Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
As additional compensation, depth measures and sonar monitors have been added to airlocks.
Currently having issues with larger crews and oxygen, workaround is currently keep a diving mask handy but i'll fix that in the next 48hrs or so
-fixed bad hulls
-fixed random wires
-fixed bad waypoints
-fixed bad airlocks
-fixed missing pumps / poor drainage
-Wired medical fabricator
-updated in-game preview
-updated some cosmetics [e.g propeller]
-fixed some layering/transparency issues
-adjusted super-capacitor efficiency
Known issues as of 29/09/2024 - none :) please let me know if you run into anything, this is the first sub i've really put passion into and I want to slowly improve on it as time goes on.
Smaller, boarding sub + 'driver propulsion vehicle' combo coming :) intended for very froggy behaviour