Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can pick how many zones there are, or if you want the zones to go on forever.
The game is trying to emulate an extraction shooter.
The enemy spawn at the flags. So it is supposed to be very dangerous near the flags. These are shown on the map as well as being able to see the flag in the environment. You can also adjust how many of these dangerous areas there are in the parameters (Number of enemy spawn points).
I can add a parameter that allows adjusting the respawning delay for ai. Right now it's pretty quick. I look into adding this too.
There should be stashes about. There is a picture (above here on the workshop page). Look for the picture that says 'Searchable Items'. Those are the things you would be looking for.
In my first run I found quite a few "money (notes)" or "money (roll)", I picked them up, they disappear in my inventory, then when I went to the merchant in preparation phase for Zone 2, merchant still said I got no money...and with Antistasi loaded I noticed that in the top right corner of my inventory interface, the money amount bumped up.
I wonder if Antistasi intercepted the money items and broke your mission?
The game should allow you to revive a teammate who is unconscious without needing a first aid kit.
If you are using ACE3 medical, it's way more complex and I don't use ACE.
Does that answer your question? If it's not doing as expected let me know and I'll check if something got broken.