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Probably. Unless they alter battle entities, which I cannot remember if they do or not. It should still work for all vanilla units and shouldn't crash regardless.
Now for some real samurai action
rubbish bin, because i simply couldn't watch vanilla combat with unflexible and rigid units of
soldiers/warriors that once in awhile they all turn left/right at the same time. That's not combat !, that looks more like synchronised swimming to me, the kind of, a team of girls do in a pool during
olympic games. This mod destroys that. Thanks again man .
2) It doesn't crash the game unless you have conflicting mods.
3) If you like matched combat, then don't use my mods. Matched combat breaks actual collision and other important aspects. This is Rome Classic Combat, which there never was matched combat in Rome 1 or Medieval 2. There were only kill animations in Medieval 2.
It should work with update 18. If it doesn't then let me know.
thank you for making this mod with compatability in mind.