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Perennial: I will patch soon. Please wait
Oh, those hopes for new technologies!
@FirePlox I re arranged some of the mods where the hybrid mod is one of the top ones. I also uninstalled and reinstalled small tanks.
so why not skip the middle man and power the ship with electricity?
Torkkar : thx
littlejaybro : my mod is not supported engine to connect wiring. May be, did you using another mod for wiring engine mod?
....🤓
This effectively means we can have a space ship without it being effectively a space steam train. Which this aligns much more with SOS2 that I eagerly await for in 1.6.
Tolarian : now you can select
Divinewrath : thx
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3530583255
Thanks for your mod, its so good I removed the Vanilla Chemfuel Expanded - Odyssey Patch mod!
this mod makes it so they can use electricity instead
忘道人 : Yes.
Dollarstore_ramen : Mod option added.
The God : Mod option added.
theshadowscythe : also Yes.Work.
Ishchyaboi : Mod option added.
mango363 : Wouldn't it be faster for that modder to make a patch than for me to make one?
Hektar : ???
Benetrator - Beton : I dont know that why
XYM04689733 : Thank you
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=747397788
btw, dont know if this is a bug but the first power tank is a flat 1000 Wd to 1 fuel conversion rate (being a total of 24 fuel), but any subsequent power tanks are 2181.82 Wd to 1 fuel (being a total of 11 fuel). I dont really know why this happens or whether its intended or not, i just assumed it was intended in my calculations.
good mod though, a big battery that is 3x3 (like the big chemfuel tank) would be nice if you feel like adding it.