Left 4 Dead 2

Left 4 Dead 2

RAGDOLL 2.0 - Extreme
19 Comments
o_-KILLJOY-_o  [author] 5 Mar @ 1:48am 
@Madara Maybe try another version? i cant really understand why the phy files are breaking because what you are describing is when the ragdoll model breaks and the console will even say Ragdoll cannot be created.

if you are using XDR for commons that could be the issue, "zombies were flying in the air before dying" I am not sure if you subscribed to my Zero gravity version? as the ragdolls do fly in that version.

if you post your're mod collection i can go through and check.
Palach 3 Mar @ 10:17am 
I tried restarting, when I downloaded it the first time, the collision worked, but the zombies were flying in the air before dying, or they would take a T-shape and only then die, I decided to reinstall the mod and the collision just stopped working, I tried everything, no collision.
o_-KILLJOY-_o  [author] 3 Mar @ 9:49am 
@SonicVoidParticle Looks epic, i wish i could play on extreme that My pc will over heat. :steamsalty:
o_-KILLJOY-_o  [author] 3 Mar @ 9:47am 
@Madara, Make sure L4D2 is open, subscribe to the mod then close the game and re open. I know from testing sometimes you have to restart the game for collision to work, but only sometimes its weird but i can confirm collision is working i did test it and i have updated the mod to fix some setting.
Palach 2 Mar @ 2:35am 
Коллизия не работает, Collision not working.(((
SonicVoidParticle 13 Feb @ 9:55am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3426711487

Love it :D feedback screenshot! Exactly what I want xD zombie piles lol
o_-KILLJOY-_o  [author] 10 Feb @ 6:20am 
I should cap the the explosion, 70 is hard 25 will at least make it usable.
SonicVoidParticle 10 Feb @ 5:50am 
I love it ha I'll stick to this collision one! It's stable and immersive, I will not use pipe bomb and everything will be smooth as butter xD
o_-KILLJOY-_o  [author] 10 Feb @ 3:06am 
I honestly cant tell you why the scripts are the same,The Extreme No Collision has one line removed which is to enable the collision. But hey it works, i aint fixing it.:steamthumbsup:
SonicVoidParticle 9 Feb @ 11:53pm 
Hello, I tested the no collision version, surprisingly, this version is more stable than the no collision version :O Thanks for the great mod again :D it's a must-have, totally spices up the gameplay!!!!
skebob 9 Feb @ 11:35am 
yep, its working fine now! :broflex::broflex::broflex:
o_-KILLJOY-_o  [author] 9 Feb @ 11:32am 
@SonicVoidParticle I have added a No collision version
o_-KILLJOY-_o  [author] 9 Feb @ 11:17am 
@JosephBiden Official User

Fixed check the patch notes
skebob 9 Feb @ 6:42am 
for some reason this version makes them despawn after 5 ragdolls?
SonicVoidParticle 9 Feb @ 5:26am 
And thanks for increasing gibs and limbs, that's quite satisfying for a shooting zombie game :D
maybe when the ragdoll limit is increased to 250 or 300, collision could be disabled for better stability :3
SonicVoidParticle 9 Feb @ 12:19am 
This is quite stable actually. Only experiencing lag when pipe bomb explodes, and bodies stack up but it's not a huge issue at all. The game is playable and smooth. This mod truly enhances immersion! Maybe 250 or 300 could be tested :P
eidonabramm 8 Feb @ 1:11pm 
Awesome more zombies in the horde
SonicVoidParticle 8 Feb @ 10:01am 
WOW! Thanks so much! You're a star! Can't wait to test it!:fireslime: