Insurgency

Insurgency

pow_raid
24 Comments
//Ray 2 Feb, 2022 @ 1:53am 
crash
Pew Pew 9 Mar, 2020 @ 2:09am 
2020. Still crashes.
O whelp.
PapaBrownYeti 16 Jul, 2019 @ 8:01pm 
This map looks great but cant even play it cause it crashes the whole game.
Commando Cat🐈 25 Apr, 2019 @ 6:48am 
Still crashes to desktop as of this date.
SL1PSTR34M {TSV} 31 Jul, 2018 @ 11:47pm 
If you are crashing to desktop on this map after the may update, open steam library right click insurgency and select properties. select local files tab, and then browse local files. run insurgency.exe and the map will play just fine.
=PoM!=Salvo 19 May, 2018 @ 7:48am 
Crashes to desktop after the may update, please fix!
Edu 13 Dec, 2017 @ 5:53pm 
Alrighty that sounds good enough for me thanks for the reply so fast. Totally not 6 months, just kidding will look forward to see how this thing plays.
Chief-C  [author] 13 Dec, 2017 @ 12:03pm 
Not sure about the crashes. The last report was almost a year ago.
Edu 18 Jul, 2017 @ 2:25pm 
Hey man, I want to download this map, but you got reviews saying it crashes? Is that still a problem? Id like to review this map maybe make a video / stream revolving around it. Thanks!
See Kyle 23 Apr, 2017 @ 2:24am 
Awesome!! Like a whole separate game!
KasperTheFriendlyGhost 4 Feb, 2017 @ 6:55am 
Still crashes. Wheres the fix ?
KasperTheFriendlyGhost 27 Jan, 2017 @ 6:06am 
I join the game on this map. I play for about 2-3 minutes the game crashes. Is there a fix ?
Junior 31 Dec, 2016 @ 9:59am 
Game crashes everytime before I fully load into this map as well.
lercas 29 Dec, 2016 @ 4:59pm 
Everytime I join a server playing this map it lets me on for a bit, then I crash.
Chief-C  [author] 15 Mar, 2016 @ 3:53pm 
I'm working on updates to the map. Should be published within the next few days.
Dadeeo 15 Mar, 2016 @ 2:28pm 
FYI this map hangs when count down hits zero, players are frozen in place and timer sticks at zero.
32 slot coop with lobby size of 8, min bots with 1 player is 30, running DeltaMike's Armoury theater... Is there sufficent differences to warrent removing tet_1 or are they the same? Thanks, -Dadeeo
Zik2000 12 Mar, 2016 @ 4:51pm 
one of my favorite maps
Davidof 19 Feb, 2016 @ 3:05pm 
This urban atmosphere is amazing. Very well done again Chief-C-OTF
Chief-C  [author] 14 Jan, 2016 @ 3:08am 
You're welcomed to use the map. There's a problem with Skirmish mode right now though. I misidentified security's cache and you can't destroy it.
=BiH=Beaster 29 Dec, 2015 @ 3:34pm 
Same as the map "tet_b1", at first had some probl. with the entities but lowered the sv_weapon_manager_max-count (and drop timer) settings and now runs smooth.....thnx great work.
Ps .. 14p/30bots so nice...
Sakey 23 Dec, 2015 @ 5:57pm 
Oh,and thank you for the suggestion,I'm very appreciated.
Sakey 23 Dec, 2015 @ 5:32pm 
I used this command in start BAT file "-num_edicts 4096",I dont know it worked whether or not.
I have same problem in embassy_coop.Maybe you are right,2048 is max.
Jack Hammer 23 Dec, 2015 @ 12:05pm 
Have you tried with 8 players and 32 bots? I dont know how full the map is with enities, but you can check in offline mode; open the console and type; report enities.

It has to be lower than 2048 otherwise the map will crash. If the map is almost full with enities and people gonna use a custom theater with more bots, then maybe the ED_alloc:no free edicts error can popup ;)

Sakey 19 Dec, 2015 @ 6:58pm 
Got engine error ED_Alloc:no free edicts when next round starting in checkpoint.Server is using custom theater with 10p vs 39bots.