Stormworks: Build and Rescue

Stormworks: Build and Rescue

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FFG-59 Naval Frigate
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14.001 MB
8 Feb @ 9:38am
27 Jun @ 9:49am
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FFG-59 Naval Frigate

Description
I spent a few years in the US Navy and after FFG-46 was released, I wanted to make another vessel loosely based on an Arleigh Burke style destroyer but in compact form.

This ship has a ton of great systems bolted on and created by many talented builders who have shared their amazing work on the workshop. I'll list below and link where possible all the things you'll find from others in this vessel.

Start up: Left of the helm in the bridge you will see two key switches. Turn them both on to start the air intake pumps, exhaust pumps, fuel pumps, and radiators for the engines. Watch the ECU screen to see when the engine is up and running. You can use the throttle to the left of the helm to propel the boat. There is a reverser switch under the engine start switches to back down if needed.

Armament:
This ship comes with an 18-cell VLS pack aft of the stack, a bow mounted 5 inch MK45 naval gun, 4 .50 cal machine guns installed on the bow and amidships, and 4 7.62mm machine guns on the bridge wings and upper waist for her armament. There is a security locker in the mast and an armory back aft for personal weapons. There is also a rifle stowed in the bridge if needed for immediate defense. The small boat also has a rifle and bow mounted 7.62mm machine gun for security picket duties or VBSS operations.

Sensors:
The ship is equipped with the ADS3 defense system which can automatically engage multiple targets in the air or on the surface. This system uses multiple radars to ensure accurate tracking and all targets are displayed on a large screen in CIC. A large surface search radar scope is also mounted in the bridge/CIC and displays targets up to 12km away. There is an RWR system that will automatically dispense chaff from 4 6-pack SRBOC style launchers. The chaff dispense can be set to manual if desired. FOX ECM is used to jam potential incoming missiles. There is a mast mounted camera system to identify contacts visually from CIC. For subsurface threats the ship has a Sonar Control space in CIC that has an active sonar console which can determine Lat/Long position data for submarine threats and a passive sonar display waterfall that shows broadband acoustic information from contacts to correlate with various sensors.

Aviation:
Equipped with a recovery assist style system using magnet connections. If the system is active on the ship there will be a green indicator lit on flight deck so that approaching pilots can see the deck status (green or red). The helo control shack attached at the starboard side of the flight deck houses the magnet controls, a weather display, and a radio. A TACAN station can be tuned up in CIC to aid helicopter navigation back to the ship. There is a helo support room under the flight deck which has pump controls to feed fuel to the helicopter after it has landed. There is also an electrical charger port under the flight deck to keep the helicopter energized using ship's electricity so that the magnets holding the helicopter to the ship don't fully drain its battery.
If you want the helicopter that goes to it here it is: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3330553608

Engineering:
The ship has 8 fuel tanks and the ship can receive fuel from the UNREP stations on the port and starboard waist. The controls for fuel transfers are all housed in the ballast and fuel control room. There are 8 ballast tanks which can fill and drain by controls located in this space. There are also 3 bilges that can be controlled from this location as well.

There is an AC plant that pumps cold air into some spaces throughout the ship using a set of cryocoolers. There is also a water plant that takes sea water and makes potable water to send to the various sinks, showers, and toilets throughout the ship. The toilets drain into a sewage black water tank that will need to be overboard discharged when the tank is full. The sinks and shower drains will empty into a grey water tank with controls for discharge are located in the water plant room. The hot water tank feeds the showers throughout the ship. There are a few cold store and frozen store rooms also cooled by cryocoolers.


Damage Control:
Throughout the ship there are multiple fire hose stations that are fed firemain pumped up from fire main tanks. These tanks will need to be refilled if there is prolonged firefighting. At the VLS magazine entry doors there are VLS deluge controls that will initiate flooding of the VLS magazine in case of emergencies from battle damage or a hang fire where the missile does not leave the VLS cell. For dewatering after damage control, use doors to let the water flow down into the bilges (open black painted area at the bottom of the ship) and operate the bilge pump controls to overboard discharge the water. There are damage control repair lockers located throughout the ship and painted with a red colored door for easy identification. Aft of the engine room between the VLS cells is a passage way that holes nitrogen bottles which can act like HALON and be used to suffocate the fire in the engine room.

