Brotato

Brotato

[New Shop] Black Market (v1.0.1.3)
110 Comments
Dex Hellsing 27 Mar @ 2:34pm 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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░░░░░░░▀███▀█░▄░░ OVER THE
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Maerkuz 21 Mar @ 11:54am 
Darkly77 hasn't updated their dependencies yet, so anything requiring them (incl. this one) will NOT work for Abyss. All it does is CTD or disables all other mods that won't come back no matter how many times you restart the game.
I have no idea when they will update, IF they will update, but for me personally I'm just looking at mods that don't require these dependencies. I am however using the other BM which is working fine with the DLC.
Nosochek#DevilRust 14 Jan @ 10:46pm 
Hello, I wanted to know if the newer version works without the add-on? I want to play, but I feel like I can't do it. If not, will there be a version for the game without the add-on?
Lex Looter  [author] 1 Dec, 2024 @ 6:38am 
Hello everyone,
The updated version has just been released! (see mod description for a link)
Lex Looter  [author] 1 Dec, 2024 @ 6:37am 
Hey Coach Awesome,
Ofcourse you're welcome to try it out! :happypotato:
Coach Awesome 25 Nov, 2024 @ 10:47am 
Howdy Lex, I'll give it a try if you want! We're already friends.
Lex Looter  [author] 25 Nov, 2024 @ 4:44am 
Hello everyone,
The new version is now available for friends-only.
If you want to participate in testing, please add me.
Cheers
Prettymuchblue 21 Nov, 2024 @ 11:52pm 
You Work Fast! Your spoiler content made me laugh when i moused over it
infinitetech 21 Nov, 2024 @ 1:45pm 
woot, great news to hear. now if only my game could start working again haha
Lex Looter  [author] 21 Nov, 2024 @ 6:16am 
Hey everyone,

Just to share some good news, I have recreated the Black market with most of the functionality working already and even added some new cool features and content. I also separated the Nightmare Mode (new enemies) from the Market and will be releasing that as a stand-alone mod sometime in the future.

I'm hoping to have a testable version ready soon. Anyone willing to playtest when the time is there, please add me :)

Cheers,
Lex


A little content spoiler:
Prettymuchblue will be happy to hear there's a config that'll let you set the Stat point value between 1 and 3 or even ban them from the Market entirely (for a slightly increased reroll cost)
Lex Looter  [author] 15 Nov, 2024 @ 10:55am 
Hello Prettymuchblue,
Sadly it looks like I'll have to remake this mod pretty much from scratch, as so much has been changed. That means it'll take a while before I have an updated version ready, but I'll also have the opportunity to revisit the content, including the single stat Black market upgrades.
Prettymuchblue 12 Nov, 2024 @ 8:57am 
Looking forward to the update! I greatly enjoy this mod.
I do have a request, not sure how difficult it would be to add. Is it possible to add a slider for the black market stat upgrade amounts?

EX. change (gain 1 Ranged damage) to (Gain 3 Ranged damage) or whatever amount we choose

Reason being i have a hard time spending my Precious potatoes on a item that barely makes a difference for me in a run
Lex Looter  [author] 2 Nov, 2024 @ 4:38am 
Hello Luxthor,
Thank you <3 I'll probably work on this next after Witchery, but sadly cannot promise an eta

Hello Leroy_D,
I'm happy to hear that <3 haha I will ask my wife for this kind of motivation, thank you for the suggestion you wonderful manly man!
Leroy_D 31 Oct, 2024 @ 2:07am 
This was my favorite mod! I understand progress takes time though. If I was a big booty hot goth girl I'd whisper in Lex looter's ear every morning to motivate him. But since I'm a manly man I can only hope that his great intellect will grace us when he is prepared for the great work.
Luxthor 30 Oct, 2024 @ 9:41am 
Exactly what i felt was missing from the base game. This looks like the kind of mod I am looking for and will look forward to seeing it working once again.
Lex Looter  [author] 28 Oct, 2024 @ 12:58pm 
Thanks buddy, appreciate it <3
Coach Awesome 28 Oct, 2024 @ 12:29pm 
Take your time, Lex. Modding should be fun, not work!
Lex Looter  [author] 28 Oct, 2024 @ 2:29am 
Hello everyone,

As you can see in the title and mod description, this mod is only compatible with v1.0.1.3, so not the newest version. It'll take a while before I get around to update this, as I have a very busy life and other mods to prioritize. Rest assured it's on my list to update.

