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An adventure that takes place before Fortitude and is designed for players from level 1 to 7.
The second adventure is Soleil Lune: a mini-quest where you must recover a relic, design for level 7-8 :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2953027320
And Fortitude (compilation): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2984905042&tscn=1741445282 .
It's a great new campaign designed to start with players around level 7 finish 16 (Currently in development – 7 chapters completed out of approximately 10).
If you want, you can also play chapters 1 to 7 separately, but I recommend the compiled campaign for new playthroughs for a better immersion.
Thank you for your interest in my creations, your support is appreciated. Have fun!
I continue the game :)
My quest log shows a blank entry with a tick. And the final entry with no tick.
(I hope this image link works in here)
https://ibb.co/CsTzj1k
I talked to everyone on this map. It seems like collecting the bones at the end (I missed them) may have broken the quest chain. Perhaps if killing the Terror was the trigger instead of taking bones, it might be okay.