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i put the config into the cfggameplayjson as documented on github, but when i write false in the modules i want to disable, they're still enabled regardless.
the server cfg works perfectly fine-
After update im not able to join the server im playing. At least until it updates at some date.
no matter Carim map module is set to false or true. Now with Vanillamap++ disabled - how do I put predefined global markers for stores, garages, etc using Carim map?
"enabled": true,
"colorDirect": -328966,
"colorGlobal": -16121,
"colorServer": -16537100,
"colorAlert": -43230
},
"enabled": false,
"colorText": -1,
"colorIconDefault": -769226,
"distanceHideLessThan": -1,
"distanceHideGreaterThan": -1,
"showDistance": true,
"requireLineOfSight": false