Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Three Kingdoms Unit Shape
9 Comments
Hori  [author] 30 Jun @ 3:53am 
le Ultra uniquement
Azuma™ 30 Jun @ 3:49am 
Je joue en Ultra; Je ne comprends pas si je dois mettre CE mod ou le "ULTRA" uniquement, ou les deux.
iuser2011 25 Jun @ 5:01am 
Correction: Dosciples of Apedemak have even 4 depth formation. 4 or 5 depth are the only right formations for such units, I think.
iuser2011 25 Jun @ 4:49am 
But still I think changing depth rank is probably the right path to iprove AI performance in battles. It's just need slightly different approach. For some units more depth, for others - less. Even Creative Assembly understood that, it seems, when they made Disciples of Apedemak(Kush): melee infantry with very high charge bonus. They have 5 depth formation. The only one such melee infantry unit in the game, if I'm not mistaken.
iuser2011 25 Jun @ 4:38am 
@kam2150:
"Setting default rank depth does nothing to prevent player from stretching units BUT makes AI units much easier to flank by player and shorters AI frontage." - Completely agree.
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But I would say, there is NO any really serious problem with formations depth at all. Before melee combat starts it's all good(more or less). But then AI starts to do very wrong things: move to wrong directions, attack from wrong angles, attack wrong opponents, etc. (Just look how AI use cavalry units. Especially heavy cavalry. And it's just one example.)
kam2150 24 Jun @ 3:07am 
There is table called "unit_category_tables", you can set there minimum amount of ranks, preventing units being stretched and does not mess up with mod compatibility.

Setting default rank depth does nothing to prevent player from stretching units BUT makes AI units much easier to flank by player and shorters AI frontage.
iuser2011 23 Jun @ 6:33am 
@Hori:
1) Interesting, but horrible description, honorable Hori! :) Couldn't you just say: "I changed "Rank Depth" column in land_units_tables", instead of those obscure formulas?!

And actually you supposed to say something like this, because that makes your mod incompatible with any mod: warning to users.

2) For some units your formations are absolutely wrong, like for Oathsworn, etc. All those guys with big mean weapons, who can deal heavy damage. They need 5 or 4 depth formation(not always, but for most situations), so they could unleash maximum hell to enemies!
karagin 21 Jun @ 10:41am 
indiriyorum bakalım güzel olmuş mu?
ROMKA-2 21 Jun @ 6:09am 
Wow man, I really love the accuracy of your description, it is as if you were to make a scientific paper on that - with the formulas, narrative, and the example pictures. Admire your attention to detail, thank you!