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回報翻譯問題
Was already kinda surprised how random tracers actually are..
if they were a cycle, then you really should do that sort of thing :P
ProjectileTrailProbability parameter changes just Probability of tracer in projectiles, it's random.
this mod change default ammunition, only color.
I want to do that, but I haven't find way.
nice video! love it :)
So, tracer-standard-standard-standard. Every 4th brrt is a tracer after the first one.
It was done in WWII, and prevents wear on the barrel.
(Getting Confused, just would like some help!)
https://www.youtube.com/watch?v=zxozVkEBrSM&list=UUd1NROL1TmmMqGarSOUXqBw
Of cause YES!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=313736125
I'm trying multi-colored ver..
Manual fire is successed, but turrets seems to fail switching ammos.
Default tracer is enough for you, but not for some engineers..need more?
but thats a prob of the developers, maybe someone like to mod eighter the general dimensions or the range of the turrets^^
but that means also an increase of the "flyrange" of projektiles due to the physics in space there is no "falloff" ;-)
i didnt say the mod is "worthless" or "bad", but its not consistend to its point!
the default tracing is good enough for me and consistend to the ammo used (i mean it is a material weapon - not an energy based weapon ;-)
do you now understand what i try to critic here?^^
Also to Arara; This looks epic. Makes battles in darker skyboxes look much better. Laser-ish, almost.
in space is no air, but even on earth no tracer shows such a long line of light!!!
but the idea to add projectiles like laserbeams and plasma shots will be nice ;-)
oh we need much!