Cheers,
Lex
IDontReallyKnow 27 Oct, 2024 @ 11:25pm 
The mod no longer works since the update. The game crashes for me when I click on a character.
二乃. 27 Oct, 2024 @ 1:00pm 
need update for de DLC
BMW 12 Oct, 2024 @ 12:04pm 
mod is broken, when starting a new game, previous stats bought in the black market are not added
test 18 Sep, 2024 @ 4:03am 
nevermind I noticed that it says that they are limited
test 17 Sep, 2024 @ 12:09pm 
Is there a cap to each individual permanent upgrade, or on total amount of upgrades?
infinitetech 8 Sep, 2024 @ 2:08pm 
thank you for explaining, trying to get mods to cooperate on this engine/game seems to be something one nearly needs an extra degree for. thats great news to hear, and its great to hear that you are still enjoying the game and modding enough to do such work (a sadly large amount of people are not), i agree that that mod is very nice, and honestly feels like a missing vanilla feature. same with the better boxes to some degree haha. hope that life is treating you well, that your revisions never pop a crash, and that you have a wonderful day! and thanks for clarifying for me.
Lex Looter  [author] 7 Sep, 2024 @ 11:48pm 
Hello infinitetech,
The incompatibility stems from both mods touching the same function(s) with no consideration for the other mod. I've spent quite a few hours trying to figure out how to make it compatible (mostly with ItemSelling, love that mod), but have been unsuccessful.
Currently I'm preparing my mods for the update/DLC, which means I'll probably have to remake most parts of this mod. Hopefully they'll all be compatible with the next version of the game :)
infinitetech 1 Sep, 2024 @ 3:48pm 
trying to figure out game crash issues, as far as the incompatibility list you have goes, are they crash causers or just things that don't quite work right?
Lex Looter  [author] 16 Aug, 2024 @ 1:43am 
Hello mishkanezamenimiy,
You're very welcome and thank you for sharing your experience :)
I'm happy to hear that, as these powerful upgrades were meant to feel rewarding, and not a cheat. It also rewards taking risks, by playing higher difficulties, and skill by reaching higher waves/winning.
I'm sure some upgrades will be very strong on certain characters, but that's unavoidable and hopefully only adds to the fun when you get them haha

Hello azulius,
Thank you for pointing that out! This might apply to other mods as well. When in doubt, best to start a new run

Hello Ithy,
If I understand you correctly, you can decide to simply not buy any upgrades in the market when you're not doing a Nightmare Mode run. The permanent upgrades only apply to the Black Market, so they don't impact your game directly
Ithy 13 Aug, 2024 @ 11:20am 
Is there an option perhaps in mod options to only apply black market upgrades to the nightmare mode added by this mod? I don't want to make my main game easier with these black market upgrades.
azulius 30 Jun, 2024 @ 1:28pm 
NEEDS NEW START after installing this mod otherwise game will crash at some point if you continue
ОлололычЪ 29 Jun, 2024 @ 4:21pm 
Спасибо за мод!

В основном я сейчас пытаюсь собрать все постоянные усиления для черного рынка, а потом уже буду отрываться на полную, но уже открываются всякие интересные возможности)
Особенно понравилось, что очки рынка не так просто набрать, поэтому, покупая товары, ты не чувствуешь, что используешь читы. Зарабатывая темные монеты на протяжении нескольких каток, ты имеешь полное право раз в несколько игр купить подходящее усиление)

Хоть покупка дополнительного слота оружия для "однорукого" точно выглядит как чит, но это было очень весело)
Lex Looter  [author] 20 May, 2024 @ 12:36am 
Hello Card-Holding LeMat SImp,
Hmm I'd say Promotion is one of the best upgrades to purchase as early as possible. If you have a look in the description at "Calculation of Tokens earned" you can see the difference it makes. With just 1 Promotion upgrade, you'd double your income per wave when you're playing on D0.

For the wanted tags here [brotato.wiki.spellsandguns.com] you can read what the tags do. To see if they're actually added to your character, you could install this mod to check it.

Hope that helps!
Shot of Depresso 19 May, 2024 @ 1:10pm 
Also I have no way of proving it but I think Wanted: buffs are bugged, every time I buy one I go the entire round without seeing the stat I chose
Shot of Depresso 19 May, 2024 @ 1:02pm 
Promotion definitely needs a buff. A single tater token per wave is absolutely nothing, you'd have to play hundreds upon hundreds of rounds even with it maxed to make it worth
Lex Looter  [author] 12 May, 2024 @ 2:22am 
Hello lurkinxd,
No idea! I'm hoping you can tell me, I've never tried that mod.
lurkinxd 11 May, 2024 @ 12:38pm 
does this work with the multiplayer brotatotogether mod
Lex Looter  [author] 22 Apr, 2024 @ 4:28am 
Hey Kralizek,
Hahaha glad you figured it out!

