Space Engineers

Space Engineers

The Avalon Battleship - Gravity Cannon and Manufactorum-Equipped
17 Comments
Whaddageek  [author] 6 May, 2015 @ 7:29pm 
That's good. Just in case you haven't spotted the trick to maintaining the blueprints; there's a single block attached to the other side of the Merge Block. It's impossible to build, and thus the blueprint can never complete itself.
Zarhan 6 May, 2015 @ 3:27pm 
Your idea of swapping it to unowned did make it actually print out the ships. I'm just going to have to make one of each and save the blueprints so I can add the ship to my faction
Whaddageek  [author] 4 May, 2015 @ 9:11pm 
Subcraft and Manufactorum Blueprints are now updated. No more clutching O2 cylinders while in the cockpit. The Viper and Sidewinder have O2 tanks instead of Generators, so you'll need to dock their belly connectors to the Avalon so they can top up before you go off flying.
Whaddageek  [author] 4 May, 2015 @ 7:43pm 
Try changing to to Nobody in that case, as I think that's what the blueprints are all saved as.
Zarhan 4 May, 2015 @ 7:38pm 
yeah it's all changed to myself. For some reason it just pops the merge block right off, then stops welding.
Whaddageek  [author] 4 May, 2015 @ 7:33pm 
Have you tried changing the ownership of it to yourself? And the same for the gravity cannon ones as well, I guess.
Zarhan 4 May, 2015 @ 12:13pm 
I'm not sure if anyone else has had this problem but I can't seem to get the Manufactorum to work right. All it does is make the merge block which then floats off then tells me the projection is out of bounds. I've turned the mergeblock on that's there and still no dice.
Whaddageek  [author] 30 Apr, 2015 @ 11:03pm 
Cryopods are added, and as a bonus the Manufactorum cell now has a shiny new recon craft in Projector 8.
Whaddageek  [author] 30 Apr, 2015 @ 7:24pm 
Good point and renamed. I'll probably add cryopods to it at some point later today. Probably in the empty room between Command and the access stairway down to the upper GPC.
Highway Rob 30 Apr, 2015 @ 10:34am 
Really nice design, however I would not classify this ship as a frigate class. I would say it is much more in the size range of a battleship or cruiser class ship. Frigates are relatively small ships, just larger than corvette class ships.
Whaddageek  [author] 25 Apr, 2015 @ 11:59pm 
Think I've covered the missing mod blocks now. It was missing the Titan Engine, Maglock Blocks, and the Twin Welders.
Whaddageek  [author] 25 Apr, 2015 @ 7:27pm 
Cheers, fallenanubis I'll have a look.
Zarhan 25 Apr, 2015 @ 12:39pm 
looks like it's missing a mod some where on the list. Can't paste it in with out losing parts of it. Not sure what's missing though.
GrimTheYeeter 25 Apr, 2015 @ 11:24am 
Ahhh true. Then again as someone who's been having issues with loading blueprints lately it's not as beneficial. Either way, your ship looks really amazing and I love the gravity cannon designs. Probably one of the best I've seen in a while mate.
Whaddageek  [author] 25 Apr, 2015 @ 9:30am 
I admit that'd be easier, but I'm avoiding uploading stuff as a World due to them changing intermittently with new Encounter ships that require a new world seed. Not to mention whatever else gets added in upcoming weeks.
GrimTheYeeter 25 Apr, 2015 @ 9:13am 
This is a really awesome looking design. But I feel like it needs to be a world instead because of the modlist being a bit lengthy. That's just me though and regardless of it being a blueprint I intend to try and get the remaining mods I need to see this beauty.
Whaddageek  [author] 24 Apr, 2015 @ 11:43pm 
Pretty sure I've added all the necessary Mods, please let me know if something's missing