, and Orcs factions can now camp. This mod is included in Mega Campaign Overhaul This mod modifies some aspects of the postures: -Eliminate ambushes in default stances. This affects Beastmen, Alith Anar, and Skaven. -The foll...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/fVVaDCS.gif This mod adds a little flavour to your campaigns by adding text events to the game when certain conditions are met, which will tell you a little of that character's lore in a narrative form. https://i.imgur.com/ZwtaLlO.png h...
OvN Lost Factions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod adds new and interesting races to the campaign map and are playable with Mixu's Unlocker (Which is a required mod). This is available in both the Mortal Empires and Vortex campaigns. ...
OvN - Chaos Dwarfs (Requires Decos Expanded Roster Mod)
Created by Team OvN
The Dawi-Zharr are an industrious, dark-souled and merciless warrior race of Daemonsmiths, slavers and brutal killers that dominate the dark and cheerless landscape of the Dark Lands. At the centre of the Dark Lands lies a region filled with innumerable bl...
Empire Bayonets
Created by prop joe
Allows you to upgrade your Handgunners into bayonet-equipped versions that are better suited for melee combat. The bayonet units have spearmen melee stats. You need to research a technology first that is locked behind building a Foundry (or Armoury for Mar...
New Legendary Lord Artefacts Warhammer 2 (Updated for Silence and Fury)
Created by stompie5
**If you are have problems with the mod, try unsubscribing and then resubscribing and then restart Steam** **Updated for Warhammer 3 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790444477** This mod adds over 200 new Legendary Artefacts for all ...
Ai Army Tasks and Strategy
Created by Incata
1 Priority improvement in AI army tasks. 2 Improves the AI's ability to judge matchups. This mod is inspired by Better AI 2 - Outdated Before starting a small explanation of why I do this: I have always really liked Minos mods, they are one of the most com...
AI Occupation Decision
Created by Incata
This mod modifies the AI's ability to colonize, gift, liberate, occupy, raze, colonise, sack, loot and treasure hunt when she has to decide what to do with a settlement. This mod is inspired by Better AI 2 - Outdated Before starting a small explanation of ...
Dwarf Thunderbarge
Created by ChaosRobie
This mod adds in Thunderbarges for the Dwarfs. Description Thunderbarges are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building up...
Ai Recruitment Unleashed
Created by Incata
This mod modifies the recruitment of the AI ​​to give it total freedom of recruitment although with certain parameters so that its compositions are better and better. She has to meet the requirements, of course. With total freedom I mean that she is not fo...
Female Waystalkers
Created by Calm&NormalTime
Features Splits Waystalkers into male and female subtypes. Both called Waystalkers. Both subtypes differ only slightly in stats. 5 Variants: https://i.imgur.com/CKf02QZ.pnghttps://i.imgur.com/4PCVwa2.pnghttps://i.imgur.com/mlFIP8Z.pnghttps://i.imgur.com/EH...
Animal Keepers
Created by Calm&NormalTime
Features Adds a new hero for Wood Elves: the Animal Keeper Recruited from tier 3 of the animal building (from my animals mod) Tier 4 adds plus 1 cap Required Mods Mixu’s Unlocker Animals for Wood Elves About the Hero All keepers share the same appearance w...
Nanu's Skaven Tweaks
Created by Nanu
This is the culmination of 4 of my other mods, all packed into one mod aimed at tweaking, but not entirely overhauling, the Skaven. The mods included in this pack are Skaven Undercities Redone True Vermintide Mounts for Skaven Legendary Lords Summoned Unit...
We'z Speshul - Expanded Roster
Created by Lost2Insanity
I am no longer modding for Total War - Warhammer II and there will be no more updates for this mod. About We'z Speshul - Expanded Roster This is a sub mod designed to only be used when you are playing with both We'z Speshul, Expanded Roster - Goblins and E...
Arkhan the Black: Expanded (Vanilla: Beastmen)
Created by Stephen
Current Version: 2.4 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This mod makes changes to Arkhan's faction by giving him access to The Lore of Vampires & the Raise Dead Mechanic. It also adds additional units with unique unit cards, ov...
High Resolution UI Improvements
Created by prop joe
Resizes or adjusts the following UI screens: unit recruitment screen diplomacy screen lord/hero recruitment screens lists of equippable items on characters objectives screen enemy and ally army view if there are multiple enemy/ally armies splits the abilit...
Blessed Lizardmen War Paint and Variants
Created by Incata
Variants and paints have been adapted to work well with Hooveric Reskin. 1 extra variant and some changes. This mod adds variety and warpaint to the following units: -Temple guards 6 variants and 16 war paints -Skink red crested 5 variants -Temple guards n...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This mod aims to complete and expand the official 5th/6th edition Chaos Dwarfs army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units ba...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
Northmen of the New World
Created by Thom
*you will need to have Mixu’s unlocker enabled to play as Skeggi, Mung and Aghol in campaign* *only for mortal empires* Mod Description This Mod overhauls 3 Norscan tribes (Skeggi, Mung and Aghol) to be playable with new Legendary Lords, Units and Abilitie...
Population Mechanic
Created by Lorghul
WH3 version is up here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2789865012 https://i.imgur.com/3yj5D0A.png PopulationsEvery settlement in the game have populations, with multiple different races, migration between settlements, and population ...
POSITIVE Great Power Penalty
It was always hurt my eyes that such a characteristic as "Great Power" somehow gives a negative effect to diplomatic relations. With this mod, other factions will respect strength of your empire and reckon with it, but not on contrary. (Tomb Kings will hav...
Victory Conditions Overhaul 2 - Main Mod
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod introduces a major redone of the victory conditions of the Mortal Empires campaign. A lot of members of the community, including me, think that there is a poor job done in the default ones. This results...
Expanded Roster Compilation
Created by Decomposed
DESCRIPTION This is a compilation of mods that aim to complete or expand various races by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulness on the battlefi...
Greater Great Stags 4K Reskin
Created by GunKing
This mod reskins Great Stags with alternate looks. In the lore Great Stags, specifically white Great Stags are extremely special beings. It never sat right with me that entire units of cavalry are made up of the rarest of these very rare creatures SO Great...
General of the Empire with pistol
Created by Necrorise
https://i.ibb.co/FVWB0j9/image.png Description Three things make the Empire great; faith, steel, and gunpowder. This mod adds a variation of the empire general with a pistol. https://i.ibb.co/FssXDgy/image.png Role on the battlefield The General with pisto...
Bordergore Fix
Created by IfThenOrElse
This mod will reduce the effects of bordergore by promoting ai factions to own entire provinces. What is Bordergore? Bordergore is when ai factions take territories without any forethought in how to support t as part of a consolidated empire. Their territo...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Battle Standard Bearer - OvN Lost Factions Submod
Created by Lingling
This mod adds Standard Bearers as seen in the wonderful Battle Standard Bearer mod to the custom races from OvN Lost Factions. I plan to expand this mod as more of the vanilla races get their banners through the main mod. Right now this mod adds banners to...
OVN Lost Faction: Sultan Guards
Created by Lord Felix
About: This is a mod request by Michael {United Critics} COMPATIBILITY: - Obviously you need the main mod OVN Lost Faction. What's this? Caliphate of Arabya only - Add 2 new Arabyan units. Sultan Guards : Elite late game armoured swordsmen unit for the Cal...
Animals for Wood Elves
Created by Calm&NormalTime
Pleased to present my first mod. After playing clan moulder I felt the forces of nature could do with a bit more beast variety. Screenshots taken using a reshader called Velowar's Preset Features Replaces the flying building with a 5 tier animal building. ...
goblins without 'mongol' style hats
Created by koekenpan
all non forest/night goblin troops get a metal helmet or are helmetless (this includes RoR)...
state troops with only metal helmets
Created by koekenpan
I haven't seen a recent mod that removed all the floppy hats so I went ahead and did it....
Ninjas Dwarf Reskin
Created by Ninjas™
(Just an FYI first, you're probably going to need the King and the Warlord DLC, because this mod uses Ranger and Bugmans Ranger stuff from that pack. It's also worth pointing out now that this is obviously not going to be totally compatible with anything t...
Smaller statues on warmachines
Created by Loyt VII
I generally like over the top designs of warhammer. But those gigantic statues on top of some chariots have always bugged me. It looks like they weights a ton and keel over on first bump on the road. That really breaks immersion for me, so why not do somet...
Unique Faction UI
Created by Müsliriegel
Summary This is a UI overhaul giving each faction a unique user interface to increase immersion. This includes campaign UI aswell as battle interface. Most factions use the WH1 UI as a base, as I felt like the stone only really fits the Tomb Kings and Liza...
OvN - Lost Factions VFX (Optional Submod)
Created by shaky_rivers
Important - Read Description This is not a normal packfile but a movie file. It will still appear in the vanilla launcher and work like a normal mod. If you are using KMM it will probably autoload and need to be manually deleted to be removed. Lost Faction...
Norscan Goliaths
Created by Thom
This mod adds 3 new Goliath units to Norscan factions, they can be recruited from the marauder buildings in campaign and will be upgrade by anything that upgrades marauders. The new units are: Goliaths Goliaths ( Dual Weapons) Goliath Ravagers Leave a comm...
[LIG] Reskin - Damsel
Created by Less Is Good
Description In warhammer lore, Damsels are taken to fay before puberty and return after years, and stay young and beautiful with their magic. So they are not only able to be young, They should be young. This mod is to handle this matter It's reskin not var...
Marks of Chaos
Created by prop joe
Allows you to apply Marks of Chaos to some of the units in the Chaos roster. This dedicates the unit to one of the four Chaos Gods, it gets God-related bonuses and the unit's visual appearance changes. Marks are a thing on the tabletop and will likely appe...
Special Beards for Special Dwarfs 4K Beard Variety Reskin
Created by GunKing
This mod gives the Dawi leadership and special units a new variety of beard colors, while also diversifying the hues of orange for the Slayer units. Vanilla Dwarf Lords, Runelords, Runesmiths, Thanes and Engineers all shared the exact same hair color, be i...
Vassal Corruption Immunity From Master
Created by FiftyTifty
When you have a vassal that uses a different corruption (e.g, you're Beastmen, vassal is Greenskins), the vassal will be protected from the corruption and public order debuffs. But only for as long as they are your vassal, and their armies will only be imm...
