Victoria 3

Victoria 3

Espionage Remastered
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Update: 15 Jul @ 12:23pm

## Latest Changelog
+ Fixed an issue where funding piracy against a nation with no naval power caused a division by 0 and would give the player hundreds of thousands of pounds a month.

Update: 14 Jul @ 10:03am

## Latest Changelog
+ Fixed outdated modifiers in Cultural Exchange and Military Atache.
+ Cleaned up AI values.

## Known Issues & Bugs
+ Election Interference may not auto-end if the country removes voting.
+ AI does not make any specific decision regarding election interference, its choice of party is random.

Update: 12 Jul @ 11:47am

## Latest Changelog
+ Reduced the modifier of advisors and related articles from +100% technology spread to +50%.
+ Reworked treaty article AI to be more transparent, it will now say why a country does/doesn't accept.
+ Adjusted Piracy loot/costs, it will now scale based on the difference in naval power projection between the initiator and target.

## Known Issues & Bugs
+ Election Interference may not auto-end if the country removes voting.
+ AI does not make any specific decision regarding election interference, its choice of party is random.

Update: 25 Jun @ 1:18pm

Cleaned up file structure.

Update: 25 Jun @ 1:03pm

Update: 25 Jun @ 12:59pm

Updated thumbnail.

Update: 17 May @ 10:48am

## Latest Changelog
+ Fixed crazy relations gain from Military Attache and Cultural Exchange.
+ Fixed multiple diplomatic action events, they weren't firing due to changes in 2.9.
+ Fixed an issue with Steal Technology notifying third parties.

## Known Issues & Bugs
+ Election Interference may not auto-end if the country removes voting.
+ AI does not make any specific decision regarding election interference, its choice of party is random.

Update: 17 May @ 7:57am

## Latest Changelog
+ Fixed an issue with the Steal Technology event not firing.

## Known Issues & Bugs
+ Election Interference may not auto-end if the country removes voting.
+ AI does not make any specific decision regarding election interference, its choice of party is random.

Update: 16 May @ 12:58pm

## Latest Changelog
+ Disabled using obligations for stealing technology.
+ Expanded AI acceptance rules for Send Advisors, Military Attache, and Cultural Exchange.
+ Reduced chance of getting Steal Technology event from ~10% monthly to ~8% monthly.
+ Fixed an issue where you could sway with Steal Technology which made no sense.
+ Rewrote the event cost game rule to be clearer.
+ Added bonuses for the Espionage institution.
+ Fixed an issue where the target of certain actions could cancel them.
+ Added further requirements and requirements to maintain to the advisor actions.
+ Fixed an issue where Steal Technology wouldn't break when you overtake someone on technology as long as you didn't break the pact.

## Known Issues & Bugs
+ Election Interference may not auto-end if the country removes voting.
+ AI does not make any specific decision regarding election interference, its choice of party is random.

Update: 11 May @ 5:38pm

Updated thumbnail.