Solasta: Crown of the Magister

Solasta: Crown of the Magister

[en]-Fortitude Ch6 - The Bastion of the Bûcharbre
14 Comments
Sombre06  [author] 14 Mar @ 9:39am 
On the Sombre workshop, you will find "Rive Tranquille": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2854919837 .
An adventure that takes place before Fortitude and is designed for players from level 1 to 7.

The second adventure is Soleil Lune: a mini-quest where you must recover a relic, design for level 7-8 :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2953027320

And Fortitude (compilation): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2984905042&tscn=1741445282 .
It's a great new campaign designed to start with players around level 7 finish 16 (Currently in development – 7 chapters completed out of approximately 10).

If you want, you can also play chapters 1 to 7 separately, but I recommend the compiled campaign for new playthroughs for a better immersion.

Thank you for your interest in my creations, your support is appreciated. Have fun!
charles_watkins 18 Apr, 2024 @ 12:54pm 
Could you please tell me the correct order of play for these Fortitude modules?
shalinoth 15 Jan, 2024 @ 2:55pm 
Thank you for the fix! And thanks for quick replies here.

I continue the game :)
Sombre06  [author] 15 Jan, 2024 @ 1:51pm 
shalinoth: take a save before the lumberjacks' cutting site.
Sombre06  [author] 15 Jan, 2024 @ 1:32pm 
6.21 Progression of the lumberjack quest corrected. Returning to the bastion is now possible! Thanks to shalinoth.
shalinoth 15 Jan, 2024 @ 10:50am 
I might have to go back to a save before this map, if I find one.
shalinoth 15 Jan, 2024 @ 10:49am 
Yes, I read all the hand written notes from up there.
My quest log shows a blank entry with a tick. And the final entry with no tick.
(I hope this image link works in here)
https://ibb.co/CsTzj1k

I talked to everyone on this map. It seems like collecting the bones at the end (I missed them) may have broken the quest chain. Perhaps if killing the Terror was the trigger instead of taking bones, it might be okay.
Sombre06  [author] 12 Jan, 2024 @ 11:42pm 
there is a note found on a body that you must read
Sombre06  [author] 12 Jan, 2024 @ 11:39pm 
have you explored the camp to the north? You need to find out what happened to the second lumberjack camp.
shalinoth 12 Jan, 2024 @ 6:13pm 
After giving him the bones, the blue exit cannot go anywhere.
shalinoth 12 Jan, 2024 @ 6:08pm 
Thank you, I got the bones. I often ignore items like that for low gold value. :poisonphial:
Sombre06  [author] 12 Jan, 2024 @ 9:36am 
6.1 fix Greybear
Sombre06  [author] 12 Jan, 2024 @ 9:28am 
Hi shalinoth,
Thank you for playing at Le Bastion des Bûcharbre. For the Terror of the Pikes quest, make sure to collect the bones from the abomination's corpse. Greybear, the ghost, can you tell me where he is because there is no ghost in this chapter (perhaps a leftover debug NPC). Perhaps updating the chapter to 6.1 will fix the issue."
shalinoth 11 Jan, 2024 @ 5:06pm 
I can't speak to Greybear, the ghost. Quest "Terror of the Pikes" cannot complete, even after killing all the terrors. I cannot leave the area. The Old Lumberjack only says be careful of the terrors.