Hello ade,
I'm still working on releasing the new enemies from NM mode as separate mods, not sure when it'll be finished. Be aware they're not supposed to be installed together with this mod though.
ade 21 Apr, 2024 @ 10:28am 
please only enemy mod
Kralizek 19 Apr, 2024 @ 11:07pm 
oh, so i figured it out, i kinda removed all other mods, including the dependencies :D
Lex Looter  [author] 19 Apr, 2024 @ 2:20pm 
Hello Kralizek,
Not really, just play the game. :)
You should be able to see purple tokens at the end of a wave. Once you saved up 500+ there's a chance (base=5%) that the market will show up. All the specifics/details are here in the description.
If you're not receiving any tokens, it might be there's an incompatibility with another mod. Please check the incompatibilities in the description.
Kralizek 19 Apr, 2024 @ 7:03am 
is there anything in particular to do to have this mod starting? i only have this active and i can't see any difference from the normal game :(
Lex Looter  [author] 12 Apr, 2024 @ 12:48am 
Hello Wolfie,
Sorry for the inconvenience! I'll add it to the description, so it'll hopefully be easier to figure out.
You may be right, it might have been better to release it separately, but it's too late now. The Nightmare mode is 100% optional though, so you can just ignore it if you don't want to try that. I do still plan on releasing the extra mobs as separate mods for those that don't like BM (or the incompatibilities that come with it), but do like the new enemies.
Lex Looter  [author] 12 Apr, 2024 @ 12:48am 
Hey Rommelthedesertfox,
Happy to hear it's working for you. :)
I think the market is already providing quite a big list of boons, permanent stats would just be broken.

Hello ZOMBIECASH,
I'm not sure if map size is considered valuable enough to be available in the market. There's already a contraband that'll guarantee a Looter spawn every wave (Ensnare: limit of 3). Currently the only future plans I have for this mod is to add an Easter Egg. I do appreciate the suggestions though!

Hello Felix is a nice dude,
Sadly no. :(
I've spent many hours trying to find a way to make these 2 compatible, but no luck so far. I'm currently working on something else, but I've not quite given up yet.
Wolfie 11 Apr, 2024 @ 6:31am 
Finding out where "Nightmare Mode" came from was a...nightmare. Might not be easy or even possible but it might have been a better idea to publish it as a new mod "Black Market - Nightmare Mode" or perhaps add a little text or at least a tooltip that explains what it is. "Nightmare Mode (more taters)"
Felix is a nice dude 10 Apr, 2024 @ 6:02am 
any alternative to the selling mod then? :) i would actually like to play both mods :3
ZOMBIECASH 9 Apr, 2024 @ 11:01am 
i know there is a character that increases map size but could you have a permanent upgrade that does this too, also a costly permanant upgrade that garantees 1 crate per round ( plus whatever crates you normally get)
Rommelthedesertfox 1 Apr, 2024 @ 11:59pm 
It finally popped up, I was just really unlucky for a while.

One thing I think would be cool to add is permanent stat boosts. Just make them really expensive.

Liking the mod.
Lex Looter  [author] 1 Apr, 2024 @ 9:17am 
Hello NUTella gmn.gg,
The market is a chance encounter, that has a base 5% chance to show up after a wave. Minimum of 500 tokens is required for it to show up.

Hello Rommelthedesertfox,
If you have min. 500 tokens and it hasn't shown up for 2 runs or something since then, I'd suspect there to be an incompatibility with another mod. If that's the case, please share your modlist in the BUGS discussion.

Maybe I can build in increasingly higher odds of finding a Market every time it doesn't show up. Sounds like a good idea, thank you:)
Rommelthedesertfox 31 Mar, 2024 @ 4:45pm 
I have done 5 complete runs and have not seen this shop once. This is really unlikely (assuming it is working at all), perhaps it would be a good idea to force a shop appearance if it has not popped up after X waves.
b0r33d0 31 Mar, 2024 @ 3:16pm 
how do i open the market?
Lex Looter  [author] 31 Mar, 2024 @ 1:19pm 
Hey Emu Auditorium,
No worries, happy to hear the issue is fixed! I tried GMO and it works fine for me. Also I couldn't find any incompatibility with Undead samurai.
Anyway, hope you enjoy! Cheers