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Dear Devs... Thank you for this!
I hope you're doing good and are happy, you deserve it.
You're awesome
For anyone looking to use this mod, the multitude of issues should steer you away.
The base cup maps are actually fine, it just seems to break this other map mod for some reason.
With your mod Yulakia doesn't have a skybox/sun/moon/stars
Without it, it works fine
I do have other mods present but I'm only enabling/disabling your mod.
Sideline: Absolutely love the map, really looking forward to more.
My mod does not add/edit/remove any skyboxe, neither did I change the skybox, my skybox is just vanilla Arma 3.
The CUP Core mod is only for Objects/assets (buildings/furniture ect).
Do you have the bug after you repair the bug?
Do you have other mods loaded that have any influences that change skyboxes or terrain data?
Because I cannot recreate this bug that you are experiencing.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1360202407 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1544955993 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2726071493
Under video settings, there is a TARGET FPS. I have this set at 60.
Save it, then load your map and run around. Even with Lushify mod loaded, which increases TREE and BUSH sizes.
I loaded ENTROPY and after ENTROPY I loaded Altis and everything worked?
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@Simplement,You can try antistatis, but I never used that mod so Idk how that works :). Goodluck! :D
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@Phoenix, no promises.
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@Alexander, Arma AI refusing to cross bridges is sadly something A3 AI was always a struggle. I will try to find some creative ways to fix this but I cannot promise that this will 100% guaranteed work.
Arma pathing is something unique it needs a certain radius to "operate", I've tested all area's and they are able to traverse from point A to point B on the streets/area's, however it will not always look the "reallest" of pathing since somethimes they might group in a line and walk on the sidewalk in a row, like a duck mother leading it;s ducklings.
I'll try to find a way to add more pathing in the terrain, however no promises since A3 AI ..Well you see what they sometimes do :P.
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@simplement akitto, I haven't tested this with antistasi :), so I do not know.
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@Valken, I am not sure what you mean with "textures looking like mud", I just checked and all textures look fine (all my settings are ultra, I have a very high end pc). Best you can do is REPAIR the mod and it should fix the problem. I also saw some Youtube vids where all textures were looking good and objects, so I am affraid that the problem is sadly on your end.
I hope repairing the mod helps for you :).
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@Raven,
O really? I didn't know I needed to do that. I will need to look into some documentation so I know how I can do that. Thanks for the info regarding the question, I shall look into this.