Lizardmen Movement Bonus In Lustria
Created by FiftyTifty
Very simple mod. All Lizardmen armies now get +75% movement range in Lustria. If you've ever played in Lustria, you'll know that base movement range there is utterly wank. And if you're an intruder in Lustria, time to buckle up and skedaddle. Update: Fixed...
Vampire Legendary Lords Mounts
Created by Quetzalcoatl
This mod gives mounts to the Von Carsteins and Vampire counts Legendary Lords. Works both for custom battles and campaign. Not save game compatible! Vlad Von Carstein: + Barded Nightmare + Hellsteed + Terrorgheist + Zombie Dragon Heinrich Kemmler: + Barded...
Grimgor Ironhide - Da Alpha Orc
Created by Fröb
https://i.imgur.com/sAhhmKu.png DESCRIPTION I know, I know… this is already my fifth visual overhaul for Grimgor. But back in the day there was no such thing as the Asset Editor by h3ro. So, thanks to the many new possibilities I decided to give our favour...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Saner XP After Battle
Created by prop joe
Changes the way XP is awarded to characters after battle. In vanilla for victories you get the most xp (1400) for a Heroic Victory, and the least xp for a Pyrrhic Victory (600xp). Meaning that hard-fought close battles give less xp than stomping an army th...
Miscast Mod - Big Loud Exciting Miscasts
Created by Morven
Miscast Mod - Big Loud Exciting Miscasts Miscasts will no longer be the forgotten mechanic you scroll past on character screens, or only notice in fine-tooth combed reviews of battle replays. Out from underneath the hood and on to centre stage, Miscast Mod...
Concept Art Azhag
Created by depressed cat
The premise of this is simple. I wanted to do the non-glowy look that Azhag had in the concept art. On top of that he has less sickly look and certainly had more teeth! It also seemed to be more similar to his miniature in that regard. So I went out and ov...
Texture Transparency Fixes
Created by Merwanor
Greetings fellow Total War players! This mod aims to fix some issues with certain units that are missing the transparent alpha channel textures on their models, resulting in ugly black texture borders. ------------------------------------------------------...
Campaign Day\Night Cycle
Created by Mazisky
This is a lighting rework for the campaign map which introduce a Day\Night cycle along with colors and fog adjustements. What it does: -The Campaign Map now has a Day\Night cycle. -Nights last around 5 minutes, Days last 8 minutes. -The duration has its ow...
Masked Mustachio's Slim Noctilus
Created by MaskedMustachio
Count Noctilus' body is too visually large. It makes his head look small in comparison and also makes him look like he is slouching when he is standing straight. This mod removes the spikes and seaweed from his back and slims him down slightly. He is now a...
Repanse Hippogryph Mount
Created by heavystorm
This mod gives Hippogryph mount to Repanse de Lyonesse. Compatible with Hippogryph Colour Variations and other reskin mods. Big thanks to Hazard for screenshots. She does not wield her sword on the hippogryph mount in battles because there is no animation ...
Imperial Ironsides (reskin mod)
Created by DarkSnowder
A small reskin mod that replaces the helmets and hats of the Imperial infantry cavalrymen with bourguignots. The mod does not affect the balance of the game and is compatible with all mods, which does not affect the visuals of imperial mounted pistols and ...
Event Suppression
Created by Cpecific
Suppressing events is not the same as discarding them. They are still generated, just not popped up (automatically). Mod suppresses all events by default, you just select those, that you still want to see. Select checkbox to whitelist event (it won't be su...
Quick Building Upgrade
Created by Cpecific
When you have a lot of settlements, it becomes annoying to constantly hover over desired upgrade building level. As there is no choice between what to upgrade, it does bring a question: why is it not in the base game?...
Black Ark for Lokhir Fellheart - Updated!
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Improved and up-to-date version of XAnd^'s Black Ark for Lokhir Fellheart mod This mod attaches a Black Ark to Lokhir Fellheart, giving him a more unique camp...
Ultimate Lighting + Random Weather
Created by Mazisky
INTRODUCTION TW: Warhammer 2 has a beautiful world, varied and detailed environments but they are limited by some unusual choices, like the weird and washed out colours, the lack of weather variety and the absence of night battles. This mod is a complete o...
A Lahmian Vampire Alternative
Created by Yogo Pogo
Gives the Lahmian Vampire Lady a new look (with help from the AssetEditor) to make her more unique next to her Sylvanian cousins. A few expressed an interest in seeing this, so I decided to upload it all proper like. Includes a new icon/portrait too. ...
A Tomb Kings Remix
Created by Yogo Pogo
Some tweaks, reskins, and a few replacements (thanks to the AssetEditor) for the Tomb Kings Change List: Skeleton units in general are a touch darker and a little more worn. Skeleton warriors/archers/spearmen get some tweaked variations. Tomb Guard have th...
A Khalida Makeover
Created by Yogo Pogo
Inspired by her 6th Edition art appearance and with some help of the AssetEditor, a slightly new look for Khalida and her staff. ...
Keep The Passes Open
Created by prop joe
There are two direct land trade routes from Cathay to the Empire: The Silver Road and Peak Pass. This is kind of an issue, since the passes are usually teeming with Greenskins. So, if the forces of Order control all the regions (see the screenshots) for at...
Mixu's VFX Pack
Created by Mixu
Hi, this here is a movie mod that will add new vfx things to my mods. I would recommended to use this with my mods, without it some of the vfx things in my mods may not work as intended. You don't need to have all of my mods enabled if you want to use this...
Dead's Empire General Variant Pack
Created by Dead Baron
To begin, This is HEAVILY inspired by Spooky's fantastic Variant Series. I talked with him and he gave me permission to use his format and style. Now onto the contents This pack adds more variety to Empire Generals. In total there are 5 in the base game, a...
Dead's Empire Captain Variant Pack
Created by Dead Baron
BEGONE, OLD BALD GUY! He finally got a promotion and no longer holds the rank of captain. Instead, you get 5 all new Captains who are eager and ready for battle, as well as the two old bald guys if you want. Their armor is not as fancy as generals and they...
Lily's Foot Squire + Questing Knight Reskin
Created by Zaylidin
Reskin for Foot Squires and Questing Knights Unit card and Model https://i.imgur.com/743XlyD.png Mod Features: • Foot Squires and Questing Knights now have helmets. • Hand Drawn Helmet added to the Unit icon! • No stat changes at all, purely cosmetic • Foo...
Wargrove of Woe Reborn 4K Drycha/Coeddil/Faction Reskin
Created by GunKing
Reskins all the forest spirits of Drycha's faction, including popular modded units such as ChaosRobie's bow wielding tree folk. NOTE: Required mods are not actually required, but they do enhance things considerably! I played Drycha's faction for the first ...
OvN Lost Factions Vanilla Enhancements (Optional Submod)
Created by shaky_rivers
This mod adds some of the custom units available in OvN Lost Factions to some vanilla factions and makes some minor tweaks that make loreful sense. Halfling Rangers are added to Reikland, Huntmarshals Expedition, Golden Order & Tilea The Empire and Wulfhar...
Uniforms and Heraldry of the Dark Elves
Created by Ser Boo Hamster
https://i.imgur.com/Tv2SeUC.png Greetings! The Druchii are here! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/0RJnhAc.png Welcome to the next installment of the Uniforms & Heraldry Series. This contains a lorefriendly reskin of all druchii factions,...
Better Unit Cards for Kislev Reborn
Created by ss7877
Short Description We think, that Kislev Reborn is one of the best faction mods and we hope, Better Unit Cards for Kislev Reborn will make your experience with it even better. MiniFAQ - Why can't I see the new unit cards? This mod should be above the Kislev...
Battle Standard Bearer - Kislev Reborn Submod
Created by Lingling
This mod adds Standard Bearers as seen in the wonderful Battle Standard Bearer mod to the Kislev Reborn mod. Features: - Unique banners for Kislev, Gospodar and Ungol traditions - Unique banners for the RoR units I followed the original mods design and gav...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Bring the Boys Home - No Endless Wars
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Empire Master Engineers II
Created by ChaosRobie
This is a continuation of ZombieFlander's Empire Master Engineer mod. That mod has been retired. Emperor Magnus the Pious famously said that three things make the Empire great: faith, steel, and gunpowder. In the Total War: Warhammer games, the Empire has ...
ER: Kislev Reborn
Created by Decomposed
https://i.imgur.com/ZjzA0RL.png Welcome to Expanded Roster: Kislev Reborn. This ambitious project aims to complete and expand the official Kislev lore while taking some liberties and artistic licence in the process. We have created tons of content includin...
War wagons (more)
Created by frozentreasher
This mod add 3 war wagon variants. War wagon (Supply depo). Cheap unit provides "restock" and more "powder abilities". War wagon (Grenade launcher). Wagon with 6 outriders (grenade launcher) in each. Due to smaller number has much less overall damage than ...
Upgrade Units
Created by prop joe
Allows you to upgrade some of the units into other units if they have a high enough experience rank. List of available upgrades We've avoided upgrades that make no lore sense or are a huge combat style jump (for example going from cavalry with bow to lance...
Upgrade Units - Workshop Units Submod
Created by OckhamsRaptor
A little expansion to Prop Joe's Upgrade Units, which provides upgrade paths for units from various mods. Paths related to each invidual mod are disabled by default and can be enabled in mct. Here is the list of available upgrades. Disclaimer: I'm no lore ...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Uniforms and Heraldry of the Beastmen
Created by Gigiauz
Hi followers and fans!! The Dark Gods be praised! Finally the Uniforms and Heraldry of the Beastmen is here! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/vH0q47w.png This is a graphical mod that changes appearence, in a more lore-friendly way, for s...
Expanded Roster - Ogre Kingdoms
Created by Ubermorgen
https://i.imgur.com/kfpUYmg.jpg DESCRIPTION This mod aims to complete and expand the official Ogre lore by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulnes...
Skeleton Dwarfs
Created by ChaosRobie
This mod adds in Skeleton Dwarfs for the Vampire Counts. Description Skeleton Dwarfs are armour-piercing undead units, with the same leadership, attack, defense, and armour as the regular skeleton units. They also have a small magical resistance. Skeleton ...
Unique Faction Currencies
Created by Müsliriegel
Summary Changes the icons of several Factions from the generic treasury icons to something more loreful. Skaven: Warpstone Tokens Lizardmen: Ancient Artifacts Greenskins: Teef Wood Elves: Gifts of the Forest Tomb Kings: Souls Norsca: Plunder Vampire Coast:...
