Arma 3
OPERATION NEPTUNE
16 Comments
SkyDong  [author] 15 Jun @ 3:55pm 
Thanks man! I've been thinking of making one based on similar systems. Maybe if I get time soon.
Diogenes Horrigan 13 Jun @ 7:36pm 
If you made a full CTI scenario/gamemode some day that would slap so damn hard. This is a great scenario, great job! I aspire to hit this level of mission making personally someday. I've been wanting to see, or someday make, something like this for SOG Prairie Fire or GM.

Anyways, great job!
SkyDong  [author] 17 May @ 8:36pm 
I just modded my own. Like the "airborne plane" and other various descriptors.
OzzyBoom 17 May @ 8:31pm 
whats the modded ones?
SkyDong  [author] 17 May @ 5:48am 
I used a combination of vanilla markers and modded markers.
OzzyBoom 16 May @ 10:02pm 
How did you do the map in the second screenshot?
SkyDong  [author] 7 May @ 7:37pm 
That's good to hear, I hope you enjoy it! I'll be sure to keep an eye out and post the link here if ya end up doing it.
HazBo 7 May @ 2:29pm 
Not even left the starting airfield yet and feel so immersed. I've not uploaded a mission/mod showcase to youtube in a while, this seems worthy and not even fired a shot yet :steamhappy:
Shmethulhu 25 Apr @ 7:39pm 
Ran the game twice. Thanks for playing with us, Skydong. It was a thrilling experience to get to play with you again o7
ye_mao 24 Apr @ 4:50am 
epic!
Valken 19 Apr @ 9:15pm 
Battle of Berlin next?! Great job!
Samson 19 Apr @ 9:04pm 
Great job! It runs smooth for a WW2 mission highly recommend.
SkyDong  [author] 19 Apr @ 8:32am 
Are you having issues? This is designed around performance and I typically get 60-80 fps after the initial drop (30-40 during the drop).
FewLovingJaggot 19 Apr @ 8:28am 
There is no way this runs higher than 7fps
Nice. :jake::steamthumbsup:
Zero 13 Apr @ 12:41pm 
YYYEEEEAAAAAA H BABY THATS WHAT ITS ALL ABOUT THATS WHAT I'VE BEEN WAITIN FOR