RimWorld

RimWorld

Anomaly Portal
90 Comments
Podrick Equus 12 Jul @ 6:32pm 
Config error in AP_TeleportSpike: no label
川大总统 29 Jun @ 2:18am 
爆红字
XML error: Could not find parent node named "EntityAttackBase" for node "IncidentDef". Full node: <IncidentDef ParentName="EntityAttackBase"><defName>AP_metalstormAssault</defName><label>Metalstorm

Config error in AP_metalstormAssault: category is undefined.

Config error in AP_metalstormAssault: no target type

Exception in ConfigErrors() of AP_metalstormAssault: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 808C0838]
방실거이 28 Jun @ 1:05am 
I doubt anomaly portal 1.6 makes in my pc non-event issue...
1.5 was OK, only 1.6. I know nothing about modding, but It'll be nice you to check code again
Hamacelos 16 Jun @ 2:20pm 
What about an implant that lets you teleport that you recharge with bioferrite or shards
StockSounds 16 Jun @ 7:58am 
it's giving an error in 1.6 at least that says "Config error in AP_TeleportSpike: no label"
Sir Cumcise 13 Jun @ 9:45am 
i love it
crazyscv 10 May @ 1:23am 
呃。。。这玩意是绑在躯干上而不是常见的腰上的背包位?我基因超人背上的传送背包能吃到敌人对自己造成伤害导致的装备耐久伤害,这导致背包区区100点血根本没办法撑完一场战斗就坏掉了。
梔子 ユメ 9 May @ 3:01pm 
111能不能支持CE啊/(ㄒoㄒ)/~~:luv:
Halicade 2 Apr @ 4:38pm 
Hello! You did not put Anomaly as a mod dependency for your mod. Also I get an error message about a missing stat. Log below https://gist.github.com/HugsLibRecordKeeper/3a416a5133f6e2dd865143910848dce5
也一样2021 28 Mar @ 9:41pm 
传送建筑有点,怎么说呢,烦人,改成数倍建筑伤害会不会好一点,传送单位还行,建筑有点太乱了
Mendy_Light 31 Jan @ 9:22am 
It would seem like a good mod, an interesting anomaly, but why make three waves of ONLY THESE CREATURES at the end of the dlc! This was my first playthrough of the anomaly and because of this mod it was way too difficult. I had to hide in the base and bomb the crowds of these creatures with mortars. Thank God I had a power beam, without it I would never have made it through the end of the dlc with hordes of these creatures.
SEX 7 Jan @ 12:12am 
The random warp and powerful attack of Metalstorm gave me a fresh shock, which was boring. It was a lot of fun. Can't I have them appear in raids after the last battle? Ordinary enemies are boring, so I miss the Battle of Metalstorm.
月羽狐 30 Oct, 2024 @ 1:57am 
我今天才发现这个mod的机制有多牛逼,你可以配合Anima Obelisk,让你出征的灵能战士有灵能补给点。还可以传送整个阵地,建立一座攻坚据点而不依赖升壁来做小房间
Ravinglegend 18 Oct, 2024 @ 10:53am 
Is there supposed to be a sound when teleporting? I don't get a sound when teleporting.
Zenny 25 Sep, 2024 @ 10:33am 
any bit of fire turns the metalstorm into a none problem. the normal metal horrors atleast puts out the fire if it's small enough, but the metalstorm burns like gasoline and can be ignored after igniting once.
Doctor Sex 21 Sep, 2024 @ 7:09am 
My stupid ass thought its a portal in void world
昏闇  [author] 30 Aug, 2024 @ 11:07pm 
@Dust
It was terrified of being blinded by dirt in melee attack, which would incapacitate it almost straight away, and it couldn't extinguish the fire on its
@Clairdren
Probably not.
TheRedPriest 30 Aug, 2024 @ 1:54am 
got a random raid from this thing, thankfully I had a few highly upgraded ghouls. They held it in melee while my ranged fighters opened fire. Was a FUN fight
Sir Cumcise 26 Aug, 2024 @ 6:52pm 
love this thing so much, only way i could knock it out was using vpe
Doggocide 22 Aug, 2024 @ 10:11am 
Is this safe to add mid save?
Dust 21 Aug, 2024 @ 10:45am 
Anyone have tips for fighting this thing? I defeated one, but it only 1 of 8 of my colonists survived and the based was fucked (tip, don't fight this near your base)
Latina 20 Aug, 2024 @ 5:26am 
高难度预警,原版慎入
Clairdren 15 Aug, 2024 @ 4:04pm 
Any chance of adding things like implants like from the Integrated Implants mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3223443793
Marmot 11 Aug, 2024 @ 6:37pm 
how do I unlock the content of this mod?
blackkanye 22 Jul, 2024 @ 8:44am 
Mad respect with this mod
2962342497 4 Jul, 2024 @ 6:43am 
冒昧的问一句,兼容CE嘛
CHOUGH 28 Jun, 2024 @ 11:49pm 
这么帅的东西要是能当坐骑就好了(
昏闇  [author] 26 Jun, 2024 @ 9:33pm 
@Tirith Amar
We started out with a plan that there would be a beacon scanning apparatus that would search for mysterious beacons that could only be reached through portals, and the whole style was Grey Houses.

