RimWorld
WVC - Xenotypes and Genes CE patch
5 σχόλια
zeus57007 7 ώρες πριν 
The armor implant values that CE gave them are bullshit, should've been much higher for the resources used to make such implants.
ASnamed  [Δημιουργός] 5 Μαϊ, 6:22 
血肉护甲基因现在提供6mm锐防与8Mp钝防
原来几个护甲基因的CE补丁强度太高了,特别是和原版的护甲植入物相比,是否应该削弱到更合理的水平?
由于1.5和1.4的内容差异越来越大,现在停止了对1.4的支持
fleshmass armor now have ArmorRating_Blunt 8,ArmorRating_Sharp 6.
Should I rebalance armor genes(CE) such as light armor skin,medium armor skin,heavy armor skin? I noticed their attributes are significantly higher compared to armor implants.
As the updating of WVC'-Xentypes and genes,stop supports to 1.4 because the difference between 1.4 and 1.5 getting much more.
ASnamed  [Δημιουργός] 11 Μαρ, 7:01 
@Ghevd .The effect of this mod is indeed not very noticeable .It mainly makes armor-increasing genes useful,allowing golems to have armor levels close to that of the CE mechanoids,and preventing several genes that add melee organs from throwing errors during attacks.Overall,it's not a big deal if you do not have it ,but having it might slightly improve experience.
Ghevd 11 Μαρ, 5:20 
What exactly does this mod do? Is it still necessary? I have CE and WVC installed and show no errors and everything seems to be working fine.

Thanks in advance!
Scout Gaming 30 Οκτ 2024, 5:17 
ту