Source Filmmaker

Source Filmmaker

Star Wars - Blaster Bolt
60 comentarios
Re1dji 25 FEB a las 23:59 
dont work
SUPERGAMER/AWAKE-APPLE77 4 FEB a las 9:55 
it dont works anymore
TwilightSparkleFan99 15 ABR 2023 a las 20:52 
funny lazypurple thing
darkk 19 JUL 2022 a las 22:15 
Bro where the hell is this in the model menu i cannot find it at all
LSTR-512 8 JUL 2022 a las 16:04 
dUe To FiLe SiZe LiMiTaTiO-
John Warhammer 18 ABR 2022 a las 7:37 
Why the blaster stay white on my poster is the best blaster effect i've ever see but he don't work :steamsalty:
Advise Against 28 ENE 2021 a las 15:30 
can this work as a lightsaber blade?
Nels 27 DIC 2020 a las 11:55 
Hello, will it ever be ported to GMOD?
John Life 2🐀 9 SEP 2020 a las 7:33 
Thanks, I'll try it out
Nengalore  [autor] 8 SEP 2020 a las 19:38 
render as image or image sequence; do that thing. just do -sfm_resolution 1080 -w 1920 -h 1080 or whatever resolution you wanna render at in the launch options, ignore it telling you that it can't do that when it starts up; go to Export>Movie and switch the resolution of the movie to the resolution you want, then go back; in the bottom right I believe you'll see "1 of 1024" or something; select a camera in your viewport and click on that viewport; then go to the clip editor and that number should be going up, that's it rendering in the viewport essentially; once it hits the 1024 or whatever, it'll reset back to 1 and that means it's done; so then just do Export>Image and I think it's straightforward from there. Hope that helps. I might've missed something, been a while since I've done it.
John Life 2🐀 8 SEP 2020 a las 3:07 
The reason the colour of the bolt disappears when rendering is because posters don't render bloom at all. But I was wondering if you could find any way past this, since it's the best looking blaster bolt I've ever been able to find.
Perry 15 AGO 2020 a las 18:14 
Please port to Garry's mod
[TGG] DoctorHeisenberg 14 AGO 2020 a las 12:29 
can it be ported to garrys mod
Ghost 25 MAY 2020 a las 22:48 
My blaster bolt is white before render for some reason and I can't which color it is! All of the skins are white.
adeviouskorean 25 MAY 2020 a las 9:51 
thank god its a model
Dr. Bogdanov 18 MAR 2020 a las 17:06 
I have a problem. When I end my work and I wont to generate poster the lasers colours and lights disappear and left only white lines in saved poster. I need help! I don't know what should I do to fix that :/
Candle 25 FEB 2020 a las 6:14 
This could FIX it - you could add colission boxes around the model.

Even though SFM has no collision, it'll stop it from cutting off rendering it because the Root is outside the view.
Candle 19 FEB 2020 a las 12:08 
Is there a way to stop this disappearing when the root is outside the camera view?
Candle 4 FEB 2020 a las 13:27 
Do you know about the bug where it disappears if the Root is outside the camera? I think it's a 'frustum culling' issue. Could you fix it? Something to do with "$hboxset" according to what I've read about the issue in other models.
WestGravity 27 SEP 2019 a las 20:19 
It's a model, it says ".mdl" at the end.
Shaddi 14 SEP 2019 a las 3:22 
thats a particle or an model?
BrickBagel 13 JUL 2019 a las 17:39 
Please I beg of you, make a speeder bike model.
LastPerseus 27 ABR 2019 a las 2:48 
Never mind, I got it! Thanks.
LastPerseus 27 ABR 2019 a las 2:41 
When I export the bolts are coloured white. How do I fix it?
СoOLКаBоОn! 30 DIC 2018 a las 14:29 
It would be cool if one day this model gets ported to gmod
Chris Hansen With Dateline NBC 9 AGO 2018 a las 14:02 
Will you ever port this to gmod? It'd be really helpful.
WrightOnTarget 28 JUL 2018 a las 19:13 
Neat. Could use these as tracer rounds.
Heartfire 1 JUN 2017 a las 12:46 
Thanks
Nengalore  [autor] 1 JUN 2017 a las 12:42 
Read this . Hope it helps. :)
Heartfire 1 JUN 2017 a las 11:15 
Hello, When i render a poster with this model it appears white, is there something i can do to fix it?
BleakDev 19 MAY 2017 a las 12:23 
When you want it to seem like it hit someone.. normally there's a blaster hole after.. Anybody know a way I can make it seem like the hole appears?
Slusher 13 MAY 2017 a las 12:39 
a fucking bat: I just make them smaler so you dont see them anymore:-)
Nengalore  [autor] 5 MAY 2017 a las 18:51 
Change the skin if you want blue, red, green, or yellow, otherwise you may edit a few things to add your own color.
Slusher 5 MAY 2017 a las 14:22 
i cant change collor its only blue
Seag 28 ABR 2017 a las 20:20 
How did I not find this, for the love of god...
Nengalore  [autor] 14 ABR 2017 a las 11:49 
I'm not an animator, so I couldn't really tell you, but it shouldn't be difficult to find something on how to make an object disappear in an animation.
DAILY 24 HOUR ENERGY DRINKER 13 ABR 2017 a las 16:42 
How do you make the bolts disappear during the animation?
I'm quitely new to source film maker and I want the bolt to disappear after it hits a person.
Nengalore  [autor] 15 ENE 2017 a las 21:55 
What do you mean?
dvbz 13 ENE 2017 a las 17:37 
But do you have to IMPORT it?
Nengalore  [autor] 10 ENE 2017 a las 8:56 
It's located at Nengalore\SW\sw_blasterbolt.mdl , as stated in the description.
dvbz 9 ENE 2017 a las 19:39 
where is it? do you have to import it, or something?
bot 13 JUL 2016 a las 10:45 
ok thanks
Nengalore  [autor] 13 JUL 2016 a las 10:44 
I uploaded a Weapon Sound pack here [sfmlab.com]
bot 9 JUL 2016 a las 14:41 
sounds?
Yuta 14 ABR 2016 a las 23:23 
Thanks! @Nengalore
Nengalore  [autor] 14 ABR 2016 a las 21:11 
@the swift gamer
Please read the comments below, before asking a question such as that.
Sir donks alot (rip my grandpa) 14 ABR 2016 a las 19:50 
When will there be a render fix?
Nengalore  [autor] 14 ABR 2016 a las 8:49 
Right click it in the Animation Set Editor ( ASE ), go to Utilities > Add Scale Control To Models . This will add a control called rootTransform_scale , use this to resize it.

Hope this helps. ;)
Yuta 14 ABR 2016 a las 6:44 
how do you resize it??
Nengalore  [autor] 5 ABR 2016 a las 20:40 
@Dan Hm, I was not aware of this, I'll try to find some more information on this, thank you.