RimWorld

RimWorld

Perspective: Doors (continued)
21 Comments
Darius Wolfe  [author] 31 Jul @ 9:14pm 
@InjectableBacon: Pictures have been added! I don't have a bunch of fancy doors to show it off, but here you are.
Darius Wolfe  [author] 31 Jul @ 6:01pm 
Haha, yeah I probably should. I'll take some of my own, and add them tonight.
InjectableBacon 31 Jul @ 6:32am 
Could you add pictures? Kind of hard to tell what exactly your mod looks like, lol.
Lama man 31 Jul @ 1:19am 
i see, thanks for the info
Dragonissa 30 Jul @ 11:54pm 
RimSort is open source, the Database for community rules is actively updated albeit a little bit behind. It has all the functionality RimPy had.

Besides that it has a way better sorting rule manager, optimising textures actually works and doesn't break your game, it has additionally support for "Use This Instead" and "No Version Warning" fort sorting and warning/error handling.

The only downside, you have to go into the settings and enable to download the databases, since by default only about.xml sorting is working.

File -> Settings -> Databases -> Change to Github and then Download. Same for Additional Databases.
Also under Advanced -> Update databases on startup (if that isn't enabled)
Darius Wolfe  [author] 30 Jul @ 6:52pm 
I'm not @Dragonissa, but I can elaborate... Rimpy hasn't been updated for almost 3 years, and the associated Database mod hasn't been updated for over 2, limiting its utility as a sorting app; it can, and does, still attempt to respect xml settings to sort some mods after other mods, but doesn't account for more detailed issues, meaning leaning on it as a sorting tool can be problematic.

That said, it's still fully functional, and does more things than just loading and sorting mods. Some of those are a little wonky at times, and there's no reason to expect any issues to be addressed after so long. I use it myself, and have had fairly few issues.

RimSort is another mod manager that was updated as of yesterday. I cannot speak for it myself, but it's not a bad assumption that recent updates are more likely to mean a better tool; at the very least, any issues it has are much more likely to be addressed if it's still in active development.
Lama man 30 Jul @ 2:11pm 
@Dragonissa elaborate please?
Dragonissa 28 Jul @ 12:46pm 
@Vanyor Rimpy is dead. Use RimSort
Darius Wolfe  [author] 27 Jul @ 5:49pm 
@=>PR<= XxDEMONIKSxX: May not have existed when this was last maintained. I can take a look, but no promises if the doors are fancy; I'm not an artist, so best I can do is adapt existing assets.

@тетеря, блин: This mod does one thing, rather than all the things ReBuild does. If you want all of those features, absolutely use that one instead of this; the people who make that mod are 100% more talented at modding than I am. Right now, this mod only works with the mods listed above; I can probably expand it to handle other door mods so long as they're not overly fancy.

@Vanyor: Can you toss me your error logs? As of the latest update, this mod tells sorters to load after the above listed door mods, so I imagine a dependency loop would only happen if one of the mods you've got listed tries to load after this one (I used the same package name to keep Owlchemist's original credit, and to hopefully minimize compatibility issues)
Vanyor 27 Jul @ 1:25pm 
Hello, thank you for the mod.

[1.5] When sorting with Rimpy, it's giving a dependency loop error when using some mods:
Medieval Overhaul
Vanilla Expanded Textures
Vanilla Expanded Furniture (core)
Regrowth retexture
Erin Japanese furniture

I'm not sure what it's happening, if I had to guess, it seems this mod is trying to load it's own load order but it's conflicting with the load order of the other mods.

The Rebuild mod also says it's incompatible but that mod has a mod option to disable the included perspective door anyway.

In any case, thank you for the mod.
тетеря, блин 27 Jul @ 8:55am 
claimed to be included in:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3262718980

but I'm not sure about all these compatibility patches. maybe this one handles better with some other mods. do you have experience?
[PR] HavenOnline 27 Jul @ 8:02am 
....Vanilla Doors Expanded?
Darius Wolfe  [author] 24 Jul @ 10:27pm 
@Margatroid: I was not able to reproduce the specific errors you mentioned, but I think it's likely load-order was the culprit, as this mod did not originally have support for auto-sorting. which I've now rectified; it should now load after all of the mods it overrides.

Additionally I noticed that it did not support auto-doors from VTE - Variations, so I added some very simple support. I'm not an artist, but it should now show proper east-facing doors for autodoors from VTE - Variations.
Darius Wolfe  [author] 24 Jul @ 12:42pm 
@Margatroid: I don't use the VTE - Variations, so I'll have to download that one to take a look at what's going on there. If you can share a log that may help pinpoint the issue, though.

I also haven't built any autodoors in my current colony (tribal) so hadn't noticed any issues there yet; I'll definitely take a look at that one tonight or tomorrow. Can you be more specific on what's not working properly?
The Blind One 24 Jul @ 12:42pm 
@Darius Wolfe

Completely understandable. Thank you for updating this mod for those that want to stay lean :)
Darius Wolfe  [author] 24 Jul @ 12:39pm 
@The Blind One: I am aware, but that mod also does a LOT more than this, and not everyone wants all of that. I don't, so was still using this mod.
The Blind One 24 Jul @ 7:12am 
I do hope you know this now standard integrated with Rebuild by Helixien right? My apologies if you are aware already.
Ghojo 24 Jul @ 6:48am 
Thank you for this mod !
Margatroid 24 Jul @ 4:38am 
I noticed a bug with the auto doors with the VTE - Variations mod: you can't select the auto doors texture and there is a huge spam of errors in the logs. Also the auto doors from the Basic Double Doors mod do not work as they should.
mkvltra 24 Jul @ 4:15am 
kino
5150 23 Jul @ 10:15pm 
Nice