Expanded Roster - Amazons
Created by Decomposed
http://i.imgur.com/0q9c6r6.png DESCRIPTION This mod aims to complete and expand the official Amazons lore while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulness on the battlefield a...
Hounds of Kurnous
Created by Calm&NormalTime
Features Adds four unique lords available to all wood elf factions. Ceol, B'yalten, Luunis and Ibalba. The four Hounds of Kurnous https://i.imgur.com/m2hdL0t.png https://i.imgur.com/VTWwFSW.png https://i.imgur.com/yKOg1ey.png https://i.imgur.com/ZWMtXCm.pn...
Unique Steam Tanks III
Created by ChaosRobie
This is a continuation of ZombieFlander's Unique Steam Tanks II mod. That mod has been retired. Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you...
Find Idle Units
Created by paperpancake
This mod gives you two ways to find idle units: Press a hotkey to pan to and select the next idle unit. Press a hotkey of your choice to ping all idle units and highlight their unit cards. This will stay on until you press the hotkey again, so if a unit be...
Shields of the Dawi
Created by Frimid
WH3 version can be found here. What It Does All shield bearing Dwarf units and characters are given 55% missile parry chance. Dwarf Warriors, Warriors of Dragonfire Pass, and Longbeards are given the "Dwarfen Shieldwall" passive ability. This adds +15% mis...
New Settlement, Who Dis?
Created by Groove Wizard
Ever wonder why the Dwarfs would reconquista Black Crag and just leave it with that infidelious name? Or why the Greenskins would occupy old Dwarfen holds and, out of respect for their blue brethren, continue to call them "Karaks"? Well, wonder no more! Th...
Resources from Raiding
Created by SinisterWeasel
With this mod, your faction will gain trade resources from raiding regions with the corresponding resource. - The amount of resources is significantly smaller than if you owned the region and built the resource building. - The effect lasts an additional 3 ...
Better Rookie Lords
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Expanded Roster - Ogre Kingdoms compatibility submod for OvN: Lost Factions
Created by Ubermorgen
This submod allows compatibility between Expanded Roster - Ogre Kingdoms and OvN - Lost Factions. - Ogre lords are available to all OvN factions - Ogre names appear for the OvN cultures - OvN's unique Ogre units (Araby, Halflings, Grudgebringers) are affec...
Vampiric Corruption Mist
Created by AtticNote
What Does This Do? This VFX mod gives provinces with over 50% vampiric corruption some grey mist. It fades out when you're up close so it doesn't get annoying due to not being able to see things. This mod works by adding mist onto other VFX associated with...
Auto-bombardments for the Thunderbarge
Created by paperpancake
This simple script just tells the Aerial Pursuit mod that it can use the Dwarf Thunderbarge mod's custom ability. Be sure to also turn on automatic bombardments by configuring Aerial Pursuit using either MCT or the text file configuration. @Modders: You ca...
Better Unit Cards for Chaos Dwarfs
Created by ss7877
Short Description We think, that Chaos Dwarfs is one of the best faction mods and we hope, Better Unit Cards for Chaos Dwarfs will make your experience with it even better. MiniFAQ - Why can't I see the new unit cards? This mod should be above Chaos Dwarfs...
Perfect Vigour - No Flesh, No Fatigue
Created by piercebuster
This mod is a successor of sorts to my Perfect Vigour for Tomb Kings mod. No Flesh, No Fatigue adds a new ability "Indefatigable" to 104 units without... you guessed it: fleshy parts! That means all skeleton units, all ethereal units, all constructs now ha...
You're a Wizard Garri-son
Created by John Austin
Why are garrison mages terrible? They're standing in defence of their homes, but they only learned 1 spell! This mod makes it so that if you build the higher levels of a spellcaster building, the garrison mage learns more spells. They also get their Lore's...
Oh Captain My Captain
Created by John Austin
You know those heroes in every garrison - the ones that don't come with a single ability? This mod gives them all the abilities that are rightfully theirs. Warlock Engineers get Doomrockets, Necromancers get Master of the Dead, Tomb Princes get Tombstrike,...
Unique Dragons for Imrik Dragon Reskin
Created by GunKing
This mod gives Imrik's campaign specific dragons new looks, as well as giving his own dragon, Minaithnir, longer horns per his tabletop model. VERSION NOTE: If you hit subscribe, you will get this mod in standard definition. If you download the version in ...
Wildwood Wardens
Created by Calm&NormalTime
Features Adds a new hero for wood elves. The Wildwood Warden. Recruitable from the forest spirits building. 4 variants: https://i.imgur.com/WWHVc85.png https://i.imgur.com/EgZ9CNw.png https://i.imgur.com/7SMKz1e.png https://i.imgur.com/xzjBBu1.png Required...
Varied Treaties
Created by Nikitian
Ever wondered why every treaty and agreement in the game has to run for ten turns before it can be safely canceled/undid? Every war has to go for ten turns, every peace must last for ten turns, every trade treaty is very much the same as non-aggression pac...
No Confederation Penalties (Only Bonuses)
Created by The_Inquisitor
A simple mod that changes the negative public order and diplomacy effects to be positive because the vanilla penalties makes no sense and confederating is more detrimental to your empire than it is beneficial. Why the hell would other nations of your race ...
Uniforms and Heraldry of the Vampire Counts
Created by Gigiauz
https://i.imgur.com/4x1Z57a.png Hi followers and fans!! The Uniforms and Heraldry of the Vampire Counts is here!! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/Ztpj5G4.png This is a graphical mod that changes appearence, in a more lore-friendly way, ...
Uniforms and Heraldry of the Skaven
Created by Gigiauz
https://i.imgur.com/Gws1j0B.png Hi followers and fans!! The sneaky Gigiauz is back with some interesting lore-things .. yes yes!! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/1qZUFev.png Are you missing a detailed lore rappresentation of each Skaven...
Uniforms and Heraldry of the Empire
Created by Gigiauz
https://i.imgur.com/lcLZPYG.png Hi followers and fans!! Sigmar be praised! Finally the New Uniforms and Heraldry of the Empire is here! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/QtXMOqh.png This is a graphical mod that changes appearence, in a mo...
Uniforms and Heraldry of the Dwarfs
Created by Gigiauz
https://i.imgur.com/ZvwQFDH.png Hi followers and fans!! For Grungni! Finally Uniforms and Heraldry of the Dwarfs is here! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/NC7mUtf.png The Dwarfs are the most complete faction in the game and their units a...
Uniforms and Heraldry of Bretonnia
Created by Gigiauz
https://i.imgur.com/8g6hXza.png Hi followers and fans!! Now is the time of Bretonnia! If you enjoyed my other Uniforms and Heraldry mods, now with this cosmetic pack you can reach a more lore-friendly appearence for almost all Bretonnia units. https://i.im...
Uniforms and Heraldry of the Greenskins
Created by Gigiauz
https://i.imgur.com/sWOEZ0Q.png Hi followers and fans!! Da big Gigiauz is bak again with some interesting lore-stuff .. Waaagh!! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/5vAJs8x.png As all my Uniforms and Heraldry mods, this one is a wonderful l...
Meh's Oracle/Troglodon Tweaks
Created by Meh
- Skink Oracle, Feral Troglodon and it's RoR are all now correctly aquatic - Skink Oracle has been stripped of it's spellcasting - Skink Oracle no longer fires a secondary missile attack - Skink Oracle now grants "Scouting" instead of "Increase Mobility" -...
CBE | Cinematic Battle Effects - LITE - Version 3.8
Created by Railgun
Status: Updated for 1.12.0 CA Build. Version 3.8 (2021/08/09) changelog ----------------------------- Steam ID : 2318051402 Introduction : I regularly search how to improve the graphical aspect of my games, I love to give more depth with a consistent and r...
Battle Growth for Warriors of Chaos
Created by Gejnor
This is a mod that enhances the growth of Warriors of Chaos in a different way from most other mods that deal with this sort of issue. Instead of the Buildings or Techs giving you a major growth boost ala Vampire Coast and Black Arks, this mod instead adds...
Wyvern Standalone for Greenskins
Created by Jimmy
Hello. Thanks for stopping by my mod. This is a standalone unit made for the Greenskins. It is a wyvern that can be recruited in campaign and custom battle. If any issues arise with my mod or any of my mods, let me know and I’ll work to fix the issue. Hope...
Undead Dragon
Created by Jimmy
Hello. This is my mod for the vampire counts. This is a standalone unit: Undead Dragon. This dragon is recruitable by the vampire counts in both campaign and custom battle. In campaign you can recruit this unit in the same building as the terrorgheist. Thi...
Chaos Dragon
Created by Jimmy
Hello. This is my Chaos Dragon mod. It is a unit from my Chaos Unit Roster Expansion mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1653078269 that was requested to be a standalone unit. The Chaos dragon is for the Chaos faction and can be rec...
Allies Return Land: Anyndel Reupload [Beta]
Created by Groove Wizard
Anyndel Reupload As of Sep 21, 2020, Anyndel the modder has retired either temporarily or permanently and has put their load of workshop mods to the public for anyone who would like to go through and grab them. This is a reupload/update/rewrite of Anyndel'...
Rebanner II
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners (including gifts and marks of Chaos as well as Dwarf runes) have been ...
Shieldbearers and Oath Stone Bearers
Created by ChaosRobie
"Beer, bearers, Battlestar Galactica" This mod adds Shieldbearers and Oath Stone Bearers, both are mounts for the Dwarfs. Description Shieldbearers are a mount for Dwarf Lords, including Belegar. They gain increased health, but give up their shield... beca...
No More Visible Loyalty Pls
Created by Groove Wizard
No More Visible Loyalty Pls Comin' at you hot with a new one fresh off the press! This mod that I'm sending your way on this beautiful Monday night is a big punishment for anyone who's ever played Skaven, Dark Elves or the VCoast. Whereas before you might ...
Alternate Shadowdancers
Created by Calm&NormalTime
Features Gives an alternate look to the Shadowdancers from Mixu's Tabletop Lords. This submod also makes shadowdancers recruitable for Drycha in custom battles and campaign https://i.imgur.com/D0ocevA.png https://i.imgur.com/n9GKtIf.png https://i.imgur.com...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
Creepy Drycha
Created by Calm&NormalTime
Features Alters Drycha's model and animations. Gives her antlers and makes her levitate. The antlers are coloured according to GunKing’s fantastic HD Drycha textures, the one I used in the screenshots above, so I recommend using that. Isn't Drycha already ...
