Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

DataDriven Rebalance
19 Comments
starqueen 13 Jul @ 9:26pm 
will this be fixed?
starqueen 10 Jul @ 7:27pm 
buged
Инфаркт жопы 20 Jun @ 2:28am 
If the creator of the mod is interested, I can show everything in detail on video
Инфаркт жопы 20 Jun @ 2:26am 
This mod does not work correctly, the import buses on the iron factory and the spiral factory do not take things. The export buses on other factories work every other time, and only when you supply power to them directly. They do not receive power from the ME network. The idea of ​​the ME network from Minecraft is very cool. P.S. Yes, I configured the storages and buses and screens correctly.
eragon2017 18 Apr @ 5:37am 
Can you add support for storing Rocks from the "Rocky" mod?
Baka yellow 23 Mar @ 6:43pm 
@silentgrph wtf are you and what type of bloody wizardry do you BLOODY SPECIALIZE IN HOLY FU
Enderluck  [author] 23 Mar @ 9:01am 
I just made an update.
SilentGrpah 21 Mar @ 2:50pm 
Needs an update. Base mod has been updated.
Lines 80 81 in mod.rules are obsolete and need to be updated. Same for for paths in block from 216 to 258.
Lines 89 90 in mod.rules are obsolete. 8k storage was removed. 64k storage added instead. Same for paths in block from 273 to 289.
Since 8k storage was removed and 64k storage was added, 8k battery storage should be replaced as well
Then there is a "ResourceLevels" thing error. Looks like its related to broken paths again but i don't know how implement a proper fix.
As for "tried to use resources we dont have" CTDs - this CTD occurs when you try to build on a ship with an ME network. You need to deconstruct all the ME storage and ME controllers. This crash does not occur when you build on the ship without an ME network. I have a hunch that the core reason of this CTD lies somewhere the base game decides where to deduct resources from and somehow does not see ME storage as valid "location".
Have fun. Love me some automation.
Azar'iel 22 Jan @ 12:46pm 
It almost always happens when setting up a controller network. if i go over a seemingly random number or sometimes if one is damaged
Azar'iel 22 Jan @ 12:45pm 
I'm getting "tried to use resources we dont have" crashes. any idea why?
janiTNT 21 Nov, 2024 @ 7:32am 
reminder that the original mod will be deleted when its finally released! this rebalance may require changing the internal coding and whatnot to continue working when its released on a new version
Enderluck  [author] 30 Sep, 2024 @ 4:21am 
@wandering stars You would need to manually add to the code the new resources of new mods.
@gigglinggoatgardens I found the original mod by pure casually, I loved it and like all mods I like, I tend to make my personal changes to make it better fit me. Also, jani said that they didn't intended to make it be able to transfer energy, so no matter how much time you wait for the original mod to be released from beta, it won't be able to transfer energy as my rebalance does.
Wandering Stars 25 Sep, 2024 @ 7:17am 
Is it possible for a universal ME drive to be added? By the gif demonstrations it looks like it only works with vanilla resources
gigglinggoatgardens 24 Sep, 2024 @ 7:06pm 
btw why rebalance a non listed beta mod???
it is great.
but what was your thought process behind doing this???
:steamthumbsup:
Enderluck  [author] 19 Sep, 2024 @ 5:20am 
It can't replicate. It is just automatized storage, which I think is already amazing. It is expensive but very efficient crew-wise.
Naustghoul 19 Sep, 2024 @ 5:07am 
SOOOoooooo... Replicator or just straight storing the item and pulling it out one-to-one? Why the hell am I even asking, not like I am not going to go and play around with this anyway.

@Enderluck THANKS!!!
Enderluck  [author] 19 Sep, 2024 @ 3:29am 
I you click on subscribe, there will automatically appear a sign that specify which other mods are also required. That is how steam works. Also, at the left side above the author appears "Required Items" and says "DataDriven" and if you click on it, it will take you to the original's mod site.
Fire666 19 Sep, 2024 @ 2:01am 
first : interesting its like a transporter buffer from star trek
second : problem you dont say us were to get the original mod
gothicpando 18 Sep, 2024 @ 9:08pm 
Too smart for dumb ol me...