Space Engineers

Space Engineers

Mad cars
25 Comments
EtanchMouMout  [author] 7 Nov, 2015 @ 9:01am 
Yes I have see it, there are very nice and look very interresting for "bicycle machine" :)
Lynnuxx 7 Nov, 2015 @ 8:24am 
Sektan has made wheels which are interesting for motorcycles: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=545620193
I tried to mount them onto these creations here but they are currently only 3x3 and maybe a bit bugged, too.
EtanchMouMout  [author] 26 Oct, 2015 @ 4:11am 
thx Whiplash141
sure it's not very comfortable for passenger ! ;)
Whiplash141 25 Oct, 2015 @ 10:43pm 
These vehicles are abolutely fantastic! I was astonished with how you were able to fit so many seats in the troop carrier variant. Very neat builds :)
Cmdr. DoomForge™ 23 Oct, 2015 @ 9:50am 
Ok. I am still learning to build these so I also will welcome any tips that might aid in making them easier to drive.
EtanchMouMout  [author] 23 Oct, 2015 @ 9:47am 
sorry , I have a very low internet flow and I can t download it :(
I will try later :)
Cmdr. DoomForge™ 23 Oct, 2015 @ 9:45am 
I hope you like it. I know I did ever since I finished building it. I do not know if I got it very accurate or not, but I am still fairly happy with how it turned out. We really, really need additional ground vehicle block and feature support added to the game. I want to be able to use other seats in open vehicles to fire personal character weapons from :)
EtanchMouMout  [author] 23 Oct, 2015 @ 9:12am 
I have subcribe and I will test it ;)
Cmdr. DoomForge™ 23 Oct, 2015 @ 8:48am 
Cool. Maybe I should take a closer look at some of these then for better setting references? And no, I did not really find the solution yet. I just went and built another vehicle. I still have it in a test world here where I was working out the gun fire control script when I tried to make it work on my vehicle. It was modded a lot so I could get the design I wanted though. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=539822018

I am still trying to decide which one to build next as I eventually want to build all the UNSC vehicles, both ground and air
EtanchMouMout  [author] 23 Oct, 2015 @ 8:30am 
You found a solution for the control of the single-wheel? :)
During my tests I have noticed is that more traction force was low, and also the "adherence", better the vehicle behaves when cornering.
In the project "Mad Car" I put everything thoroughly to be able to climb the hill !
Cmdr. DoomForge™ 23 Oct, 2015 @ 8:01am 
I have a question. Since you have built these, maybe you can help me better understand some of the wheel slider controls? I finished my first complete (for now) armed scout vehicle the UNSC Warthog yesterday and I was wondering if you might know how the dampening and strength sliders relate to the wheels. It looks great in my opinion like it is now, but it rolls easy when trying to turn at mid speeds or higher. I think maybe it was related to the wheel spin speed but I do not know for sure.
EtanchMouMout  [author] 23 Oct, 2015 @ 7:56am 
cool..., waiting to see that ! ;)
The Wonderful Amazing Trashboat 22 Oct, 2015 @ 8:03pm 
Beat me to it i'm afraid I'm still working on my double wheels prodigy cars....
EtanchMouMout  [author] 20 Oct, 2015 @ 6:55am 
oh ok I understand (sorry I'm french and I don't understand english always very well and google translation seems to be like me ! ;)
There is no vanilla block to have the steering and suspension above or behind the wheel (like a motorbike), or you have to used rotor and you don't have wasd control. Me too, I don't remember having seeing a mod like this...
Perhaps it possible to make a car / bike with the stering block in his center ( with a very small wheel - handbrake on - and you can built on the little wheel an arms with a rotor and a bigger wheel on ... you have A & D control and the rear wheel can have the W, S control ...!?
Cmdr. DoomForge™ 20 Oct, 2015 @ 5:42am 
I don't know, my knowledge with trying to make ground vehicles is still pretty limited as I haven't built but one so far. In earth 2160 there is one starting vehicle used by the Eurasian Dynasty faction that has 2 wheels with one smaller one in front and a larger one in the back. The main thing preventing my rough concept of one being more accurate is a centered wheel that can turn itself as I press a wasd key. Something just like the suspension wheels but with the moving block being centered above or behind the wheel, or even having a mirror suspension part on both sides at once.
EtanchMouMout  [author] 20 Oct, 2015 @ 12:35am 
Perhaps by realizing a kind of balance with sensors that make work gyroscopes or masses or motor to inclinate the vehicle, car will have a better reaction in curves ....!?
Cmdr. DoomForge™ 19 Oct, 2015 @ 6:09pm 
neat vehicles there. Any ideas on how to get some authentic looking bike vehicles with the current available wheels? I've really wanted to see some centered wheels able to turn and steer like what we have now so that more 2-wheel vehicles would be possible but nobody seems to have made one like that as a block, neither the game devs nor those who have made some mod wheels as far as I have seen.
EtanchMouMout  [author] 19 Oct, 2015 @ 12:52am 
thx TS | PaPiPu , thx Kaijudomage
I don 't planed to make blueprint, the contest need a world file ( but you can make it: shift + F10 :)
Kaijudomage 18 Oct, 2015 @ 8:58pm 
Very interesting cars, I can see myself using one of these once planets are ready.
Think you'll blueprint them and upload them individually?
PRE BLOCK ALL CHINESE SHIT 17 Oct, 2015 @ 3:15am 
Look awesome
EtanchMouMout  [author] 17 Oct, 2015 @ 3:01am 
thx Lynnuxx ,
ptitcid, the map is in the files ! (or copy past the car on an other map ! )
Nicolás Maduro 17 Oct, 2015 @ 1:07am 
how to use a map
Lynnuxx 16 Oct, 2015 @ 5:59pm 
Very cool !
EtanchMouMout  [author] 16 Oct, 2015 @ 11:24am 
thx Trozzo, but i hope to see nice and better project in this contest, ... I like a lot franzyFez project ! :)
CONS 16 Oct, 2015 @ 10:38am 
Amazing... really you deserve to win the uesc contest hands down