Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

Realish NPCs
7 Comments
Actalo  [author] 8 May @ 6:59pm 
Thanks, I use all my mods mods too - so it's not exactly a selfless endeavor.
Darkwater-2034 8 May @ 4:11pm 
Forgive me if I sound like a kiss (_) but imo you are the KCD2 EnaiSiaion. Tirelessly cranking out amazing Vanilla +mods for is all to enjoy.
Lucasleepwalker 6 May @ 11:50am 
damn, you are like a mod factory. thank you for all the work you do
Actalo  [author] 3 May @ 3:22pm 
Keep in mind, the 10sec starts when they find you, not when you enter unseen.
Macbethad 3 May @ 3:04pm 
Thanks for your explanation!
Actalo  [author] 3 May @ 3:00pm 
The "blue one". According to game files, Henry normally has a ridiculous amount of time, somewhere around 60 seconds, I think. I made it 10 seconds. After 10 seconds, they will get a guard.

If you have other questions about parameters, I linked the Nexus version in the description page. A lot more documentation on there, and default values for comparison.
Macbethad 3 May @ 2:49pm 
Would you explain what the 10-second tolerance for trespassing mean? Is it for the the blue or the red kind? If I remember correctly the red one is considered immediate crime, no?