Darker Chaos armor and reskin
Created by Oblivious
What it does: Darkens most Chaos armor Changes around some variants Does not change gameplay or stats I'm still learning to edit textures and have not yet edited models, so my re-skinning skills are a bit limited. I recommend using this in combination with...
Skill Colour Fix
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Changes all Lord's spell-enabling skills to their respective spell background colour. This is achieved by adding effect dummys to all Lord's spell-enabling sk...
Bálint Unique Cards
Created by Bálint
This mod add unique unit card to all faction, and some mods: Vanila factions NEW Beastmen (UNIQUE CARDS & COLOR REWORKED) Empire High Elves Dark Elves Norsca Skaven Vampire Counts Campire Coast Lizardmen (UNIQUE CARDS & COLOR REWORKED) Wood Elves by Sparta...
MOUNT: Mortis Engine Mounts Complete Pack (Silence&Fury)
Created by GunFred
This mod combines three different mods into one. Mortis Engine mounts are given to Banshee heroes, Heinrich Kemmler and Cylostra Direfin. Available in custom battle and unlocks in campaign at level 18 (Cylostra lvl12). Mortis Engines are also given a magic...
Kislev Building icons
Created by Garuk Seln
Adds icons for different tiers of buildings for the Kislev Reborn mod. Buildings that are unchanged are already covered by the excellent building icon progression mod here; https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1161902443&searchtext=buildi...
Vampire Counts Effect Remover
Created by the-town-drunk
Gets rid of some effects that I find distracting or over the top. - cloud of smoke from Cairn Wraiths - smoke and aura effects from Mortis Engine - blue flames from Black Coach - dark aura from Corpse Cart (and variants) - cloud of smoke from Mannfred - gl...
CBE | Cinematic Battle Effects - No Trails VFX Pack
Created by Railgun
Status: Updated for 1.12.0 CA Build. Version 2 (2021/07/26) changelog ----------------------------- Steam ID : 2555501239 Description : This package simply remove all incoherent trails effects and improve the remaining. Wood Elves trails have been reworked...
Dwarf Juggernaut
Created by ChaosRobie
This mod adds in the Juggernaut, a Steam Tank-like unit for the Dwarfs. Description Kophis had the idea of combining the Dwarf's siege ram and the Empire's Steam Tank into a single unit, this is the result. In campaign Juggernauts are available as a mount ...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
Battle Standard Bearer - Cataph's Southern Realms Submod
Created by Lingling
This mod adds Standard Bearers as seen in the wonderful Battle Standard Bearer mod to Cataph's Southern Realms. Features: - Unique banners for Tilea, Estalia and Border Princes - Unique banners for most of the RoR units (more will come in the future) Some ...
Simplified Terrain Effects
Created by Bastilean
This simple terrain mod removes extraneous terrain MA, MD and Accuracy buffs attributed to being in the woods or the water. Forest Stalker no longer gives more accurate arrows from tree cover. Forest Strider no longer makes axes swing harder because trees....
Fewer Confederations
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Thorek Ironbrow - Master Runelord (Short Beard)
Created by Fröb
DESCRIPTION Thorek has 120 armour yet he runs around with exposed arms? As a runelord he mostly works at the smithy but wears no gloves or a mask to protect his face? Well, not anymore! https://i.imgur.com/uWU3h0A.png FEATURES completely new look a new uni...
Realistic Particle Effects
Created by The Rogue Roman
https://i.imgur.com/p7Fv1Z6.gif Description This mod removes non-realistic particle effects from the game. It does this by editing the VFX files themselves, so it changes no stats and is fully compatible with all overhauls and reskins. This mod is based on...
All Faction - Monster Hunting (Updated)
Created by prop joe
This is DarudeSandKing's All Faction - Monster Hunting updated for the current patch and modified a bit. You don't recruit monsters from buildings, but get them into the RoR pool if you capture or raze a city that has the prerequisite. You can also get the...
Climates & Colonies
Created by Iron
Thanks to the great Brosheezi mod below for guidance and ideas https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1180702987 This mod makes a number of changes regarding the climate preference mechanics in order to accomplish three goals: - Differentia...
Doombull Wrecking Ball
Created by Xoudad
An other small graphical mod that adds a flail or wrecking ball to those hanging chains for the Doombull. In some parts of the Doombull animation, the ball will disappear. This is caused by the ball being attached to the chain and the chain is disappearing...
CBE | Cinematic Battle Effects - Light VFX Pack
Created by Railgun
Status: Updated for 1.12.0 CA Build. Version 1 (2021/07/19) changelog ----------------------------- Steam ID : 2317078860 Description : This is a lighter VFX package that contain less heavy effects and improve performances, mainly due to no additional or i...
Hidden Borders
Created by Piglet
This mod hides the coloured borders which define regions or provinces in the game. I find these borders to be quite ugly, and after many hours of play I start to remember where they are so I barely need them on the screen. Plus you can still mouse-over any...
Counting Skulls
Created by paperpancake
Counting Skulls adds a pile of skulls to the bottom of each unit's porthole during battle. The pile has no skulls at the beginning of the battle but grows as your units get kills. The pile grows as if it were a square pyramid (approximately), so the top ro...
No Battle Notifications
Created by Wolfy
This mod just removes the icon and the text that notifes changes on your army, enemy army or allies just like "Your lod is under attack!" or "Your units are fleeing". There's still a notification on the right, so you can notice it. This is compatible with ...
Impossible Teleport for Quest Battles
Created by Wolfy
Try to be loreful is like quitting smoking. You can try to avoid it but if you have the cigar in your pocket you will end catching it. This mod is born with the intention of disabling the option of teleportation for all the missions and hunts, so that it i...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Thorek's Proven Tools skill switch - Seeking Bolt Throwers and Burning Grudge Throwers
Created by Flying Fox
Mod title basically says it all. Instead of having Thorek's skill "Proven Tools" give Rune of Seeking to grudge throwers and Rune of Burning to bolt throwers, this mod is the other way around. I felt it made more sense that way....
Living Bronze Taurox
Created by Xoudad
"Formed of living bronze, the rage-filled Doombull, Taurox, is nigh-on invincible – save for one area on his gargantuan neck." —The Brazen One. Hello there, me again with a small reskin mod. When CA released their great Taurox reskin I was a bit annoyed th...
Cut Content: Regiments of Renown All-In-One Pack
Created by Advice
UPDATED WARHAMMER 3 VERSION FOUND HERE. This mod is a combination of my prior 2 cut content mods; Cut Content: High Elf Regiments of Renown, and Cut Content: Skaven Regiments of Renown. https://steamuserimages-a.akamaihd.net/ugc/1288542267842664966/C7AA3F4...
Normalized Settlement Growth
Created by Llamakazi
Modifies the default Settlement Growth rate for all difficulties to find a compromise between the changes made in the Rakarth Update ( https://www.totalwar.com/blog/total-war-warhammer-ii-the-rakarth-update/ ), specifically: "Fixed bug that caused growth r...
Old School Gotrek and Felix as Heroes! Reconstructed, Reuploaded! WH3 Version is Live!
Created by Chapter Serf
Old School Gotrek and Felix Lives in Warhammer 3! Check it out here!!!! Description: It's back and better than ever! The old skool hero version of Gotrek and Felix originally made by the great Shawmuscle and Kaleeb is back! Updated for some lizard and a co...
Elon's Scurvy Dogs Reskin - No more seafaring Direwolfs
Created by Elon
Ever felt disappointed that Scurvy Dogs were just Direwolfs that somehow got lost and ended up on ships? No more! All paws hoay! This little mod reskins Scurvy Dogs for all Vampire Coast Factions to have their own unique looks. Everything else is unaffecte...
Lords of Change
Created by Frosty
This mod adds Sarthorael and Azrik, Tzeentch's demonic Lords of Change, as recruitable legendary lords in your Warriors of Chaos campaign. They become available after the Chaos Separatists have been defeated (Or earlier! See the customization section). htt...
Regional Unit Rename - yes, it still works
Created by prop joe
When you recruit a unit its name gets prefixed with the name of the region (settlement) where the recruiting army is stationed. So recruit Swordsmen in Altdorf, they get renamed to Altdorf Swordsmen. Also affects the AI. Doesn't affect lords and agents. Th...
Tech trees Backgrounds
What it does? Have you ever noticed what is displayed on background of research menues? Why yes, there is something... One picture for all races! Or even none. Except two: Wood elves and Tomb Kings, who has nice, different from the others art. This thing b...
Limited Autoresolve
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
CBE | Cinematic Battle Effects Thicker Dust
Created by Railgun
Status: Updated for 1.12.0 CA Build. Version 1.01 (2021/07/16) changelog ----------------------------- Steam ID : 2315665197 Description : Very simple mod that increase dust settings for various units. (heavy on running and charges impact) FAQ : - How Can ...
Vampire Counts/Coast Restored Landmarks
Created by the-town-drunk
Simple mod to restore some of the missing landmarks in the New World that are disabled for the Vampire Counts. Regions affected: - Ancient City of Quintex - Chamber of Visions - Hag Graef - Hexoatl - Itza - White Tower of Hoeth Initial idea for the mod cam...
Tomb Kings Effect Remover
Created by the-town-drunk
Removes some effects from Tom Kings roster that I find a little distracting. - Glowy sparks that pop up randomly in constructs (the electrical current effect is still there) - Blue aura around Casket of Souls - Toned down fire from Settra's chariot wheel -...
Bladesinger Effect Remover
Created by the-town-drunk
Removes the sword glow and green splash attack effect from bladesingers. Note that movie mods like this remain active even if they are disabled in the mod manager. They need to be deleted to stop having effect....
Kenobi's Transformation of Kadon Overhaul (Updated)
Created by Scicotheron
Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1857710460 Updated version of Kenobi's mod that changes the unit that is summoned by Transformation of Kadon to one that better matches the faction that the mage belongs to. Along with up...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
No Degradation — Persistent Summons
Created by Frosty
Ever wonder why the clanrats who tunnel into the battlefield just collapse and die? Why the same thing happens to the eagles or the zombies summoned to your aid? It's because CA patched in health degradation on summons to curb excessive summoning in ranked...
