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I agree with the Fund Piracy being too much, there was a flat value to reduce loot/cost if the target had more than a certain number of ships but I don't think it even worked tbh. I've removed that now and it multiples the value based on your naval power projection divided by theirs.
I've also adjusted the AI around the articles, so that it's way more clear about how it calculates their decision score. Hopefully that should improve things! Let me know if not though, I haven't had chance to play with the mod enough recently
I managed to get multiple bouts of +125k income boost from funding vs GBR as Tunisia.
I would suggest scaling the current value by your naval power projection/their npp (perhaps including some baseline amount) to represent your ability to actually reach and connect with/support the piracy you're funding.
Right now it was pretty game changing to have my budget tripled by a few successful raiding events.
Also, if you're stealing technology, it's possible to get 3-4 of them happening at the same time, which *would* be OP if they worked.
https://github.com/cob-core/Espionage-Remastered/issues/new
我发现和这个是不兼容的
would u make a line in description
Here is my Chinese localization. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880069248
I'm aware of the election bug, it happens when the event fires but the target isn't in an election (so the event would be pointless), it's the best way I found of doing it at the time but I'll take another look. It should still work as normal though when they're having an election at least.
Stealing generals/admirals is a good idea, I'll take a look at implementing it
I was going to try and reach out to the dev to see if some of the code could be re-used and incorporated into this mod since The Great Rework was abandoned but it doesn't look like the dev is very active :(
Super dumb mistake, it was meant to change country_tax_income_add but changed tax_income_add instead, giving -500000% tax income which in your case I think overflowed and looped back around to add tax income. Apologies!
It's fully compatible with any tech mods! I actually decided not to modify techs to specifically retain compatibility
nice mod, thank you
The pink face is the missing texture icon so seems it can't find the icon files for some reason, they're bundled with the mod so it should
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3436435973
It must be loaded last in the load order, and Espionage Remastered must be first (top of the list).
It does introduce lots of new ideologies which I can see being an issue as they won't have any preference for the law (and therefore they'll never support it), a compatibility fix would change that, but it doesn't look like it removes the vanilla ones so they should still support it at least at the minute.
I'm not sure when I'll release a compatibility mod as I don't know how much work it'll need, but I do like the idea as I think both mods would work really really well together so I'll take a look!
It should work on any country (with the exception of decentralised), subjects included! :)