Misc spaces:
There is a CO's stateroom below and aft of the pilot house with a full bathroom. Another toilet is in a separate bathroom just aft of the stateroom for bridge/CIC to share with using. There is an officer berthing, chief berthing and a lower enlisted berthing down in the engineering deck. The chiefs and officers share a head with a toilet and shower while the enlisted berthing has two showers, two toilets, and two sinks. There is also a sink in the kitchen.



Credits:

Small Crane with Microcontroller by rollixback https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2737404565

RHIB prototype by soup https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3327656123

Subworks active sonar display by Pufferfish https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3074577485

Subworks passive sonar waterfall display by Pufferfish https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3074335771

ADS3 Air Defense System by 猫好き https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3249998431

Secure Integrated Navigation System by McLaren2009 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2914593519

Fuel Tank Info Display by Pufferfish https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2549825900

Ballast System Display by Bannercheck https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2185607382

Austyr Smart Anchor System by Jadran_ https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2867021355

Advanced RWR by RAT https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3313923402

MK20 SRBOC by Tokai_Hiryu https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2794058554

Marine Radar 2x3 Display by Seaweed https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2868633133

Wind and Weather 2x3 Display by Seaweed https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3005725345

Navigation Map with Autopilot by Seaweed https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3277846721

VHF Radio by CaptKilo https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2057639205

Automatic Foghorn by Roadhammer https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1957730583

Missile System 5 by Bruce https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2854131844

Sharp's ECU by Sharp https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2584952063

Fox ECM by Keptin https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2294374108

MK45 by Damocloid https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2689201769

Camera by Geekness https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1755235998


I hope you enjoy!
27 Comments
ryu1940  [author] 13 hours ago 
Awesome! Check out LHA-2. I just completed that. It was a build I started right after this one. Now i’m currently working on an LSD.
Wolf Fi/Cyan Nova 17 hours ago 
Looking forward to the next one!
ryu1940  [author] 19 Jul @ 9:58am 
Unfortunately that version of ADS3 cannot manually target things. I think there may be a newer version of it out that can but I currently dont have any plans to swap it out, too busy building the next ship lol
Gester24 19 Jul @ 9:03am 
Thanks for the info. Loving this ship. Side note, How do I manually target with the VLS? I notice it only shoots air targets and not land targets. Funny thing I was flying a helicoper over to the ship and it decided to shoot me down also lol.
ryu1940  [author] 13 Jul @ 11:26pm 
Thanks Gester24 I am glad to hear you are enjoying it. All the mods I listed are just giving credit to the people that made the things but they are already included in the ship so you do not have to do anything at all. As for infinite ammo I don’t think there is a way to do that sorry.
Gester24 13 Jul @ 5:32pm 
This is amazing. Thank you for making this. I noticed that it didn't ask to download any of the other mods listed in the credit. Did I need to download those manually? Also, How would I go abouts reloading the VLS ammo? Not sure if Infinite ammo is a thing as I can't seem to find the mod for it. Thanks again!
ryu1940  [author] 9 Jul @ 7:39pm 
run up to the bow on the weatherdecks and youll see an anchor 1x1 monitor thing up there iirc. You should be able to operate it from there. I believe one of the anchors doesn't respond which is a bug in that creation but the other side will work.
Cqwertyqwerty 7 Jul @ 4:46pm 
how do i put the anchor down?
ryu1940  [author] 27 Jun @ 9:54am 
@gabebenner thanks for the question, you found a bug! Somewhere along the way the release was cut out of the logic. I've reapplied it and fixed it thanks to you. The way it works now is you go to the crane and hit hotkey #2 and that will release the hardpoints for the boat which is holding it to the ship.
gabebenner 27 Jun @ 2:36am 
How do you disengage the lock on the small boat