Wood Elf Forest Mist
Created by AtticNote
What Does This Do? This VFX mod gives Wood Elf settlements some light grey mist. It also removes the godrays and adds some extra insects which fly around. I cannot add VFX to new places I can only add mist to VFX sites already placed on the map. ✅This mod ...
Normal traits extended
Created by Sir_Isenhart
Updated for S&F. This mod adds a layer of gameplay adding more ranks to most gainable Lord and hero traits and making them significantly more powerful and meaningful. List of changes: https://docs.google.com/document/d/1kkFwHT-i-Fx8EIe3BC5alej4aKhVBW7KlyJk...
Beastmen - Less FRUITY Bray-Shaman Textures
Created by Mandras
The faction color scheme for Beastmen textures was changed from WH1 to WH2, unleashing an unholy neon orange abomination upon the world. The most hideously stricken model was undeniably the Bray-Shaman, who currently looks like a bright pastel wax figure. ...
Just Floating Fay - No smoke and lightning eyes
Created by IEBGENER
- Just Floating Fay - what is? -      So I was once lingering in the faction selection menu for campaign, looking at Fay's spotlight video, and wondered, why does she have to have this weird lightning flashing eyes and smoking head? Alright, I guess some B...
Empty eyes of Khalida - Balefire eyes removal for Tomb Kings
Created by IEBGENER
- Empty eyes of Khalida - what is? -      Enter Khalida - the undying Serpent Queen, the Chosen of Asaph, the bane of all Vampirekind.      Truly a tragic character, betrayed by a person she trusted the most, couldn't even find solace in death. Now fueled ...
CLEARER UNIT CARD UI [V2]
Created by AtticNote
Other Versions • CLEARER UNIT CARD UI Summary • Hides all the frames on unit cards • Keeps the coloured semicircles for renowned and blessed units • Hover: a v-shaped dark gradient • Selection: black upward arrow at the bottom ✅This mod is purely cosmetic....
Kadons Scrolls of Binding
Created by JvJ
Description Contribution to Team Beast as part of the Beautiful & the Beastly Mod Jam 2020 - Part Deux. TL;DR: The mod adds over 40 different summons to the game that are obtained as magic items found randomly in campaign, allowing factions to access some ...
"Morr" War Altars
Created by ChaosRobie
"Low-hanging fruit" This mod adds in three new units to the game: War Altar of Morr, War Altar of Ulric, and War Altar of Myrmidia. Description The War Altar of Morr has a undead-debuffing aura and three casts of of the spell "Doom and Darkness". The War A...
Marienburg Land Ships (Version 6.0)
Created by ChaosRobie
No Land Destroyers, Land Cruisers, or Land Aircraft Carriers.... yet. This mod adds the "Marienburg" Class Land Battle Ship into the game! Description Land Ships are basically single entity chariots, keep the vehicle moving (and shooting) or you'll lose it...
Celestial Hurricanum Effects (Requires Main Mod)
Created by ChaosRobie
Main mod here! This mod has all the effects for the Celestial Hurricanum, including the lightning ball and the projectile effects. It's kept separate because they are in a movie (yes movie) type .pack file. This is a work around for vfx files not being loa...
Celestial Hurricanum
Created by ChaosRobie
"As seen on milkandcookiesTW" This mod adds in the Celestial Hurricanum, a Luminark-type unit for the Empire. Make sure you also subscribe to the effects mod! Link Description The Hurricanum can fire while moving and fires faster than the Luminark. However...
Empire Galloper Guns
Created by ChaosRobie
Description This mod adds Galloper guns to all Empire factions. Galloper Guns start the battle in a mobile, limbered state and can be unlimbered through a unit ability, which transform them into a smaller version of the Great Cannon. You are un-able to re-...
Capture Artillery! 缴获火炮!
Created by Alex Zhao
Description A simple mod that increased the chance of capture artillery from 10% to 50%. The rules are same as vanilla, you can only capture artillery that are available to your faction, you can capture artillery from garrison, or capture multiple artiller...
Skaven War Litters
Created by ChaosRobie
"Move me close-closer, I want to hit-hit them with my sword-sword!" This mod adds in War Litter mounts for Tretch Craventail, Queek Headtaker, Chieftains, and Warlords. Description You get War Litters at level 10, making them the cheapest Skaven mount. The...
Bretonnian Questing Beasts
Created by Xoudad
"Many of my fellows would say that the Pegasus is the grandest mount that any knight could ever aspire to. They speak of the Pegasi's grace, beauty and speed, extolling these as the greatest virtues to be had in any beast. But the only virtue I see in spee...
Sea Dragons
Created by ChaosRobie
This mod adds in Sea Dragons and Helldrakes for the Dark Elves. This mod were created as part of the Modding Den's Mod Jam 2021. Description Sea Dragons are single-entity monsters and they can't fly like other dragons. They have a "Briney Breath" attack th...
Azhag - The Scourge of Red Eye Mountain
Created by Fröb
DESCRIPTION With the latest DLC The Grim and the Paunch Azhag got his own faction and starting position in the Red Eye Mountains. But while all of his ladz have a yellow armor to proudly represent their tribe, it seems that Azhag himself was somehow forgot...
Grombrindal - The White Dwarf
Created by Fröb
DESCRIPTION Grombrindal is one of the most famous dwarfs in the Warhammer universe. Unfortunately, his appearance resembles rather an old senile dwarf instead of a legendary warrior. This mod overhauls this problem and enables Grombrindal to live up to his...
Treatment of captives affects diplomatic relations (RE-ENABLED)
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod re-enables the effect on diplomatic relations based on how the player treats captives post battle. For some reason CA disabled these with the Doomsay...
More Trade Resources
Created by prop joe
Adds some new loreful trade resources to the game: Fabric - produced by the Empire Weaving House building chain Cattle - produced by Empire and Bretonnia pastures Flour - produced by Bretonnian Windmill building chain Bretonnian Warhorses - produced by Bre...
[ME] Trading Colonies for Empire & Bretonnia
Created by IfThenOrElse
This mod sets up trade routes at the start of the campaign between Old World factions and their colonies Please don't forget to: http://i.imgur.com/fVVaDCS.gif Intro: I always found it odd that the new world colonies and the Bretonnian crusader kingdoms we...
Expanded Event Art Compilation Vol. II
Created by GunKing
Expands the variety of event illustrations seen in the campaign of the High Elves, Dark Elves, Lizardmen, Skaven and Tomb Kings. These event images exist ALONGSIDE all the pre-existing work, no piece of vanilla art was completely removed! In some cases, I ...
Expanded Event Art Compilation
Created by GunKing
Compilation featuring expanded campaign event art for Greenskins, Wood Elves, Beastmen, Bretonnia, Vampire Counts, Dwarfs and The Empire. These illustration expansions have NOT replaced all of the original vanilla art assets, they exist alongside each othe...
Bloodlines: Rare Vampires
Created by IfThenOrElse
This mod removes regular Vampire Lord and Strigoi ghoul kings generals from the recruitment pool, encouraging you to use Master Necromancers until you decide to use your own powerful legendary lords and Bloodline vampires. Please don’t forget to http://i.i...
Fix Animation for Griffons (grab and loop)
Created by Nesher666
My aim with this small fix was to restore this effective crowd control animation to all existing griffon mounts/units (aside from Franz on Deathclaw, who still has it by default) currently available in WH2, namely: - Empire General on Griffon; - Amber Wiza...
Control zone + 20%
Created by Xteel
Increases armies and cities control zone by 20%. Idea comes from a TWW1 mod created by RODRIGO. Witness him brothers & sisters....
Cataph's Reskin: Har Ganeth Executioners+Armoured HE Archers
Created by Cataph
Noot noot, as it says on the lid, this pack does two things: - Har Ganeth Executioners get a new head to emulate old miniatures. I really can't stand those edgy masks. Even if adding the chainmail masks has proven more complicated than foreseeable. - High ...
Minimalist XP - half 'stache edition [it works]
Created by Cataph
Simple mod that changes the unit xp icons by cutting them in half and adding some more oomph to the contrast to compensate. The aim is to reduce how much of the unit card the chevrons take while still being intelligible. In some cases this saves units from...
Cataph's Dragon Mages of Caledor [updated for Silence]
Created by Cataph
OH OH OH! We begin our adventure on WH2 modding - that is not porting stuff already done for WH1, I mean - by adding a new Hero for the High Elves, as per title. The Dragon Mages are princes of Caledor that are known not for original names, but for a pre-d...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
No Local Populace Corruption
Created by Fequois
No Local Populace Corruption removes the concept of "local populace" from every region. This makes it possible to convert a region entirely over to your side, with no rebellious populace. Additionally, it's slightly quicker to convert a province to a facti...
Knightly Louen
Created by Marthenil
Louen has had enough getting punched in his pretty face by those damned Orcs, thus he decided to wear a helmet! Adds a helmet to Louen Leoncoeur. Please report any issues you may find. Compatible with anything that doesn't edit: brt_ch_king_louen_leoncoeur...
Vlad von Carstein's Sword Redone
Created by Marthenil
Remodels Bloodrinker, Vlad's sword I was not really liking the toothpick Vlad uses as a sword in the vanilla game. So, I made this instead. It's as close to the tabletop model as I can get (longer blade and grip, while maintaining the guard). Please report...
Dryrain (Hooveric) Maces/Axes for Empire Sub-mod (RE-UPLOAD)
Created by Mars
Purely visual mod made by Dryrain aka Hooveric a few years ago that gave pretty much all empire infantry more single handed weapon variety via a couple flagellant style maces and axes sprinkled here and there but without overdoing it. Example: Roughly ever...
Chaos Winter Corruption
Created by Pythax
With the long awaited announcement of Warhammer Totalwar 3 and the immense hype surrounding it (Seriously, KISLEV !!) I could think of no better time to release a mod that I have had in the works for some time now! https://i.imgur.com/fVVaDCS.gif Greetings...
Uniforms and Heraldry of the High Elves
Created by Ser Boo Hamster
https://i.imgur.com/Gt57mRl.png Greetings! This is the complete remake of my very first mod. Simply put it is - just better ;o). The High Elven Heraldry is one of the finest in the whole saga. So behold this new reinvented peace of work of the "Uniforms & ...
Settlement Culture Towers
Created by Mazisky
This is a simple mod that add culture style towers to a settlement when it is conquered. Every culture has its own style, for example Wood Elves have Oaks instead of towers while Tomb Kings and Lizardmen have Obelisks. Only aestethic and no gameplay effect...
