Brotato

Brotato

8BitHero-Megatato-V1.0.7
30 Comments
8-Bit Hero  [author] 8 Aug @ 7:20am 
Also make sure you have the dependencies.
8-Bit Hero  [author] 8 Aug @ 7:14am 
The mod is working. I just tested it again. It must be an incompatibility with another mod. I can't know which mod it is unless you guys tell me.
WineRice 8 Aug @ 7:03am 
为什么没有效果
8-Bit Hero  [author] 7 Aug @ 11:41pm 
If you guys find out what mods are incompatible with this one I can try to fix it.
Karl 7 Aug @ 9:23pm 
Definitely crashing at character select for me. Guessing a mode compatibility issue.
MAGI 6 Aug @ 1:52pm 
666
8-Bit Hero  [author] 3 Aug @ 5:13am 
I was aware of the permanent freeze bug but not the others. I will start working on it as soon as possible. I also know of one more bug with the same weapon. Whenever you have it equipped, some enemies' sprites look mirrored. They still move towards the player but their backs are turned. Thank you so much for the report!
I knew you'd release a new character like "Racktato" — can't wait to see it!
Bug Report for [Ice SlaSher]:

1.Permanent Freeze Glitch: Enemies can get stuck in a permanently frozen state. If this happens to a Chest Mimic, it won’t drop any loot, which feels really bad.

2.Action Lock Bug: Enemies occasionally stop moving/attacking entirely—even without being frozen. (Not a freeze, just broken AI.)

3.Untargetable Frozen Enemies: Frozen enemies (including bosses) become immune to damage and untargetable, which is counterintuitive. This can even accidentally protect bosses instead of weakening them.

Suggested Fix: Frozen enemies should remain attackable, even if they don’t take extra damage. Current behavior feels unintended and unfair.
8-Bit Hero  [author] 3 Aug @ 1:52am 
I did think about that before but ultimately decided to not go through with the idea. I will add custom characters at some point and I think giving the modded weapons to them would be more fitting.
I have an idea: adding these new weapons to the character's starting weapon options. This way, players can more quickly find the weapons they're interested in for testing and challenges. What do you think?
8-Bit Hero  [author] 2 Aug @ 11:41pm 
Yeah I'm doing my best to listen to the people hehe :megamanjump:
Amazing! Already updated?!:steamhappy:
8-Bit Hero  [author] 2 Aug @ 12:05am 
You should check the modloader log in AppData\Roaming\Brotato\logs. Its impossible to help without it. Probably conflicting with some other mods. I did not experience a crash while testing.
donnisrestarted420.opm 1 Aug @ 8:42pm 
cool but something makes it crash my game
8-Bit Hero  [author] 1 Aug @ 2:33pm 
Wow I did not expect that much support haha. I did have machine translation in mind but I did not want to make it my first choice as I thought people would prefer a genuine and natural translation. I have been trying to find people who speak Chinese. If nothing works I will add machine translated versions at least until I can find something better. I always did feel like Hyper Bomb was going to be weak and turns out I was right. I will try to buff it soon! Right now I am trying to add custom drawn projectiles and animations to all the current weapons. Thank you so much for the support!
[Oil Slider]→[油渍滑板]
命中后5%的几率生成一个油坑。玩家触碰油坑时,会进入“滑板状态”
移动速度提高10%
短暂无敌(0.75秒)
碰撞伤害16点(+100% +150% )。

[Fire Storm]→[火焰风暴]
每次攻击生成1枚围绕玩家旋转的无限穿透弹体,
每发弹体造成6(+50%)点伤害

[Rolling Cutter]→[回旋飞刃]
自动追踪玩家视线方向的敌人,
沿椭圆轨迹运动(速度值:5)
无限穿透但无法手动瞄准
[Hyper Bomb]→[超级炸弹]
该武器不会直接造成伤害,当弹道结束时会在停止位置生成一枚炸弹,1秒后爆炸并造成武器基础伤害,爆炸半径为0.5。
I think we could slightly reduce the bomb's throwing distance and activation delay. It's honestly such a fun mechanic!

[Time Slow]→[时间缓滞]
在角色周围生成伤害力场。
20%概率使敌人减速20%,持续3秒,最高可减速40%

[Thunder Beam]→[雷电光束]
33%概率分裂攻击
生成2道与原光束垂直的衍生光束
每道衍生光束造成20(+100%+100%)点伤害
I love your design, especially the [Hyper Bomb] - it's incredibly authentic to the original! However, the activation delay feels too long, making it nearly impossible to eliminate enough enemies for resources during early game stages.

I've attempted to translate some of the weapons myself. Apologies that after several playthroughs, I still haven't encountered the other weapons. Maybe you could try using DeepSeek Translator (a powerful Chinese AI translation tool) for assistance?
test 31 Jul @ 9:57am 
MEGAMAN!!!!!!!!
8-Bit Hero  [author] 30 Jul @ 1:59am 
I added Turkish support yesterday. I will probably add Japanese support in a few days as well and release them both at the same time. If anybody wants to translate the mod to a language they know my DMs are open.
8-Bit Hero  [author] 29 Jul @ 8:05am 
I would love to do that but I only speak Turkish, English and some Japanese so I will have to rely on translators for the others.
能添加中文版本吗
Would it be possible to add a Chinese version?
8-Bit Hero  [author] 27 Jul @ 3:29am 
I plan on adding characters as well. This is just the first version of the mod.
312262857 27 Jul @ 3:16am 
没有角色啊的订阅
Rhodri 27 Jul @ 2:06am 
nöroçipler çıktığında bi megaman sfx yüklersin bana üstat
MBTK | limmy 26 Jul @ 4:04pm 
allah gibi kodluyosun modla beni
Blue Ninja in Turban 26 Jul @ 1:36pm 
Actual Peak
Cassius Blake 26 Jul @ 2:40am 
peak. hcim Dino Rex ve Sugma DraGoon da ekle
8-Bit Hero  [author] 26 Jul @ 1:39am 
Belki bir gün...
Rhodri 26 Jul @ 1:38am 
Standalone versiyonu gelene kadar burdayız