Sea Power

Sea Power

Kobayashi Maru Part 1 (Long Version)
24 Comments
Seraphiel 7 Aug @ 9:17pm 
Hi, athor. Might I recommend breaking the defence fleet up into battlegroups? Like actual US doctrine. You'd have a Iowa battlegroup, a CV battlegroup, and Nassau Battlegroup. You can even add a free frigate squardon without increasing the number of overall ships.
Sesam  [author] 25 Mar @ 8:36am 
Im Sorry to hear that, but you are right, the Game is atm not ready for this Mission. With 9800X3D it works ok. not really smooth but also no picshow. Try the real Campaign. There the first Mission is a bit reduced.
Jdogdarkness 18 Mar @ 1:40pm 
Yea unfortunately the performance for this many assets & i think primarily such a large mission area is bad. I mean, i got a 5900x, 32GB of DDR4 @ 3733, & a RTX 3080, so it's not that i have bad hardware(but still not good enough), its just the game & how hard it is on the CPU. It's not the mod developersfault, its just what i mentioned before, particularly the large mission area that has to be simulated. The game loads, but its just stutter city lol. Thanks for ur effort anyway mod dev! I hope to get a 9950x3d at some point and i will be back to try it out!
Horace 17 Mar @ 1:17am 
游戏大体上正常运行,但美国本土的那个机场似乎出现高度错误,俯视看不到机场场景并且无法起飞飞机?
总的来说还是很喜欢这种大型战役,期待新作品
Hogthunder 20 Feb @ 4:05pm 
Yeah, sadly huge missions with lots of units tend to tank framerate. Downloaded the campaign
Sesam  [author] 20 Feb @ 8:18am 
Thanks a lot at Hogthunder.
That the reinforcment is in the pacific is Part of the concept. Will teleport to the Battlezone when you Trigger the Event for that. Same the ch46.
The Mission Here will become a stand alone Version of only the First Mission. I mustvsay, the Performance in the late Game is Bad ATM. Butvthats Not the Mission or the Game him self, IT seems to BE the engine and/or the polishing state of the Game. As mentioned before i Made a smaller Version of Part one. That will become the Base of the campaign. Abgerman Streamer showed my Mission to day and IT was some Times very laggy. Dont know whats the difference To my rig or If IT was the Stream what Takes some extra Power from the PC. Maybe ITS my 9800x3d that makes the difference. Long Story short, Here ist the Link to the campaign.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3430558710
Part 2 comes in a few days/next week i think
Hogthunder 19 Feb @ 11:54pm 
Oh and the reinforcements are in the South Pacific.
Hogthunder 19 Feb @ 11:52pm 
There is a bug with the land based defenses being under the ocean lol
Hogthunder 19 Feb @ 9:50pm 
I don't know what changed but it loads now. Can't wait for the rest of the missions
Sesam  [author] 18 Feb @ 9:24am 
After some comments and in the fact that thr original Mission Here will Take around 5 to 6 hours in best Case to solve it i decided to make a second part one. A shorter and more Streamline Version. I started to Design IT Out of the Long Version Here. The Long Version will stay so you can decide for your self Whichversion you Like to Play. ATM therebis No load and save mechanic in the Game, that make Mission over 3 or 4 hours a bit complicate to Play... Reallife and sich Things. Hopefully the short Version will also solve some Performance issues.
What will come? The enemy will be in shorter distance. Around 140nm Not 250 Like in the Long Version. Also the Trigger Events will come earlier. The shorter Version will become Harder to Play.You have Seen Star Trek TOS? Then you know the meaning of Kobayashi Maru. The Test you cant solve.
Sesam  [author] 18 Feb @ 2:06am 
@NJNavy
First of all read the Discription and especially my discription to the Missiondesign i insert afterwards your Post. The Airports will be Changed ASAP with my own Airports. But its no Prio atm.
As for your laptop. The data reads impressively, but it is the laptop version of every component. The RTX 4070 laptop has 8GB VRAM, on the desktop 12GB. On the laptop it can consume a maximum of 115W, on the desktop around 220W maximum. That comes at a price in terms of performance. The same applies to the CPU. Yes, it is modern hardware, but it is laptop hardware and its performance is accordingly limited.
NJNavy 17 Feb @ 4:30pm 
Oh yea and my reinforcement group is all the way south in the Pacific Ocean....LOL

Im running on an Alienware M16 R2 laptop , Intel(R) Core(TM) Ultra 9 185H 2.30 GHz, 64.0 GB (63.5 GB usable) memory, GeForce RTX 4070 and it's still choppy
NJNavy 17 Feb @ 2:26pm 
Im not sure whats going on. My mission starts around Iceland and the Keflavik air base is in Virginia and not on Iceland????
Sesam  [author] 17 Feb @ 2:21am 
on my rig around 20 Seconds. Have tested it with workshop Mission and with lokal one. Both working
Hogthunder 17 Feb @ 1:36am 
I have a rather powerful one, how long does it take to load the mission?
Sesam  [author] 17 Feb @ 12:59am 
just tested. Works fine on my Rig
Sesam  [author] 17 Feb @ 12:57am 
no , no mods needed to Play part 1. Maybe it is the mission himselfe. Ist a huge mission with around 70 Triggers and round about 50-60 ships, many Planes and so on. is you rig powerfull enough?
Hogthunder 16 Feb @ 5:57pm 
Mission won't load, do I need any mods?
Sesam  [author] 16 Feb @ 5:49am 
Nach sage und schreibe 8 Versuchen sollte nun jeder die Mission finden können. Sorry an alle die zwischendurch kleine Downloads hatten. Die Anforderungen des Spiels an die Datenstruktur ist ein gutes Stück von selbsterklärend entfernt
lucas 15 Feb @ 12:13pm 
ich schau mal
Sesam  [author] 15 Feb @ 12:11pm 
Hab nun etwas rumgebastelt und geschaut. Sollte nun funktionieren. Bei mir kann ich den Workshopinhalt zumindest finden und starten
Sesam  [author] 15 Feb @ 11:35am 
werd ich mir gleich mal ansehen
lucas 15 Feb @ 4:05am 
Leider findet man die Mission nicht in der Liste
lucas 15 Feb @ 1:10am 
Nice werde die Mission mal antesten. Und evtl je nach wie die Missionen sind hätte ich Mod Ideen würde mich aber melden :D natürlich nur wenn du die Ideen hören möchtest