Norsca Terrain Effects Bugfix
Created by Bastilean
This simple mod corrects a couple of units missing strider and corrects the terrain cards for the Norsca forces with strider when looking at forest effects. Skin Wolf Werekin attribute: strider Werekin - no longer has incorrect terrain cards for forests Ic...
Tabletop Heraldry
Created by Sigmap
This is the "successor" mod of Tabletop Banners and Emblems, which I renamed Tabletop Heraldry (not necessarily a better name but I had to find a new one). I had to reupload it as a new mod to be able to change the name of the .pack file, sadly, it's the o...
Markus Wulfhart - warm weather reskin
Created by Snek
This is a purely cosmetic reskin of Markus Wulfhart to correct for a totally petty thing that bothered me as soon as Hunter and the Beast came out which is Wulfhart wearing the heavy fur of a Middenland hunter (which he obviously is in lore) even while on ...
Two Wheels for Cold One Chariot
Created by Nimue
What it says on the tin. Should be compatible with pretty much anything....
Caps Easier Trade
Created by CaptainSnafu
A mod for making the AI easier to agree to trade with player and other AI. In vanilla game, in specific condition, the factor value of trade agreement will still be negative even you're the best friend of these factions. That is so unreal, maybe they don't...
Orcs & Norsca Can Trade
This mod allows the AI and player to trade with Orcs, Chaos (if they are edited by other mods to be non-horde based) & Norscans without restriction. This means Norscans can trade with Empire theoretically, Orcs can and will often trade with Vampires, Pirat...
Hidden Reinforcements
Created by Matthew S
Allied and Enemy Reinforcement Locations are not visible pre-battle. (Graphics Tweak Only) Multi Player Campaign: Prevents spawn camping during multi flag battles. Single Player Campaign: Removes the urge to cheese the Comp's spawn. Suggested Mods: Delayed...
True Invocation of Sotek
Created by Meh
You have littered the ground with sacrifices and soaked the earth with the blood of vermin. Now; he answers your call... What is this mod? This mod is a custom unit mod that aims to better represent the Great God of Serpents in both custom battle and campa...
More Mounts for Lords and Heroes
Updated for The Hunter and The Beast This mod adds several new mounts that are found in the army books or to balance out gameplay to existing lords and heroes. These mounts can be purchased instead of or addition to the vanilla mounts at the same level. If...
Quivers for Warhammer 2 Alternate
Created by Merwanor
Greetings fellow Total War players, I am pleased to give you my second compilation mod for Warhammer 2 and it is a an alternate version of my previous compilation of all my Quiver mods. The only difference is the model used for the High Elf units. CA somet...
Ambush Stance for Chaos
Created by KonKonKing
Simple mod that allows the Warriors of Chaos to use Ambush Stance since one of their main weaknesses is their inability to hide on the campaign map. Should be compatible with most other mods. Try this mod if you don't want to lose your complete horde after...
Witch Elves - ROUNDER HIPS
Created by Mazisky
In my opinion Witch Elves look wrong: Not because of the six pack (fit women have that and it's fine), but because of the hips, they look too flat and unnatural and do not portray the correct woman anatomy, which is much rounder. The model in game is more ...
Rogue Idols are Constructs
Created by Maal
Rogue Idols (including the RoR) are constructs. They crumble instead of routing. I might try to make customs attributes that aren't the tomb kings' ones one day. SFO will need its own version that I'll make when it's updated. It appears that SFO already pl...
No Extra Upkeep
Created by Unnamed_Shadow
This mod removes the percentage increase to your upkeep when recruiting a new lord. I found it necessary considering the annoying Chaos Hordes spawning whenever a new ritual for the Vortex starts. The AI already can recruit as many armies as they want. Mak...
Painted Campaign Map
Created by Mazisky
MORTAL EMPIRES ONLY. IMPORTANT: This version is only for the ENGLISH language: versions for other languages will be found below. If you want additional languages, write in the comments. GERMAN Language: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?i...
Exotic Manticores
Created by Thom
*Updated for Rakarth, Gives his manticore a unique appearance* This mod was made as a part of the January 2021 Modding Jam; an event held every once in a while at Da Modding Den on Discord The Mod This Mod adds 4 new unique exotic manticores for the dark e...
Dark Medusa
Created by Poljanan
I thought the default green medusa was kinda of too "bright" in contrast to the dark elf colors so I made a skin mod that puts the medusa more in line with them. Also, adds a new unit card....
Pale Ariel
Created by Poljanan
Makes Ariel paler and ghostlier to match some of her Warhammer Fantasy artwork....
Happy is Happy
Created by Matt Shield
Removed the public order penalties for having a happy populace. For the sake of fairness it also removes the public order bonuses for having an unhappy populace. These changes were introduced in the Twisted and the Twilight and function only to reduce comm...
No Aranessa Jawbone
Created by Conflagration
This mod replaces 'Nessa's head with one a little nicer to look at. Because you can still be a fierce Pirate Queen of legend without needing to strap dead animal bits to your face. Works with any texture replacements (probably) unless they replace the head...
True high elves' females. Graphical mod.
Created by Deep echo sound
Adds 1 cosmos wisdom mage variant additionally to other basic high elves' mages, adding thematic variety. Adds 2 archmage variants, firestorm phoenix achmage and celestial might archmage. Adds 2 new handmaiden face and hair variants additionally to a blond...
Loreful Ungrim Ironfist Reskin
This is a full reskin of Ungrim Ironfist that brings his appearance close to lore! it includes runic highlights, subtle mesh and texture changes (new tattoos, gloves, small helmet shape change, medium cape mesh change, dragon head now smaller and faces awa...
Siege - No Victory Point Rush
Created by Gwenolric
Forget about capturing the flag, now, you should really try to kill the enemy. Modifies 1 single thing that will never change (major_points_required_to_capture), so don't need to ask about updating already because it is fine, all versions of this game will...
Attila' Karl Franz Black Armor
Created by [BROS] Attila
Summon the Elector Counts! I wanted to make Karl Franz, our beloved Emperor' armor same as the Warhammer wikia artwork. As an avid "The Empire" fan i remember how i liked the Warhammer I version...
Expanded Roster - Amazons Cards(亚马逊兵牌美化)
Created by flameyjf
请把此mod排序放在原mod之上 Please put this mod sort above the original mod 原mod:steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1929477606 建议搭配汉化mod:steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1982673579 这个mod重新制作了亚马逊部队的兵牌,使其更贴近原版游戏风格 并高清美化了亚马逊领主和英雄的兵牌头像 为了使部队兵牌更接...
Wood Elves At War Remastered
Created by Mungo Turkey
********* DX11 only! ********* Updated for The Twisted & The Twilight Wood Elves Reskin. Changes No Stats. Work in progress more changes to follow. High Elves Reskin https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1403128792...
Chaos infighting immunity
Created by Drusk
This mod removes infighting for chaos factions. - Works for any chaos faction, not just base game ones - Saved game compatible - Compatible with any other mods i'm sure - Should still work fine even if outdated - have fun! ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀...
Smaller Unit Selector
Created by Quentilius
This is just a little mod that reduces the selection indicator of units in battles by 25%. The goal is to increase visual immersion while still being able to easily see these indicators. Enjoy !...
True Necrarchs (Alternate Lore-Friendly Version)
Created by Pythax
This is the Alternate Lore-Friendly and final version of the texture and model overhaul mod that I've been working on ever since the Bloodline DLC was released. I just released a new Blood Dragon re-model, check it out here : https://steamhost.cn/steamcommunity_com/sha...
Wood Elves at War - Modesty Mod
Created by Mungo Turkey
This was made by request for religious reasons. It changes the meshes to ensure that women are not overly exposed. That is all. Have this higher in the Load order than Wood Elves at war....
Lore Names: Kislev Submod [Working with the S&F DLC]
Created by NordenBear
https://i.imgur.com/v7ScdfJ.png Hello there! Welcome to our Lore Names submod for the new amazing Kislev Reborn mod! In case unsure what the Kislev Reborn mod are, it's linked in the list of needed mods to the right ----> This mod is aimed at improving the...
Call Nearby Ally Army Fixed
Created by WalrusMan
ALL CREDIT FOR THIS MOD GOES TO Anyndel. The mos recent update is possible because of the work of Lurivar. The most recent update adds the ability for both players to use the button. It is a fixed version of this mod: https://steamhost.cn/steamcommunity_com/sharedfiles...
Magic - No random movement (Vortex Spells)
Created by Rumpl4
What is it? Removed the random movement effect from the top tier magic Vortex spells for all races (this does not include things like wind of death or burning head, this is the large randomly moving vortex spells only) Update Added random but reduced movem...
Professional Soldiers for Bretonnia (Reskin)
Created by Moe the Monk
Gives a more professional look to the upper-tier infantry of Bretonnia: Battle Pilgrims and Foot Squires. This mod gives Battle Pilgrims functional and well-worn arms and armor, making them look like veteran soldiers and sergeants. Foot squires have better...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...
Vampiric Corruption Mod- Ethereal Blue/Green
Created by gaeatirumati
Description: This mod changes the color for vampire creep to an ethereal blue/green. The old bland ashy grey lost it's charm and I tried to find a replacement. Find this thing, I could not. So, I rolled up my sleeves and pewped out this little ditty (becau...
Realistic Fog of War
Created by Mazisky
INTRODUCTION This mod replaces the look of the fog of war, which I find a bit distracting and confusing, expecially when looking at the global map. It uses a cleaner mist for a better overall look. Gameplay does not change, the mist will still hide the unc...
Supply and Demand
Created by Wiid
“The line between disorder and order lies in logistics…” – Sun Tzu This mod is simple but adds complexity. By implementing a rudimentary supply Meta-game into the campaign, it adds a new layer of depth that promotes a more strategic way of thinking. Depend...
Shadow Walker Reskin: Masks For Everyone
Created by D0tDash
A quick retexture that removes the incredibly derpy-looking unmasked Shadow-Walkers and replaces them with the cool-looking masked variants. Now, Alith Anar's retinue looks properly menacing. ~ If you like this mod, remember to give a thumbs up above to he...
Another Silverin Guard Reskin: Shadow Warrior Helmets
Created by D0tDash
A quick retexture that replaces the default Silverin Guard helmet with the enclosed helmets worn by Shadow Warriors. Ideally for users like me who like vanilla assets and lightweight retextures, and thought the default Silverin Guard skin was a bit silly. ...
