Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Strategic AI Mod (IA & ED Campaigns only)
16 Comments
Volcano  [author] 20 Jun @ 12:34am 
OK, well, I haven't played Rome 2 in a year (hoping CA Sofia makes a Rome 3), and this mod is pretty much chiseled in stone at this point -- so a year is just a blink of an eye for this mod, really (hard to believe it is 11 years old now).
Denis 20 Jun @ 12:31am 
(i don't check steam notifications at all so i forgot for about a year)
Denis 20 Jun @ 12:30am 
Hey there, I'm so so so sorry I forgot to reply to this thread for a year now :cupdown:. But me from a year ago forgot to tell you I pretty much just uncapped the unit cap you put with PFM and forgot to reply to the thread. However, I'm using a new pc and I'm gonna start a new campaign without unlocking to see if the issue is still going on or not. I'll be sure to actually reply once I do start a new campaign LOL
Volcano  [author] 19 Jun @ 2:31pm 
Yeah, it's a good campaign.
Jamiebear 19 Jun @ 12:53pm 
Empire Divided campaign needs more mods.
Volcano  [author] 9 Jul, 2024 @ 2:33pm 
Interesting, I think the unit cap is *supposed* to limit how many units you can have in existence at once. I don't think it is how many of those units you can build, ever. Was the turn ended in the mean time? I think it might determine the total at the start of the next turn.

I seem to recall being able to rebuild unit-capped destroyed units sometime after they were destroyed. It could also be that another army has to build them, not quite sure. If it really is a permanent total cap then I could boost the number to 6 or so to account for that. Keep playing around with it over several turns and see if you can build any additional units and let me know. Could it be that the original Praetorian unit cannot be recruited any longer because of a change in technology (and perhaps there is a new one available, which you already have the max cap of those units in another army?).
Denis 9 Jul, 2024 @ 3:53am 
Hey, I know this is a pretty old mod. But I still use it because on how good it improves the AI, but I have one issue. For some reason, the Elite Guard units like the Praetorians which has a cap of 4, one of the Praetorians in my campaign got wiped out and I can't recruit any even though theres 1 additional slot because I only have 3 Praetorians. Is this intentional to make you not waste any elite units or is this just a bug? Thanks in the end, if you read this of course
Volcano  [author] 27 May, 2020 @ 8:52pm 
Hmm, well, this mod doesn't have any affect on that. I have seen the AI attack rebels armies, but whether they move to take over a rebel held province depends on many different priorities. But as far as I know, the rebels are always at war with everyone.
mykel03 27 May, 2020 @ 8:50pm 
One issue I noticed is that the AI factions never attempt to capture rebel held cities. I think this is because the AI factions are never at war with "rebels" so they don't recognize them as an enemy.
atahmiscija86 19 Feb, 2020 @ 12:35pm 
yea it does work with DEI how ever makes DEI kinda easier to play since AI factions trying to avoid war LOL
Volcano  [author] 18 Feb, 2020 @ 6:07pm 
Not sure, because from the sound it, DEI changes quite a lot in these areas - but give it a try and see if it loads.
atahmiscija86 16 Feb, 2020 @ 6:20am 
does it work with DEI?
Volcano  [author] 20 Sep, 2018 @ 2:40am 
Just an FYI to all...

For what ever reason, CA meddled in the recent update to Rome 2. In the Main menu, you will need to go to Options -> Mods, and activate the "Run user script mods" checkbox.

Not sure why they turned this off again, but I was +2 more turns into my campaign when I noticed all the script based changes were disabled, which prevents just about everything in my mods. :steamfacepalm:
Volcano  [author] 23 Jan, 2018 @ 11:34pm 
OK, this should be working again finally for Empire Divided.
Volcano  [author] 26 Jan, 2015 @ 5:48pm 
It is intended only for the Emperor Campaign. For all other campaigns use this:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=193204000
Dr. Oz The Great And Powerful 26 Jan, 2015 @ 9:05am 
so this works in CiG right