Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It might be a good idea to enable all 3 Faction's unique Units to other Roman Factions via either AoR and/or via researching Technologies. Or maybe via events/scripts.
For example, you can make unique Rome Units or Gallic Rome units available to Palmyra if you conquer their Capital or Rome etc...
My aim with this is making the Winner Faction eventually get the Complete Unit Roster of all 3 Roman Factions once the Crisis of 3rd Century ends..
For example Palmyra has this bonus:
-4 Banditry for each Cult Building (All Regions),
Which is really good. But, also very useless if you're thinking for long term, and want to maintain a Cultural Cohesion, thus not using Cult Buildings at all.
I love Empire Divided Campaign