XCOM 2
XCOM: Enemy Unknown Soldier Voices
47 Comments
Ayser  [author] 18 Apr @ 6:56pm 
@SoCaliber
AML is needed because every mod has a boolean the determines if it's mean to be used with the WotC expansion. Most mods only work with or without that DLC. If 'RequiresXPack' is set to 'true', the mod only works with the expansion. If it's 'false' it's mean to work without the expansion.

But voice mods are an exception, they can work with both as long as the mod is set up in a specific way. The short explanation is that if the boolean is set to 'false', then the mod will work both with and without the expansion DLC. The only problem is, the newest official launcher for the game completely ignores mods that have the boolean set to 'false' and just doesn't load them if you own the DLC, even if you have the mod enabled.

Alternative Mod Launcher doesn't have this flaw. It loads all mods that you have enabled.

Also, I'm not the only voice modder that does this.
SoCaliber 18 Apr @ 6:04pm 
I really want this voice pack but i aint downloading your little aml launcher just to run one mod.

How come every other mod including voice mods dont require a seperate launcher, but this mod does?
Dragon32 4 Dec, 2024 @ 7:56am 
Patience of a saint, Ayser.
Ayser  [author] 3 Dec, 2024 @ 3:44pm 
Since I'd rather not disable comments on this mod, I'm just going to delete any further comments from VS-lockon, or anything that says the mod doesn't work because of something related to Firaxis's garbage launcher.

Anybody that's having issues with the voices not showing, just download AML from the github link posted at the top of the page, and it should work for you.
VS-lockon 3 Dec, 2024 @ 3:39pm 
https://www.youtube.com/watch?v=zk8XGppXslw i watch that he dose not show how to install any thing so you post that point less
VS-lockon 3 Dec, 2024 @ 1:53pm 
yet ever Voices mod that currently work has it set to true top that some mods like https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3001412407 and other mods that currently not working like commanders choice when add RequiresXPACK=true make it working so you tell me what the issue even reddit post i fond said the new launcher requires RequiresXPACK=true for the mod to load properly so you tell me
Ayser  [author] 3 Dec, 2024 @ 1:45pm 
@VS-lockon
That line is intentionally set to 'false' so that users without WotC are able to use the mod, and I'm far from the only modder that does this. I will say it again, if you download and use AML, then the mod works fine without even needing to edit anything in the mod directory.

Knowing C# is indeed impressive, but I would also consider investing in spelling and grammar courses so that your text comments are actually comprehendable. I don't know if English is your native language, but those might help a bit.
VS-lockon 3 Dec, 2024 @ 1:07pm 
@Ayser you want feel dumb since i know C sharp thank modding Stellaris and since you refuse to fix the issue i went in just a few mins a go after i got home from work see if i could fix it and guess what i fix it want know what a change the line i did
[mod]
publishedFileId=0
Title=XCOMEWVoices
Description=Description of My XCOM 2 Mod.
RequiresXPACK=false