But none of our two-person squad was good at random mission crafting, which would ultimately lead to a mission that would just get the player to another boring space.

If we really wanted to make it more interesting, it would be a large mod, which is a deviation from the small expansion mod we envisioned at the beginning.

As for being too "safe", I would like to see portals used more, as they are a more marginal feature. If it can't be secured yet, then it will be used even less. It might be possible to make this feature through a mod setting, but our programmers might be a bit busy with school, so it should take more time.
Tirith Amar 22 Jun, 2024 @ 9:57am 
I love the mod, cool execution!

Any chance we could allow to teleport into an empty gray wall/floor area similar to the warped obelisk?

Only thing i dont like is how "safe" it feels, you could make it so that there is a 10% chance that each teleport spawns a singular metalstorm (without allies) at the teleporter.
昏闇  [author] 14 Jun, 2024 @ 4:33am 
@000
已更新,现在折跃兽无法折跃-无法被破坏的建筑了
000 12 Jun, 2024 @ 10:13pm 
很好的mod 不过有个问题,虚空结构本身也会被折跃兽传送走并消失掉,另外这玩意被捕获了以后没有显示收容难度等信息,不知道是什么原因
个人觉得异象缺少一个boss级的大怪,本mod很好解决了这一点,但是频繁折跃建筑,甚至包括机械集群的炮塔是否有点过于烦人了,而且也容易造成一些bug,比如我上面提到的折跃虚空结构的问题,能否对这个折跃建筑的特性做一些约束,比如使其成为一个需要读条的范围型技能,给玩家留下打断或者规避技能的时间呢?个人建议,感谢作者的无私付出
juako 12 Jun, 2024 @ 2:17pm 
yea i managed to kill it with tribals, apparently dirt attacks can instantly down it
昏闇  [author] 12 Jun, 2024 @ 9:58am 
@juako
The condition shoud be attuned the monolith.
But you do have a chance of encountering it early on, just as you are also able to encounter other high level entities before attuned the monolith, just with a low probability. It isn't invincible in its first year either, it doesn't actively put out fires on its body. It will be stunned by emp attacks, due to the fact that in early appearances it won't have many other enemies around it.
juako 12 Jun, 2024 @ 1:22am 
what's the condition for metalstorm event? i've had them come in the first year before i havent even discovered all basic entities or attuned the monolith
昏闇  [author] 9 Jun, 2024 @ 9:48pm 
@Unapot
之前是做出和殖民地财富相关的,已经调整回一个了,照顾原版环境
Unapot 9 Jun, 2024 @ 7:38pm 
我数了下,12个
Unapot 9 Jun, 2024 @ 7:35pm 
虚空结构附近的折跃兽是否太多了?每个结构附近都有至少十个,是不是把金属怪形全部替换了?
Wiggly Squish 8 Jun, 2024 @ 4:27pm 
Good to hear! I did finally manage to kill it using a lot of fire weapons. It is very weak to fire, so it was working kind of as a 'do you have a flamethrower and/or a lot of molotovs?' check.
Loukoukoum87 7 Jun, 2024 @ 1:59pm 
look good but for my save right now i wont use it maybe in my next run look pretty good (bark happily)
昏闇  [author] 7 Jun, 2024 @ 2:09am 
@Wiggly Squish
The Metalstorm's defenses are down.
sharp - 80%
blunt - 30%
LarsSvengard 6 Jun, 2024 @ 8:47pm 
there is a new Re coming out today ya just gotta go to recent soonish
Vegose 6 Jun, 2024 @ 6:06pm 
How does this work with an ambient horror setting? I like playing in a world gone bad with no way out of that aspect.
Wiggly Squish 6 Jun, 2024 @ 3:26pm 
Good to hear, because it also destroyed eight people - again taking zero damage. I suspect that regardless of when it shows up, it's probably going to still fully kill everyone.
昏闇  [author] 6 Jun, 2024 @ 2:45pm 
@Wiggly Squish
@sam1373
Now the Metalstorm raid will only come after investigating the monolith more deeply
Wiggly Squish 6 Jun, 2024 @ 4:39am 
Yeah, this thing showed up very early for me as well - and it easily destroyed five people taking zero damage. I think this is overtuned.
确实 6 Jun, 2024 @ 2:31am 
6
alfredo.mogavero 5 Jun, 2024 @ 11:53pm 
thanks for the quick reply mate!
昏闇  [author] 5 Jun, 2024 @ 11:45pm 
@alfredo.mogavero
No problems on my own save
alfredo.mogavero 5 Jun, 2024 @ 11:25pm 
great mod. is it safe to add it to an existing game?
Dust 5 Jun, 2024 @ 12:23am 
Well after some testing, definitely going to try using this to teleport between moon and space bases lol.