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The shotgun is indeed missing, and as a side note perhaps lower his range realistically to actual melee range, like 30m?
Very cool idea and implementation as stated earlier, thanks.
I did not make this unit to be a side-grade, it is a blatant straight upgrade meant to make the original war wagon obsolete because it was so terrible.
There is no reason one needs to stick with same stats just because the weapon they use are theoretically/lore-wise the same as some other unit. I've used a number of unit mods that do this those units are often cool but impractical because they have no balanced the weapon they use around the unit's form factor or usage.
Why did you implement new projectile value stats though instead of using the existing vanilla stats? after all they're using the same weapons as vanilla, not new ones.