Half-Life 2

Half-Life 2

PRL '81: Firearms All-In-One Pack
39 Comments
Peterkragger 5 Jul @ 6:04am 
I agree with @idkwhatnick. Dragunov should replace the crossbow
Idkwhatnick 3 Jul @ 12:49am 
Wouldn't a Nagant revolver be better instead of the SVD?
giorgibob152 29 Jun @ 1:29am 
Try testing them with full pack downloaded and okay episode 1
giorgibob152 29 Jun @ 1:28am 
Are you sure?
ForlornBuccaneer69  [author] 28 Jun @ 11:54am 
@giorgibob

Then I don't know what is causing the issue. These mods should work. I tested them multiple times.
giorgibob152 28 Jun @ 11:24am 
I only have your mods enabled....
ForlornBuccaneer69  [author] 28 Jun @ 10:10am 
@giorgibob

This is most porbably caused by mods overwriting eachother. To prevent/fix that:
1. Open the game.
2. Navigate to the "Extras" Tab. Then select the "Workshop".
3. Click on the "Subscribed" Tab. You should see all the mods that you have downloaded from the workshop.
4. Scroll until you find the mod you have problems with/is not working.
5. Make sure the mod is Enabled. You can check it by looking at the "Enabled" checkbox at the right side of the mod's name bracket.
6. Using the white arrows on the right side of the mod's name bracket, move the mod to the very top of the mod list/above the mod that you suspect was overwriting it. This will ensure that THIS mod overwrites all the other ones, that could've wanted to overwrite it instead.
giorgibob152 28 Jun @ 10:05am 
This doesn't work on episode 1-2.
Neither do combine units (all included) nor rebels.
iafelix209 15 Jun @ 11:08am 
Vodka for bugbait 🤣
AAgunTheAlex 4 Jun @ 1:47pm 
I wish volvo made it easier to change the weapon icons in the anniversary update, because I get
mild mental confusion when I see what weapons these replace
Cursed Hawkins 3 Jun @ 5:28pm 
@Forlorn
So if you have this mod, you don't need the standalone versions of the Hopper Mine and Turrets?
Bob 3 Jun @ 5:18am 
so,to fix custom scripts there is Script multiloader,it helps to fix custom scripts not loading.
Bob 3 Jun @ 2:56am 
replace ammo crates cuz they still have default hl2 ammunition
Cursed Hawkins 27 May @ 1:48pm 
@Antlion
Kindly go look at the mods that change the Civil Protection units.
Cursed Hawkins 10 May @ 7:30pm 
Looks like the magnum got a capacity upgrade because it's now having 10 rounds instead of six.
Cursed Hawkins 9 May @ 6:34pm 
@Forlorn
Luckily for that front is that there are mods that do give you more ammo without the need for scripts, like this one for example.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3437377912

@HECU
I wouldn't be blaming Forlorn if they didn't do that last one, I know I wouldn't just because that comes off as telling someone what to do.
The Half-Life Guy 6 May @ 12:04am 
@ForlonBuccaneer69

you could replace the crowbar with a Soviet Hatchet
And Replace the Airboat Already.
ForlornBuccaneer69  [author] 5 May @ 12:25pm 
@Paweu_190

No, since the Workshop breaks custom scripts for some reason
Józef Piłsudski 5 May @ 12:11pm 
@forlorn is the ammunition limit smaller for normal pistol?
ForlornBuccaneer69  [author] 3 May @ 12:35pm 
@michczajk

At the moment they only sport a Polish armbands and Solidarność Walcząca symbols. You can get it from my Propaganda and Decals mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3397137452
michczajk 3 May @ 11:30am 
@Forlorn will the Rebels have a re-skin?
ForlornBuccaneer69  [author] 3 May @ 5:32am 
@Cursed Hawkins

As I suspected, the mod You linked up is a weapon replacement in disguise. So it WILL sadly conflict with this one
ForlornBuccaneer69  [author] 3 May @ 2:09am 
@Svervo

We'll see.
Svervo. 3 May @ 1:50am 
@Forlorn will lech walesa have the leg replacement as eli had or not?
ForlornBuccaneer69  [author] 3 May @ 12:33am 
@Cursed Hawkins

I'll take a look at this mod. Althoug I suspect it is actually a weapon replacement in disguise
Cursed Hawkins 2 May @ 6:46pm 
@Forlorn
Just to clarify what I meant with the animations question, would mods like this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3368291003
work just fine? Because I recall that you did make your own set for some of the weapons in the package.
less aptizing 2 May @ 5:56pm 
it would be cool if you made the weapon in the hud show what the weapons actually are instead of retail.
less aptizing 2 May @ 4:22pm 
i meant as an eli replacement so yeah i guess he would
ForlornBuccaneer69  [author] 2 May @ 4:19pm 
@less aptizing

Unless You meant that, as an Eli replacement, he would violently die at the hands of the advisors in EP2?
ForlornBuccaneer69  [author] 2 May @ 4:18pm 
@less aptizing

Wałęsa was at the time the de-facto leader of the Solidarity Movement and one of the very first POIs arrested and interned when the Martial Law began. In that context he would fit as a replacement for the Resistance leader.
less aptizing 2 May @ 4:08pm 
i dont really think it makes sense because isn't Wałęsa president of poland after martial law ended?
ForlornBuccaneer69  [author] 2 May @ 3:53pm 
@less aptizing

I'm looking into replacing the Barricades with sandbags and custom walls. I also might try making a Wałęsa replacement for Eli, since a lot of people are asking for it
ForlornBuccaneer69  [author] 2 May @ 3:49pm 
@Cursed Hawkins

There should be no animation conflicts, since the weapons (even the default ones) all have their own animations that are compiled with the .qc file, as opposed to NPCs, that use shared ones.

As for the sounds, the only ones that have custom ones are the SVD, AKM and Wódka Bugbait
Cursed Hawkins 2 May @ 3:37pm 
@Forlorn
I never saw the original upload hence why I asked here, this would be the first time I saw that.
Another question is if these use custom animations or work with other addons that change the animations for the weapons, same for sounds as well, just covering bases since I have a few mods that cover animations and sounds.
less aptizing 2 May @ 3:36pm 
What Replacement for a character or whatever do you plan on doing next?
ForlornBuccaneer69  [author] 2 May @ 2:19pm 
Also, it seems I wasn't the only one who thought of such a replacement. There is this Mini-14 mod made by V92: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3411297464
ForlornBuccaneer69  [author] 2 May @ 2:16pm 
@Cursed Hawkins

I originally considered the Dragunov as a replacement for Crossbow. But I thought that a one-shot SVD would look weird, and I already settled on the RWGŁ-3 for that one. So I decided to do something different and replace the Revolver with it instead, since it's powerful and has a magazine.

I read all the comments even if I don't reply. I am aware that A LOT of people had complaints about this under the original upload, but I stand my ground.
Cursed Hawkins 2 May @ 2:07pm 
Ok... I know it's just meant to stay in theme of the modpack, but why a Dragunov for the Magnum replacement? Wouldn't the Mosin Nagant revolver be the better choice?