to

[mod]
publishedFileId=3326695271
Title=XCOMEWVoices
Description=Description of My XCOM 2 Mod.
RequiresXPACK=true
do you feel dumb now bc if i made this mod and that all it took to fix it i would feel dumb if it only took 2 line in the XCOMEWVoices.XComMod to fix a major issue
Ayser  [author] 3 Dec, 2024 @ 9:01am 
@VS-lockon
Considering AML is still working fine for me and many others, it seems like this is a you-specific problem and that you should post it in the 'issues' section on github.
VS-lockon 3 Dec, 2024 @ 4:31am 
@Ayser and you fail to listen that the AML dose not work any more https://prnt.sc/QfT_DbHn9ube that all i get when i try launch the AML even tho i had set up for years
Ayser  [author] 2 Dec, 2024 @ 5:01pm 
@VS-lockon
That doesn't mean the launcher you're using right now wasn't made by Firaxis. I can't help you if you refuse to listen. You have to download and use AML from the github link to get the mod to work. That, or use the 'Original Mod Launcher' in the launch options for the game.
Dragon32 2 Dec, 2024 @ 4:46pm 
@VS-lockon
OK.
VS-lockon 2 Dec, 2024 @ 4:43pm 
@Dragon32 look at this fucking post as of november 28 2k launcher has been removed mean there no such thing as 2K launcher no any more it was removed since november 28 2024
https://steamhost.cn/news/app/268500/view/4464851103138185564?l=english
Ayser  [author] 2 Dec, 2024 @ 4:35pm 
@VS-lockon
Since you are incapable of clicking a github link, I guess I'll just have to provide an image of what AML actually looks like to prevent the rampant spread of misinformation.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3376894326&fileuploadsuccess=1
Dragon32 2 Dec, 2024 @ 4:34pm 
@VS-lockon
That's not AML dude, that's one of the many failed attempts at a launcher from 2K and/or Firaxis
VS-lockon 2 Dec, 2024 @ 4:23pm 
hhh again you dont fucking get it github link would not work bc AML part of the game launcher as it is now since dont get here here a blood sceen shot https://prnt.sc/jG6W1m6LXLCu
Ayser  [author] 2 Dec, 2024 @ 4:19pm 
@VS-lockon
If you click the github link, you'll notice that it's not the same thing.
VS-lockon 2 Dec, 2024 @ 4:17pm 
@Dragon32 hhh you all really don't get understand AML since november 28 is part base game launcher meaning even AML would not do a thing hhhh
Ayser  [author] 2 Dec, 2024 @ 4:13pm 
Issue has to do with the new mod launcher not liking cross-compatible mods for some reason. Either use the 'Original Mod Launcher', or download AML from the github link I posted below.
Bacxaber 2 Dec, 2024 @ 2:34pm 
To chime in since you asked even though the conversation has kinda moved on, yeah, it doesn't show up in the menu.
Dragon32 2 Dec, 2024 @ 2:01pm 
@VS-lockon
AML is made by the player community not 2K or Firaxis. It's made by people who use mods for people who use mods.
VS-lockon 2 Dec, 2024 @ 1:37pm 
the dev remove the 2K Launcher as of november 28 do you understand now there is no more the 2K Launcher they made the made Alternative Mod Launcher the main Launcher now when you Launcher the game
Ayser  [author] 2 Dec, 2024 @ 1:34pm 
@VS-lockon
Not sure what you mean by this. You could still use the AML even before Firaxis got rid of the 2K Launcher.
VS-lockon 2 Dec, 2024 @ 1:29pm 
@Ayser Alternative Mod Launcher is the new Launcher since the Removed the 2K Launcher as of november 28
Ayser  [author] 2 Dec, 2024 @ 1:25pm 
Uninstall mod, then reinstall. You should also probably be using the Alternative Mod Launcher.
https://github.com/X2CommunityCore/xcom2-launcher
VS-lockon 2 Dec, 2024 @ 1:21pm 
@Ayser sure voices don't show up at all in customization menu lot of voice mod don't show up in customization menu after the
https://steamhost.cn/news/app/268500/view/4464851103138185564?l=english
Ayser  [author] 2 Dec, 2024 @ 11:36am 
Can you elaborate? Do the voices now show in the customization menu? Or do they play nothing on preview?
Bacxaber 2 Dec, 2024 @ 11:29am 
I agree with VS. This doesn't seem to work.
VS-lockon 2 Dec, 2024 @ 10:20am 
broken
matthewjs33 12 Nov, 2024 @ 11:33pm 
This is so damn good. I love the edgy voices from EU/EW. MOVING AT THE SPEED OF DEATH!
MouseMeatTzu 5 Nov, 2024 @ 6:19am 
@Dragon32 Weeeelll I mean British voice in XCOM: EW, but that is still british too lol
MouseMeatTzu 5 Nov, 2024 @ 6:17am 
@Ayser Oh wow, you are a chad sir.
Dragon32 2 Nov, 2024 @ 8:21pm 
@MouseMeatTzu
British you say?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1131407941
Everyone needs Bonnie in their game.

Thanks for the mod, Ayser, love the variety it brings and the care you apply to your voice packs.
Ayser  [author] 2 Nov, 2024 @ 7:55pm 
MouseMeatTzu 2 Nov, 2024 @ 7:51pm 
I wish there should be British voice as well, still this is great mod that bring me back to feel EW LW.
Thunderforge 19 Sep, 2024 @ 7:56pm 
@Ayser Thanks for the clarification. You can always edit the description to say that since others will likely have the same question I have.
Ayser  [author] 13 Sep, 2024 @ 5:14am 
@Thunderforge Voice Patcher adds new voice events. A 'voice event' is a trigger that allows dialogue to play in a specific instance. This mod has support for nearly every voice event added through that mod. As a mod user, all you'd have to do is download Voice Patcher and the new events will be covered automatically.

Basically, downloading it will make dialogue play more often and ensure that none of it will be unused. I should have specified in the description, sorry.
Thunderforge 13 Sep, 2024 @ 1:36am 
Why is Voice Patcher highly recommended? Looking at it, it seems like a tool to mix and match voice sets, but if these are all set up, I don't see what I'd gain by doing that (unless I really just want them to sound different, but I'm not that picky).
The Unslain Dragon 9 Sep, 2024 @ 10:39pm 
Very nice
Deadput 9 Sep, 2024 @ 2:25pm 
Congrats on the release! Always wanted a mod like this, and you definitely delivered!

Permanent addition to my mod list!
nathanx2000 8 Sep, 2024 @ 8:18pm 
Absolute king...thank you so much :steamsad:
Z3r0_hk@ 8 Sep, 2024 @ 6:17pm 
Damn, i forgot that the OG Xcom wasn't messing around. Professionals all the way.
Aquilio 8 Sep, 2024 @ 2:28am 
The revamps for the classic voices are very much appreciated.
horsepowerYT 7 Sep, 2024 @ 3:03pm 
why hasn't this happened before? sweet rng christ, why hasn't this been a thing from the get go!
XSlayer300 7 Sep, 2024 @ 3:00pm 
I think you deserve a pat on the back, good job. :)