Stormworks: Build and Rescue

Stormworks: Build and Rescue

FFG-59 Naval Frigate
27 Comments
ryu1940  [author] 21 hours ago 
Awesome! Check out LHA-2. I just completed that. It was a build I started right after this one. Now i’m currently working on an LSD.
Wolf Fi/Cyan Nova 24 Jul @ 9:26pm 
Looking forward to the next one!
ryu1940  [author] 19 Jul @ 9:58am 
Unfortunately that version of ADS3 cannot manually target things. I think there may be a newer version of it out that can but I currently dont have any plans to swap it out, too busy building the next ship lol
Gester24 19 Jul @ 9:03am 
Thanks for the info. Loving this ship. Side note, How do I manually target with the VLS? I notice it only shoots air targets and not land targets. Funny thing I was flying a helicoper over to the ship and it decided to shoot me down also lol.
ryu1940  [author] 13 Jul @ 11:26pm 
Thanks Gester24 I am glad to hear you are enjoying it. All the mods I listed are just giving credit to the people that made the things but they are already included in the ship so you do not have to do anything at all. As for infinite ammo I don’t think there is a way to do that sorry.
Gester24 13 Jul @ 5:32pm 
This is amazing. Thank you for making this. I noticed that it didn't ask to download any of the other mods listed in the credit. Did I need to download those manually? Also, How would I go abouts reloading the VLS ammo? Not sure if Infinite ammo is a thing as I can't seem to find the mod for it. Thanks again!
ryu1940  [author] 9 Jul @ 7:39pm 
run up to the bow on the weatherdecks and youll see an anchor 1x1 monitor thing up there iirc. You should be able to operate it from there. I believe one of the anchors doesn't respond which is a bug in that creation but the other side will work.
Cqwertyqwerty 7 Jul @ 4:46pm 
how do i put the anchor down?
ryu1940  [author] 27 Jun @ 9:54am 
@gabebenner thanks for the question, you found a bug! Somewhere along the way the release was cut out of the logic. I've reapplied it and fixed it thanks to you. The way it works now is you go to the crane and hit hotkey #2 and that will release the hardpoints for the boat which is holding it to the ship.
gabebenner 27 Jun @ 2:36am 
How do you disengage the lock on the small boat
ryu1940  [author] 15 Mar @ 10:21am 
Thanks @Stormyy the ADS3 VLS system is automatic so you don't really have any control over it but you can turn it on if you watch the video at the 5:30 min mark it is the key switch that is above the zoom in and zoom out buttons for that big tactical display down in combat. I hope that helps.
Stormyy 15 Mar @ 5:29am 
Awesome creation, truly a gem though I wonder how you can activate the VLS ? There doesn't seem to be a seat dedicated for it and I can't the controls for them on the tactical map
willzwix1 15 Feb @ 12:11pm 
kinda looks like the USS San Jacinto CG-56
ryu1940  [author] 14 Feb @ 9:24pm 
you’re being painted by radar if it’s launching it on its own. You can go down to combat and set it to manual and it won’t do that.
anotherthomasd 14 Feb @ 8:49pm 
its luanching all the flares by itself
purpledragon0_ 14 Feb @ 4:19pm 
When you get near enemy's will the nukes auto fire?
ryu1940  [author] 14 Feb @ 11:27am 
Thank you guys for all the awesome support!
Renslipneo 14 Feb @ 4:03am 
awesome creation man, and thanks for your service
jackjello 13 Feb @ 1:24pm 
oh ever mind
jackjello 13 Feb @ 1:23pm 
does the front ever touch the water?!
echo 12 Feb @ 7:08am 
i approve
Caio Estrada 11 Feb @ 1:55pm 
very nicee! :steamthumbsup::longhaul::steamthumbsup:
CaptainBeluga 9 Feb @ 9:51am 
thank you for this creation :steamhappy:
ryu1940  [author] 9 Feb @ 12:20am 
I would say this is easily more capable than FFG-46. The gun has jumped from 76mm to 5 inch, we’ve doubled the ADS3 missile count to 18 instead of 9 and we added 36 smaller radar guided missiles. Combat is now a separate space and you’ve got the ability to drive the ship and fight the ship from combat which is great. The big one is we have two large 5x5 engines which can propel the ship at high speed for a long time without overheating. The only thing we don’t have is a hanger for helicopter operations but we do have all the necessary facilities to handle any helicopter that does land on FFG-59 so it’s not too bad. We can easily refuel and recharge it and our landing system works just like FFG-46 without the traversing feature.
Sir_James 8 Feb @ 11:55pm 
In your opinion, is this better and more capable than the FFG-46?
CTFRaven 8 Feb @ 3:30pm 
does this work on moon map?
soup 8 Feb @ 2:17pm 
hell yea