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@jjaca61781 I'll try reproduce this issue, thanks. Much of my mod just changes setup conditions so that's odd if it's creating a later save.
I just discovered there's a bunc h of code I need to account for with that, but I'm working on it today. I still need to get around to hosting this on CivMods -- I only started modding when the SDK came out so I need to figure that world out :D
@RoyalMuffin
I'll have a look - in theory the Landmass Splits should already work -- what Map Size are you using?
Note ALL map types that use the standard Map Sizes should automatically work.
Note unfortunately I have to remove the ability to spawn on the hemisphere with less players, but I will explore this again. I have split "Random" into "Full-Random" and "Semi-Random" so you can either have a little bit of unpredictability, or go totally wild.
Currently this is random, but I will look into an option! (The default behavior is actually to force you to go on the landmass with more players, but I made it random for now)
The Map Size is what controls the option appearing. So maybe you have a custom map size, I can add support for it potentially.
@Mudkip1001 this does not work on modded map types because this mod changes the map scripts, and I can't change custom map scripts.