Left 4 Dead 2

Left 4 Dead 2

No Active Camera Damage VScript
14 Comments
ChimiChamo 10 Dec, 2024 @ 1:07pm 
the GetClassname on line 23 calls an error in the sacrifice outro sequence
Critas 8 Oct, 2024 @ 3:51am 
| do that
|
v
Legatus General 24 Sep, 2024 @ 3:30pm 
Would be funny as hell if you could make a script that fucking removes the Active Camera/Cinematic Camera bullshit. That way you can just play the damn game and not be cucked at the start of every Campaign by some stupid cutscene for half an hour.

(And trust me some custom campaigns really pushed that shit to the limit of my fucking patience.)
Bank Lisa Thread 22 Sep, 2024 @ 9:52am 
โอ้ว เห็นนะเนี่ย!!! ลองเลย
Akaito Shion 6 Sep, 2024 @ 3:07am 
This makes Resident Evil Outbreak campaign playable
Black Wolf 5 Sep, 2024 @ 5:44am 
RF being the goat as always
β¡ղɦʑ109 5 Sep, 2024 @ 12:20am 
nice script
Fox 2 Sep, 2024 @ 4:06pm 
oh this is perfect for Questionable Ethics
R󠀡F  [author] 2 Sep, 2024 @ 10:41am 
Wanted to change the thumbnail because it might make some think it affects the regular thirdperson cam while pinned but its giving me some size limit bs.
R󠀡F  [author] 2 Sep, 2024 @ 10:32am 
@Flame Tank +Ultra Particle: Gore
Zaden 2 Sep, 2024 @ 10:26am 
This reminded me one time; in a custom map, I reached the end alone, but since it was a running event and there was a cinematic, I got robbed from the victory.
Thank you for this xD
Vara 2 Sep, 2024 @ 10:18am 
What's that gore mod?
R󠀡F  [author] 2 Sep, 2024 @ 10:00am 
I see that with way too many maps.
7ᴇᴍᴘᴇsᴛᴲ 2 Sep, 2024 @ 9:38am 
The campaign tutorial didnt mention that the starting area needed both player_start and checkpoint marked so the SI wont be able to spawn before the survivor are ready