Space Engineers

Space Engineers

Space Frames
53 Comments
Officer SkidMark  [author] 21 Jul, 2016 @ 10:22am 
if your unaware a DX11 Version is available in my Workshop. due to limitations i cant update the original mod so i had to upload a new version: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=571325386
Officer SkidMark  [author] 6 Dec, 2015 @ 10:24pm 
so i have good news. thanks to the help of a friend i am reuploading these. saddly my friend hesa is MIA and i was too busy with life and my own mods to get these running agian. they should be up on the workshop within a few hours
FeyBae 28 Nov, 2015 @ 1:45pm 
DX11
737✈Garrus 22 Nov, 2015 @ 2:02am 
Please make this DX11.
Greyson XMG 13 Nov, 2015 @ 1:48pm 
Yes.. DX11

I'll see if I can get somebody to take this over.
Dark 29 Aug, 2015 @ 1:34pm 
The author appears to be RIP (Last Online 230 days ago), so probably anyone can take over this and post updated version, at least until author wakes up from his coma.
Nomander 24 Aug, 2015 @ 3:48pm 
DX11!
Exelsiar 4 Aug, 2015 @ 4:46am 
I'd also like to sugest these use girders instead of plates, it just makes much more sense :)
thanks for your work :)
LaserGuidedBrick 9 Jul, 2015 @ 6:36pm 
DX11...DX11...DX11...lol ..DX11
Captain_Carter 6 Jul, 2015 @ 3:23pm 
Just have to say, I love these, and use them all the time. Excellent mod blocks, thanks for uploading them!
Vixapede 26 Jun, 2015 @ 5:48am 
I really like this mod tooooo, DX11 pls plox?
3DBeerGoggles 14 Jun, 2015 @ 3:15am 
Any chance this will get updated for DX11/Oxygen?
Snaz2150 6 Jun, 2015 @ 5:25pm 
Does this work for DX11 anyone know?
StealthCharm 31 May, 2015 @ 8:54am 
Will you be updating this as i really like it
gripenblau 29 May, 2015 @ 9:45am 
gone do DX11? Like your mod :)
Crimson Revenant 26 Mar, 2015 @ 4:28pm 
Does this work with the O2 stuff? Like will air flow through the block or does it count as solid block?
TardisITguy 3 Mar, 2015 @ 9:07pm 
There should only be four collision meshes.
Ulfsark 3 Feb, 2015 @ 3:21am 
Hey, if I may make a suggestion, could these be made to instead of using steel plates, they use girders, and maybe have them added to the armor block category?
Officer SkidMark  [author] 8 Dec, 2014 @ 5:33am 
The build materials is very possible as for the collision thats near impossible. To succsesfully do a perfect collision we would need 12 collision meshes and the game only allows 5
Tiger 7 Dec, 2014 @ 8:58am 
I love this concept. Looks great on industrial space stations and ships. (+ rated)

I do have a couple suggestions though. The current build recipe is the same as ordinary light armor (Steel Plates); I suggest you change it to be based around Girders and Construction Components... the quantity is simple to figure out: a girder for each edge, and a construction component for each corner.

I also would suggest changing the collision boxes to only cover the solid parts, so that little bits can drift through, and it doesn't do much to stop projectiles. I think that's possible, since it works on doors and other blocks that let things pass through openings.
Officer SkidMark  [author] 5 Dec, 2014 @ 9:03am 
Its like the scaffolding mod for a temp structure
Nioreux 3 Dec, 2014 @ 4:52pm 
why would you need this?
hesa_heart  [author] 29 Nov, 2014 @ 2:21am 
Im back online and working on more stuff, just added the modular bridge system
JayMole77 29 Nov, 2014 @ 2:20am 
Hesa sorry to hear about your computer, I hope it does not take you long to rebuild your collection. I enjoy using the space frames alot as main support struts under our stations and external holding structures on our ships and ship building platforms.
We use to use Scaffolding mod but these look cooler and are colourable, Keep up the great work.
hesa_heart  [author] 29 Nov, 2014 @ 1:25am 
@QT equal to light armor
Thicc 💀 Goblins 27 Nov, 2014 @ 5:07pm 
How strong are these blocks when compared to Light and Heavy armor? Are they the same as light armor, or are they weaker and are intended to simply hold things together?
hesa_heart  [author] 11 Nov, 2014 @ 5:55am 
Update: Due to a complete loss of my pc, I must rebuild all my work from scratch, With help from the the guys at the modding collective it should not take long,
Officer SkidMark  [author] 6 Nov, 2014 @ 7:01am 
https://www.youtube.com/watch?v=bxhBan8QiZY&list=UUZl3uWz6iNm-0smyaPccR1Q
Check out BlackMazes mod review of this mod and several others hope you enjoy
Officer SkidMark  [author] 6 Nov, 2014 @ 6:59am 
@Stink Eye Trogg ill talk to him about those types. No promises.
Stink Eye Trogg 4 Nov, 2014 @ 8:08pm 
Very nice blocks. I look forward to seeing what you have planned for the future. Ramps in this style maybe?
hesa_heart  [author] 2 Nov, 2014 @ 1:04am 
Recomended site to learn more about modding

