Source Filmmaker

Source Filmmaker

Star Wars - Blaster Bolt
60 kommentarer
Re1dji 25. feb. kl. 23:59 
dont work
SUPERGAMER/AWAKE-APPLE77 4. feb. kl. 9:55 
it dont works anymore
TwilightSparkleFan99 15. apr. 2023 kl. 20:52 
funny lazypurple thing
darkk 19. juli 2022 kl. 22:15 
Bro where the hell is this in the model menu i cannot find it at all
LSTR-512 8. juli 2022 kl. 16:04 
dUe To FiLe SiZe LiMiTaTiO-
John Warhammer 18. apr. 2022 kl. 7:37 
Why the blaster stay white on my poster is the best blaster effect i've ever see but he don't work :steamsalty:
Advise Against 28. jan. 2021 kl. 15:30 
can this work as a lightsaber blade?
Nels 27. dec. 2020 kl. 11:55 
Hello, will it ever be ported to GMOD?
John Life 2🐀 9. sep. 2020 kl. 7:33 
Thanks, I'll try it out
Nengalore  [ophavsmand] 8. sep. 2020 kl. 19:38 
render as image or image sequence; do that thing. just do -sfm_resolution 1080 -w 1920 -h 1080 or whatever resolution you wanna render at in the launch options, ignore it telling you that it can't do that when it starts up; go to Export>Movie and switch the resolution of the movie to the resolution you want, then go back; in the bottom right I believe you'll see "1 of 1024" or something; select a camera in your viewport and click on that viewport; then go to the clip editor and that number should be going up, that's it rendering in the viewport essentially; once it hits the 1024 or whatever, it'll reset back to 1 and that means it's done; so then just do Export>Image and I think it's straightforward from there. Hope that helps. I might've missed something, been a while since I've done it.
John Life 2🐀 8. sep. 2020 kl. 3:07 
The reason the colour of the bolt disappears when rendering is because posters don't render bloom at all. But I was wondering if you could find any way past this, since it's the best looking blaster bolt I've ever been able to find.
Perry 15. aug. 2020 kl. 18:14 
Please port to Garry's mod
[TGG] DoctorHeisenberg 14. aug. 2020 kl. 12:29 
can it be ported to garrys mod
Ghost 25. maj 2020 kl. 22:48 
My blaster bolt is white before render for some reason and I can't which color it is! All of the skins are white.
adeviouskorean 25. maj 2020 kl. 9:51 
thank god its a model
Dr. Bogdanov 18. mar. 2020 kl. 17:06 
I have a problem. When I end my work and I wont to generate poster the lasers colours and lights disappear and left only white lines in saved poster. I need help! I don't know what should I do to fix that :/
Candle 25. feb. 2020 kl. 6:14 
This could FIX it - you could add colission boxes around the model.

Even though SFM has no collision, it'll stop it from cutting off rendering it because the Root is outside the view.
Candle 19. feb. 2020 kl. 12:08 
Is there a way to stop this disappearing when the root is outside the camera view?
Candle 4. feb. 2020 kl. 13:27 
Do you know about the bug where it disappears if the Root is outside the camera? I think it's a 'frustum culling' issue. Could you fix it? Something to do with "$hboxset" according to what I've read about the issue in other models.
WestGravity 27. sep. 2019 kl. 20:19 
It's a model, it says ".mdl" at the end.
Shaddi 14. sep. 2019 kl. 3:22 
thats a particle or an model?
BrickBagel 13. juli 2019 kl. 17:39 
Please I beg of you, make a speeder bike model.
LastPerseus 27. apr. 2019 kl. 2:48 
Never mind, I got it! Thanks.
LastPerseus 27. apr. 2019 kl. 2:41 
When I export the bolts are coloured white. How do I fix it?
СoOLКаBоОn! 30. dec. 2018 kl. 14:29 
It would be cool if one day this model gets ported to gmod
Chris Hansen With Dateline NBC 9. aug. 2018 kl. 14:02 
Will you ever port this to gmod? It'd be really helpful.
WrightOnTarget 28. juli 2018 kl. 19:13 
Neat. Could use these as tracer rounds.
Heartfire 1. juni 2017 kl. 12:46 
Thanks
Nengalore  [ophavsmand] 1. juni 2017 kl. 12:42 
Read this . Hope it helps. :)
Heartfire 1. juni 2017 kl. 11:15 
Hello, When i render a poster with this model it appears white, is there something i can do to fix it?
BleakDev 19. maj 2017 kl. 12:23 
When you want it to seem like it hit someone.. normally there's a blaster hole after.. Anybody know a way I can make it seem like the hole appears?
Slusher 13. maj 2017 kl. 12:39 
a fucking bat: I just make them smaler so you dont see them anymore:-)
Nengalore  [ophavsmand] 5. maj 2017 kl. 18:51 
Change the skin if you want blue, red, green, or yellow, otherwise you may edit a few things to add your own color.
Slusher 5. maj 2017 kl. 14:22 
i cant change collor its only blue
Seag 28. apr. 2017 kl. 20:20 
How did I not find this, for the love of god...
Nengalore  [ophavsmand] 14. apr. 2017 kl. 11:49 
I'm not an animator, so I couldn't really tell you, but it shouldn't be difficult to find something on how to make an object disappear in an animation.
DAILY 24 HOUR ENERGY DRINKER 13. apr. 2017 kl. 16:42 
How do you make the bolts disappear during the animation?
I'm quitely new to source film maker and I want the bolt to disappear after it hits a person.
Nengalore  [ophavsmand] 15. jan. 2017 kl. 21:55 
What do you mean?
dvbz 13. jan. 2017 kl. 17:37 
But do you have to IMPORT it?
Nengalore  [ophavsmand] 10. jan. 2017 kl. 8:56 
It's located at Nengalore\SW\sw_blasterbolt.mdl , as stated in the description.
dvbz 9. jan. 2017 kl. 19:39 
where is it? do you have to import it, or something?
bot 13. juli 2016 kl. 10:45 
ok thanks
Nengalore  [ophavsmand] 13. juli 2016 kl. 10:44 
I uploaded a Weapon Sound pack here [sfmlab.com]
bot 9. juli 2016 kl. 14:41 
sounds?
Yuta 14. apr. 2016 kl. 23:23 
Thanks! @Nengalore
Nengalore  [ophavsmand] 14. apr. 2016 kl. 21:11 
@the swift gamer
Please read the comments below, before asking a question such as that.
Sir donks alot (rip my grandpa) 14. apr. 2016 kl. 19:50 
When will there be a render fix?
Nengalore  [ophavsmand] 14. apr. 2016 kl. 8:49 
Right click it in the Animation Set Editor ( ASE ), go to Utilities > Add Scale Control To Models . This will add a control called rootTransform_scale , use this to resize it.

Hope this helps. ;)
Yuta 14. apr. 2016 kl. 6:44 
how do you resize it??
Nengalore  [ophavsmand] 5. apr. 2016 kl. 20:40 
@Dan Hm, I was not aware of this, I'll try to find some more information on this, thank you.