Lokhir Fellheart's Mask Weights Fix
Created by depressed cat
The weights for Lokhir's mask were tied to his neck before. Which means that whenever he had moved his head, the mask's tentacles bent and moved weird (despite the mask being metal). That was likely done by CA to prevent much of clipping. The mod should be...
AK's Undead Giant
Created by StrangeAK47
so after a year with crappy net i'm re-uploading some of my mods, this is a work in progress as i cannot get the accessories to appear correctly for some reason as a result the giant will be naked in battle so i thought i would share this experience, i apo...
HEY, HAMMERERS! NO NEED TO COMPENSATE!
Created by kophis
This is a simple graphic mod wich reduces the hammerers hammers scale so they look a bit less over the top. It should be compatible with everything, except, maybe, mods wich change said weapons textures. In that case you can solve it by loading this mod be...
No Vortex
Created by StrangeAK47
Graphically removes the vortex from both campaign maps. Save game compatible....
Unbreakable Alliances & Vassals
Created by Filay
- THIS MOD DOESNT NEED AN UPDATE FOR FUTURE PATCHES. IT WILL STILL WORK - Summary The mod allows you, your military/defensive allies and vassals to safely refuse requests to join wars without worrying about breaking the alliance. The mod simply removes the...
Griffon Mount for Balthasar Gelt
Created by Imminent
https://i.imgur.com/p7Fv1Z6.gif Overview: Aurux, a new griffon companion for Balthasar Gelt takes to the skies! Mod Features: - Adds a unique griffon mount option for Balthasar Gelt in campaign and custom battles - Slightly better stats than a standard Imp...
Charming Portholes (Lords & Heroes Portraits)
Created by Mazisky
INTRODUCTION This mod is the Heroes and Lords version of our "Charming Portholes" mod (which was for Units). You can use each of them as a separate mod, but if you want all units and characters in the game then use both. -More than 300 characters portraits...
Ondrik's Norsca Reskin
Created by Ondrik
This Mod is change a look of norsca infantry, missile infantry and cavalry. Also it change each type of Marauder Chieftain giving them different concept of their gods. Warhammer 3 version PAYPAL ...
FinDood Dark Elf swaps'n reskins
Created by Findood
I made some head/body swaps and little mask edits to fit Dark Elves more to my tastes visually. Shades now use Dork Rider body, and heads are a mix of Khanite hoods and Warrior helmets. Dork Riders use Warrior Helmets. Warriors' under-rope now uses faction...
Helga's Warhorses of Ellyrion
Created by Mair | HealbotMcRez
“Yet as the blinding light of magic faded from his sight, he saw that he no longer rode alone. Dozens of horses surrounded him, duns, blacks, greys, whites, dappled and bay, piebald and silver. Herds from all across Ellyrion galloped over the plains beside...
Arthanor's Questing Rangers
Created by Arthanor
Instead of heroic adventurers who go hunting treasures in the world's darkest places and defeat evil on the way with sword and magic, vanilla elven rangers are a low-tier infantry mob. This is an unworthy assignment for my favorite warhammer quest hero! To...
Chaos Legendary Lords Mounts
Created by Quetzalcoatl
This mod adds mounts to two legendary chaos lords. It works for both custom battle and campaign Archaon the Everchosen: + Manticore + Chaos Dragon (Varth, Demon of the End Times) Prince Sigvald the Magnificent: + Chaos Steed + Barded Chaos Steed + Manticor...
NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)
Created by TheLoneCenturion
PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES AND READ UPDATE NOTES DISCUSSION FOR DETAILED LIST OF ALL CHANGES COMPATIBILITY -Save Game: Yes (It can be both added and removed at will with no issues) -Custom Units: Yes -All other mods: Yes >>List ...
Beastmen - Less Horrible Bestial Rage Upkeep
Created by FiftyTifty
The Beastmen campaign is so, so bland due to the bestial rage upkeep. There is no diplomacy, no skulduggery, and worse still, no possibility of preparing a good use for the brayherd. If you don't keep that bestial rage up, you're fucked, and if you do keep...
No Famous Battles
Created by Flying Fox
I didn't care about the battle markers and never liked the ability to raise even the most powerful elites fairly easily with the raise dead mechanic. Hence this mod. I reduced the maximum allowed "famous battles" to 0, essentially removing this feature fro...
Remove Glowing from Wood Elves Arrows
Created by Hero-0f-War
Remove glow from all Wood Elves arrows and remove impact explosion from Trueflight arrows. First screenshot shows models with the vanilla glow (trails are by CBE, see below), second screenshot shows removed glow by this mod. It is not entirely compatible w...
Mortal Legendary Lords TWW2
Created by Thursdaythe12th
Wound recovery time is increased to 99999 turns, meaning all characters wounded are effectively 'killed' for the remainder of the campaign. Several mods involving legendary lords are covered by this, as well as the faction unlocker. Updated for Prophet & W...
Darker and Deeper Sea
Created by [BROS] Attila
As the title says, Mod' purpose is giving much more darker yet vivid and contrast sea texture for a better visual experience, (Vortex and Mortal Empires Campaigns) For the Main Mortal Empires...
Mute Music in Battle
Created by paperpancake
This is a one-line script that automatically mutes the game's music during a battle, so you can leave the volume settings on if you want still want music on the campaign map. As @Vernon Roche points out in the comments, you don't need a mod to do this as l...
Bretonnia KotR Bascinet Reskin
Created by dhws
I dislike the great helms the Knights of the Realm use. I understand Warhammer as a setting is not overly concerned with realism or whatever, but the frogs using armor several centuries older than all their neighbours triggers my autism something fierce. S...
Cultural Settlement Skins - Original (Updated for The Warden & The Paunch)
Created by Mr. Totally War
As people is wanting closer approach to "original" concept mod, I present to you this 2020 new year gift an fully updated mod from https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1185917403. what this mod do? (quote from original mods) "Adds your cu...
Loreful names for Marienburg [Works, too lazy to figure out a way to update it]
Created by Mixu
This mod changes the names for all lords and heroes for Marienburg, because in lore they usually have names from Dutch and don't use the same german names that everyone else in the Empire uses. Compatible with pretty much everything. Numbers: ? 51 Forename...
GR Terrifyng Medusae / Real Dark Elves Wear Clothes
Created by Green Raven
A mod to turn Medusae into the scaly, deformed monstrosities you want to have in your Druchii assualt force. And... also to give clothing to Dark Elf females, including Morathi, Hellebron, sorcerer's, witch elves and sisters of slaughter. It gets cold in N...
Make Tomb Skeletons Talk Again (version 2)
Created by Cataph
Version 1 used to fix the higher-class TK units to use the whole egyptianish chatter. Version 2 now makes non-ROR skeleton Archers, Spearmen and Warriors to go "hhh" on-click, but still use the whole chatter on-command. Lore reasoning: Most nehekharan warr...
No Arrow & Bullet Trails
Created by FiftyTifty
For some daft reason, all the arrows and bullets in Total War: Warhamer II have these horrendous trail effects that look like smeared philadelphia cheese. Now they're gone. Spells, poison arrows, bombs, etc., haven't had their trails removed because they a...
Battle Chants
Created by Boo!
                                                     https://i.imgur.com/p7Fv1Z6.gif                                              Support me by rating this mod up!https://i.imgur.com/8EuvwxC.png Battle Chants is a lightweight mod that simply adds battle ch...
Remove unit loss from colonizing ruins
Created by WillAitch
Removes the unit loss associated with colonizing a ruin....
Remove Immortality Skill
Created by archangel_alpha
The Immortality skill now requires 99 lvl, so it is completely not available for you and AI. Legendary Lords, TK Lords and lords/heroes who already have this skill are still immortal. ------------------------------------------------------------------------...
No requirement for Siege attacking
Created by WillAitch
Completely removes the requirement of a siege attacker trait or siege equipment for launching an attack on a walled settlement. FAQ Does this apply to the AI too? Yes, but the AI may not decide to take advantage of this. My siege attacker trait is useless ...
Hidden Battle Bar
Created by Froggy
...
Blood Knights of Mousillon
Created by Whiskeyjack
A graphical reskin of Blood Knights for the Mousillon faction, which gives the unit a more Bretonnian appearance. No Longer Being Updated / Permission to use this Mod I've moved on from Total War: Warhammer, and so I will no longer be updating this mod. If...
Vampiric Followers of Nagash 'Fix'
Created by Mint
This mod applies a number of adjustments to the followers of Nagash faction when playing as Arkhan the Black, which makes his affinity for Vampirism more significant. Also, the vampire units for Arkhan were left behind in all of the tech upgrades and skill...
Fast Units - Fast Armies
Created by Crynsos
Why are pure cavalry armies just as slow as an army that uses artillery? Why can't dragons and warhounds outrun an infantry filled army? Ask these questions no longer, get this mod instead! This mod modifies the movement speed of armies, based on the slowe...
Blood Knights Full Helmets Reskin
Created by Rogat
Under request the anti baldness movement strikes again in Warhammer II! All Blood Knights will be equipped with helmets in order to get a nicer overal...
Dark Elves: No Dress
Created by JFred
This mod removes dresses from the dark elf units and replaces them with the dread lord legs. Should be compatible with anything that doesn't alter the same variant mesh tables. I added the high elves version of the mod on the side as a quick way to get to ...
Aspiring Lord
Created by Storeslem
Replaces the helmetless variant 1 Chaos Lord....
Better levelup icon
Created by Urgat
Smallest mod ever, probably. I've always hated how that little yellow arrow is so difficult to see (it's actually invisible on blonde elves...), so I've decided to make a more visible version. It turns out there's little I could do, as the size is apparent...
Helmeted Swords of Chaos
Created by Whiskeyjack
A graphical reskin of the Swords of Chaos, giving them a variety of helmets for a more heavily-armoured apperance. No Longer Being Updated / Permission to use this Mod I've moved on from Total War: Warhammer, and so I will no longer be updating this mod. I...
Smaller Battle Banners
Created by Apex
This mod reduces the size of all battle banners to 30% of the original size. I found the vanilla banner size way too big, blocking large parts of the screen and taking the immersion out of the game. Removing banners completely makes the battles confusing q...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
Tabletop Heraldry Empire submod [Reikland]
Created by Sigmap
Replacer for The Empire banner and emblem, does not change uniform colours....