http://forum.shaocorp.com/index.php?topic=2
hesa_heart  [author] 1 Nov, 2014 @ 8:26pm 
Big shout out to KIller Corp for his patiants in helping me
Dante 1 Nov, 2014 @ 8:09pm 
A good way to build scaffolding without leaving armor blocks at 1%. They do seem to be treated as full blocks for collisions though. (Though I see you're already working on that.)
Officer SkidMark  [author] 1 Nov, 2014 @ 1:51pm 
@Tempest im done
Officer SkidMark  [author] 31 Oct, 2014 @ 6:26am 
@NordicBeast what you have stated are on our list. We currently are working on Proper collision, Small ship version, and symmetry. Things like build states and build times have not been gone over and discussed as of this time
NordicBeast 31 Oct, 2014 @ 4:28am 
I really enjoy these, they give a nice industrial look and I don't have to keep light armor blocks unbuilt for the same look! The few things I'd personally like to see are: building models, when building a ship using them it was hard to tell which ones were welded and which weren't. Symmetry, though this was for creative. And lastly, I'm not sure how strong they are but I'm assuming they aren't as strong as light or heavy armor, maybe you should have the welding be faster and take less steel plates like 15-20?
hesa_heart  [author] 31 Oct, 2014 @ 3:46am 
As killer96 stated my designs are based on industrail design ( lots more in the works). I myself used the scaffold mod in almost all my builds to give them an industrial look, I felt that as scaffold is used to allow a work force access to constructing a project and then removed when its completed. I wanted a heaveir permenant structure.
Officer SkidMark  [author] 30 Oct, 2014 @ 8:37am 
@PaserGuidedBrick i believe the scaffolding mod was one of the reasons he made these space frames. Hesa is big into industrial stuff, and i mean big.
LaserGuidedBrick 30 Oct, 2014 @ 1:11am 
They look heaps better then the scaffold mod....
DREX7773 29 Oct, 2014 @ 11:26pm 
Your notice concerning IP is interesting, given that I have been using a very similar mod for some time.
Officer SkidMark  [author] 28 Oct, 2014 @ 4:38pm 
dont worry bud ill get ya to those points good news tho you dont need new models
hesa_heart  [author] 28 Oct, 2014 @ 3:45pm 
I am still learning the code part of modding and i will continue to perfect this set with a small ship variant and proper collision mesh
hesa_heart  [author] 28 Oct, 2014 @ 3:43pm 
20 steel plates
Digi 28 Oct, 2014 @ 5:13am 
How heavy and how many plates does it require to build ?

I also look forward for their smallship counterparts :}
Officer SkidMark  [author] 27 Oct, 2014 @ 8:06pm 
@Kai.Kauske to get armor and other things to deform is extremely difficult to do and a painstaking process to get functional
Antinov 27 Oct, 2014 @ 7:34pm 
Ahh, shame, it woudl be lovely to have structure that deforms so it wont blow up instantly from a missle hit.
Officer SkidMark  [author] 27 Oct, 2014 @ 4:28pm 
@Kai.Kauske No hesa is new to the modding scene so they are missing a few things but even i cant do deforming armor so i cant help him with it
Antinov 27 Oct, 2014 @ 2:57pm 
Do these deform?
Mage4 26 Oct, 2014 @ 5:02pm 
nice
hesa_heart  [author] 26 Oct, 2014 @ 4:26pm 
Equal to light armor