Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
SWEP.Icon = "VGUI/ttt/sprite_traitor.vmt"
i.e. 2 flames next to the player, 3 midway, and 4 at the max distance.
I might do that someday
by sticky flames you mean like, flames stuck on walls or props or the like? iirc i used gmod default flame entity so it stays on one place, while TTT's custom flames would roll and take a good while to ignite
Unless you have some recommendation or the like
it works well!
sorry
i reccomend this!
you cant use it
no flamethrowers work!!!!!
dont download
Drako2K's, yet it doesn't include actual fire entity nor awesome viewmodel :p
I died...
Ok, I'll do that!
I'm still looking for a flamethrower v_model and w_model that isn't TF2 and looks good
(My tfa pack contains the model)