Black Orc Color Correction
Created by Merwanor
Greetings fellow Total War players, I am pleased to give you a new mod for Warhammer 2. CA changed the look for Black orcs to be more black, but they also just swapped the faction colors to blend into the armor rims and metal parts. I find this a very puzz...
Loading Screen Quotes
Created by Crynsos
http://i.imgur.com/fVVaDCS.gif Do you miss the quotes from both legendary characters and common folk during your loading screens? Do you feel that the tutorials displayed each time are preaching to the choir? Then use this mod to get all of these lovely qu...
Loreful Great Power
Created by IfThenOrElse
This mod replaces Great Power, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: The mod now supports the MCT, which allows you to select the diplomatic penalty values, as well as the hardcore mode of makin...
Versatile Battle AI
Created by mr.napop
Adds more roles to many AI usage groups to promote a versatile AI battle behavior with the following logic for melee, flank, ranged and support roles: - Flankers and harassers also have melee roles - Ranged have both direct and indirect roles and can flank...
Declutter the Game - No Random Item Drops
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Dynamic Economy
Created by mr.napop
Overhauls economy for more balance oriented management - greater income but added expenditures, relying more on building management, trade, sacking and ransom: Highly recommended to play with Population Mechanic which affects income based on workers and Pl...
Dwarfen Field Support
Created by prop joe
"Dwarf ale is so nourishing that it is possible to survive on it alone for weeks on end. Every stronghold has a store of barrels and takes pride in the unique flavour of its brews. Wars between clans have been started by the mere suggestion that a hold's a...
Dwarfen Field Support: Battle Standard Bearer Submod
Created by prop joe
If you're using the Battle Standard Bearer mod, with this submod the new units added by Dwarfen Field Support will have those banner officers as well. The Apprentice Runestmith and Brewmaster officers are moved to the front of the unit since all the office...
Dwarfen Field Support: Mixu's Grimm Burloksson submod
Created by prop joe
Compatibility for Mixu's Grimm Burloksson, so the new scrap upgrades added by Mixu for that faction work correctly with units upgraded by Dwarfen Field Support....
No Statue of Sigmar map
Created by Anyndel
Started a new empire campaign and I was sick and tired of the map so decided to simply replace it. Its replaced with a mountain fight instead as you can see in the screenshot. Worked well in my campaign so far so thought I'd share, but do let me know if th...
Steam Tank Cannon Sound Fix
Created by zawmbie
Fixes the missing firing sound from the main cannon of the Steam Tank....
Wulfrik lost his skulls (and shield)
Created by Melone
This mod removes Wulfrik's skulls and gives him a round shield Requested by Wild Guy It should be compatible with everything that doesn't change Wulfrik's appearance or equipment If you don't like the shield change, use this mod....
No undead fire eyes
Created by Deep echo sound
This mod removes amusing fire from the near eye area of most undead units. This adds really serious and death-creepy looks for these returned horrid monstrosities. Causing true fear and terror in the pitiful minds of those who dares to stand against the en...
Matt's Safe Runes
Created by Matt Shield
What do you mean this rune might miscast, you blithering wazzok! Give me that hammer! I'll see you sent to the cooper's guild with shoddy work like that! Umgak! Removes the miscast chance from the master runes. Thungni can stop scowling....
Minimal Blood
Created by mr.napop
For realism, performance and gentler souls: - Removes all of the excessive and intense blood and gore effects. - Retains only minor blood drops with varying sizes upon dismembering, combine with Agile Models to make all models dismemberable. - Implements L...
Singe's Select De-Unique'd Uniques
Created by Singemeister
Tired of having to play Pokemon Legendary Lord Collector Simulator 5000 as very specific lords so that you can get the best landmarks? Unsure as to whether you want to play as Alarielle and not get Shadow-Walkers or to play as Alith Anar and not get Tree M...
Chaos Cultists
Created by Dead Baron
https://imgur.com/LJtNjCx.gif Please if you enjoy this mod "The Chaos Cultists can be found almost anywhere the Empire has spread. At first glance they are indistinguishable from normal men, but under their clothes, the flesh is tattooed and branded with s...
Victory Conditions Overhaul 2 - Framework
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod adds a framework to easily add custom victory conditions to the game. Modding victory conditions is notably difficult and time consuming because it requires to create a startpos.esf file each time. This...
Thorek's Rune Collared Carnosaur 4K Reskin
Created by GunKing
This mod makes Thorek Ironbrow's Carnosaur RoR more unique in appearance. CHANGES: -The Carnosaur itself no longer has Lizardmen trinkets dangling from its body, as I imagine this to be a feral Carnosaur the Dwarfs wrangled in the jungle. -New black/red co...
6th Edition Ogre Reskin + White Mournfangs
Created by GunKing
A simple, fun & quick mod that gives Ogres a grayish pallor as they briefly had in Warhammer Fantasy's distant past. Back in the day, one design philosophy espoused by Games Workshop was to give Ogres gray skin to make them more fantastical, and less like ...
Different Skeleton Animations for Vampire Counts (Desynced)
Created by Foxtrone
Changes the Vampire Count skeleton animations to animations used by the Tomb King skeletons. I think they look better, especially the running animation. Animations are also desynced. This mod was made for personal use but I decided to make it public. Speci...
Geopolitics
Created by mr.napop
Sandboxes the game by neutralizing all aversions and biases races and factions had on each other, so their relations are solely based on their actions and place in the geopolitics network rather than on presupposed attitudes. Promotes more complex and uniq...
Javelin throwers for Mammoth mounts
Created by medusa0
Adds 5 javelin throwing Marauders to the manned howdahs for Marauder Chieftains and Wulfrik the Wanderer. The lords themselves will remain seated in combat. They have 200 ammo (counted in volleys) and range of 90, the same as standard War Mammoths. Not com...
War Wagons (Mixed) (Vanilla)
Created by Deltakai
Adds a new War Wagon variant for the empire which instead of only having riflemen has a mixture of riders with different weapon types. "An imposing evolution of the traditional war wagon, this mixed crew brings a devastating array of firepower to the battl...
No More Rogue Armies
Created by Heljumper117
Mod Features I just got tired of seeing major races getting destroyed on the map by Rogue Armies. They're not exactly loreful and some of the armies that spawn are just ridiculously OP to where normal factions controlled by the AI just won't be able to cou...
No LOD and varied unit's size
Created by mr.napop
Removes all low polygon models for better visual quality of units at a distance and applies a 15% variety to all unit's sizes. This makes unit heights realistically uneven and aligns heroes and lords height with the corresponding models as now some unit mo...
mr.napop Collection
Created by mr.napop
Tables overwrites...
Dynamic Factions
Created by mr.napop
A plant restricted to a small pot will lack root space and thus won’t grow, regardless of sun and water abundance. Similarly, some campaign AI personalities suffer from restrictive rules in their economy, diplomacy, and military management, hindering their...
Equal Rights for Minor Factions
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Amazons for Amazons (Amazons Expanded Roster and OvN Lost Factions submod) V2 (see description)
Created by sandalfon74
WARNING: My previous submod broke for reasons unkown to me and no matter what I try nothing seems to fix it. If you have already started a campaign with the old version do not change it as it will probably break your saves. If you want to start a fresh cam...
Line of Sight Reduced
Created by S0AP
Greatly reduces line of sight in the campaign - Battle unaffected Be advised the computer cheats - it's the only way they don't suck. They will likely still "see" you even if they technically shouldn't be able to. ...
Save your formation
Created by merc.
This mod allows you to save army formation during deployment phase. Saved formation can be applied to similar armies in subsequent battles. Direction of the formation matches the army direction. Formations matching closely the army are prioritized and mark...
Tomb Barque
Created by ChaosRobie
"If it ain't Barque, don't fix it" This mod adds a Tomb Barque unit and Tomb Barque mount to the Tomb Kings. Description Tomb Barques are recruitable at tier 3 ports for all Tomb King factions. They have two auras, one provides a ward save to all nearby un...
Masked Mustachio's Unique Henri le Massif
Created by MaskedMustachio
My wife and I are kicking around the idea of playing Bretonnia, but she wants to be Louen and I want to be Repanse. Working on mods for them made me realize how neat Henri le Massif is conceptually, but his in-game model leaves a lot to be desired. He is j...
Put your helmet on, Repanse! - Reskin
Created by Oni Guy
I just added a helmet and gloves to Repanse. Felt silly that both Louen and Alberic are armored up to the teeth but Repanse, despite being on a crusade, has her head and hands exposed. So now she's fully protected!...
Dynamic Replenishment
Created by mr.napop
How would 3 swordsmen find a moving army to replenish? They probably wouldn’t, since they wouldn’t know the moving army’s exact location. On the contrary, an encamped army’s location can be sent, as they await reinforcements. Thus, the mod removes replenis...
Thudding Crossbows (Appropriate firing sounds for dark elf, dwarf, and empire crossbows)
Created by Sturmageddon
Purpose: I have never really liked the sound profile CA chose for crossbows- even the sound profile for bows is louder and more satisfying to listen to. This mod replaces the default sound for all crossbows in the game (except hand crossbows which I can un...
Karl Franz with Visor.
Created by PeepeePounder
Hey guys, So ever since I played this first game I saw that sexy looking bird visor on Karl's head. I wondered what it was like down. So thats what I did! I know there is a similar mod out there, however the difference is I have shrunk it, and fitted it to...
The Green Knight, actual protector of Bretonnia
Created by Zorander
Last updated: 14th July 2021 Link to the Warhammer I version of this mod Quick overview: The Green Knight now protects Bretonnia's three legendary buildings as a garrison unit The Green Knight (call-in and garrison version) gets stacking bonuses from certa...
Dynamic Recruitment
Created by mr.napop
Overhauls recruitment to be infrastructure based rather than the arbitrary vanilla amount, promoting more strategic gameplay in provinces management: No global recruitment Recruiting from provinces half a world away is senseless and removes the need to eva...
Lizardmen Factions (Raid Stance)
Created by Dr. Healsgood
It isn't stealing if you're taking back what's stolen. What does this do? The major Lizardmen Factions now are able to raid. Compatibility this mod should be save compatible. Also safely assumes you have the Hunter and the Beast DLC....
No Missions
Created by mr.napop
It can be quite annoying receiving 'Be at war', 'take X settlements', 'Recruit X' missions, interrupting the natural flow of campaigns. Removes all chapter and random missions, so there's more freedom in setting the campaign course. Recommended with Victor...
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