Stellaris
Job Information Ironman compatible
Коментарів: 38
Alt  [автор] 10 черв. о 18:50 
Just to give an update to people, I am working on the 4.0 of the mod, but things were changed under the hood so I have to figure out new job strings for things. 4.0 will have its separate mod page when uploaded because difference between v3.14 and 4.0.

Additionally I am waiting for the 4.0 be stabilized, some strings have been updated between patches which causes incompatible issues with things.
Vaultwulf 16 груд. 2024 о 8:30 
@Alt thank you!
Alt  [автор] 16 груд. 2024 о 8:25 
The patches dont change how this mod functions, it should work.
Vaultwulf 16 груд. 2024 о 8:22 
The Stellaris launcher is showing this as being made for another version of the game. Even though it lists... (v3.14.15)
pkp碧琪73 11 груд. 2024 о 5:19 
急急急
“Chinese plz”
Alt  [автор] 1 листоп. 2024 о 5:42 
@arieviloj It works fine as is, but I need to add the new possible roles for the beastmasters and treasure origin. Ill get around adding those in the next update
arieviloj 1 листоп. 2024 о 4:41 
need update?
Alt  [автор] 24 верес. 2024 о 11:27 
This mod still works with the current version of Stellaris with the only jobs missing being the ones added in Cosmic Storms. I will be adding those when I can.
Stingreaper 24 лип. 2024 о 4:41 
Love this mod. By the way you missed the Resort Worker job.
Raphx 14 лип. 2024 о 7:57 
is french finich ? can y use it ?
Alt  [автор] 29 трав. 2024 о 14:49 
@StefanAoBzh I have a friend who I am working with to make a french translation, we are around half way through it but because they are rather busy it might take a while.
StefanAoBzh 29 трав. 2024 о 3:13 
Hi, what do you need for French translation ?
Alt  [автор] 28 трав. 2024 о 19:28 
Update: Added the last couple of jobs added in machine age, cyberdome spectator and gladiators cannot be added to this mod without breaking ironman compatibility, so these two jobs will not be added to this mod.

Please let me know if any job has been missed, make sure you are on the updated version of the mod.
Alt  [автор] 28 трав. 2024 о 16:06 
Update: All the Augmentors job variants should now be supported. Also added the Identity Designers jobs (obtained through synthetic accession)

Next update should have the last two jobs added within Machine Age.
Alt  [автор] 26 трав. 2024 о 19:32 
@ignaciotravi776 should be, however if that mods add any unique jobs, then it wont show a break down information for jobs added through other mods.
ignaciotravi776 26 трав. 2024 о 19:23 
Is this mod compatible with gigastructural engineering?
Alt  [автор] 25 трав. 2024 о 22:57 
An example for the Augmentor, Each authority and empire type as a special variant, even the civic one has unique variant in the eyes of the code. Why they did this I have no idea but its been struggle to setup.
Alt  [автор] 25 трав. 2024 о 22:55 
@Krahe That is the augmentor megacorp variant, they are different from the other ones, I am still working on an update that gives full support to the 14 unique jobs added with Machine Age, but because of how they are coded its taking a bit alongside life stuff going on.
Krahe 25 трав. 2024 о 22:38 
Some of new jobs don't have loc, Augmentors, for example https://i.imgur.com/s1ce80b.png
Alt  [автор] 22 трав. 2024 о 21:23 
Update: Updated and fixed errors with couple of language translations, finally been able to added some machine age jobs due to how they were setup without proper job listing in _Desc structures files.

Working on a French Translation of the mod.
Alt  [автор] 19 трав. 2024 о 22:30 
Update: Added Spanish language translation
Alt  [автор] 17 трав. 2024 о 20:59 
Update: Added German language translation
†MLS† KIRINAS ';,†,;' ;,,; 17 трав. 2024 о 10:19 
Didnt work on Ru.
Alt  [автор] 15 трав. 2024 о 14:26 
@SolidID I been working on a update to include German, French, Spanish, and looking to do something with Chinese because I have some friends who do speak these languages. So that update will come out soonish, just trying to get schedules lined up.

The values themselves are baseline information before modifiers are accounted for, in the base game you see the total cost of all jobs and their production after modifiers are added. You do not see the individual cost and production. This also includes the reductions. I have been looking into and experimenting with trying to get the independent modifier cost included in the tooltip.
SolidID 15 трав. 2024 о 14:16 
Hi guys, thank you very much for this mod. I did some translations for my German version, but I noticed that some of the values are hard-coded (or let's say hard-translated) and don't match the actual values in my game. I use quite a lot of mods that change these values, so I guess that's why Paradox doesn't add these values themselves.

Anyway, for nearly vanilla players, it should be fine, I guess.
Klarac 14 трав. 2024 о 23:29 
This is going on my must have mod list, thank you for this!
Blorg 14 трав. 2024 о 16:11 
It would be sooooo nice if you could add Chinese version
Alt  [автор] 14 трав. 2024 о 15:51 
Ill try to add more languages when I can, currently caught up in several things
StefanAoBzh 14 трав. 2024 о 10:51 
Thank you for this mod but not working for French version.
Quote 13 трав. 2024 о 6:12 
This is actually insanely helpful wtf, and Ironman compatible as well? Cheers!
Aregemoth 13 трав. 2024 о 5:38 
Setting other languages dummies is actually a 5 minutes job. You make a copy of l_english files, rename them to another i.e. l_spanish and change the first line inside file the same way as you renamed them before. Hopefully my explanation is clear enough.
wolfseer 10 трав. 2024 о 13:22 
Just what I needed.
Alt  [автор] 10 трав. 2024 о 13:16 
@Reven It can take a couple of hour or two of setting up the files and uploading, plus would have to figure of how to setup the mod so it supports multiple languages. Either way I can do German at some point. :steamthumbsup:
Reven 10 трав. 2024 о 13:11 
I have no idea how time-consuming this is. It would be cool if the mod supported German
Alt  [автор] 10 трав. 2024 о 13:01 
@Reven I can take a look at porting it to other languages, just would need to find the time to do so. Also would need an idea what language to port to.
Reven 10 трав. 2024 о 12:54 
Great mod, unfortunately it currently only works in English
arieviloj 10 трав. 2024 о 12:25 
This is gold, tnx!
Minty 10 трав. 2024 о 11:24 
Damn, this is nice. Thanks:)