Space Engineers

Space Engineers

Corner LCD
Počet komentářů: 117
Jillian Jay 17. srp. 2017 v 4.13 
is it possible to make it dual corner lcds (Bottom\Top)? for example i need mark doors with corner lcd but doors opposite each other and it impossible to put 2 corner lcd (bottom or top) above both doors.
Therd 21. čvn. 2017 v 11.02 
Did you get any money when keen added this mod to the game?
I_Die 30. led. 2017 v 17.39 
same
-₪EPIC₪- Fail 31. pro. 2016 v 12.38 
dito the comment below...
a 17. pro. 2016 v 12.49 
Unsubscribing to keep my modlist clean, but upvoting it and starring it while I do. Thank you for your contribution to the game!
Dark_453 13. pro. 2016 v 23.50 
Contragratz, x2 mods in Base Game. (Shame the ID's Dont seem to link up) Loaded a BP with these on my ship and without the mod they was all gone lol (using Dev) well i guess thats upto keen to fix now.. Congratz man.. was very much needed.
Sir Hunningam 11. pro. 2016 v 16.26 
How is it called in the new version? I cannot seem to find them.
Arindel  [autor] 11. pro. 2016 v 5.24 
Don't worry, I won't remove this. This mod still works for DX9 legacy so it's still useful.
Absolarix 11. pro. 2016 v 3.09 
Don't delete these from the workshop. Leave them up for compatibility reasons so that people can go back and change things around until the stable version with these blocks comes out.
Molten Carnage 10. lis. 2016 v 19.15 
Love your Corner LCDs and it works great in my station ... but ... (yeah there's a but) it's missing one thing for my idea to work. I'm using your LCD as a notifier to anyone entering an area of potential dangers. For example; I have a maintenance lift with a retractable floor door that comes out of the floor. While that lift is in use, I'd like the LCD to display a virtical scrolling text of "Caution" and "Lift In Use". Unfortunately I know jack squat about programming in C sharp. Also I can't find a scrolling text script anywhere. Do you have any ideas or know someone to ask? I would really appreciate it. This project is a big one and I would really like t finish it. Please feel free to check out my screen shots. Thanks
Arindel  [autor] 3. lis. 2016 v 13.20 
I'm interested in what you will do for them, your mods are very nice and definitely useful.
Morphik 3. lis. 2016 v 12.52 
If you are unfamiliar with my mods I make Bars and gauges textures for LCDs I wanted to know the height so I could make proper textures, with three different heights I'll have to adapt a new plan. I might wait and see if they change anything when they implement the mod. Still awesome for you to not only have one of your mods but two put into game.
Arindel  [autor] 3. lis. 2016 v 12.49 
512x136 for small corner LCD and 512x160 for small corner flat LCD.

Forgot to mention, those have their own default_offline texture packaged into mod to preserve the texture in case they are ever updated and break the mod.
Morphik 3. lis. 2016 v 12.41 
Yeah, I just thought about them posibly changing from yours to vanilla. If they don't change, knowing it's 512x64 will be a big help. Also are the small blocks using a larger UV map? Looks like they show half of the full texture, like 512x256?
Arindel  [autor] 3. lis. 2016 v 12.33 
@Morphik:
It uses the default texture from game, "default_offline.dds" which is 512x512. The UV-map of the LCD texture face takes exactly 512x64 of that texture as shown here: https://imgur.com/a/6JD5r

This is not set in stone, the models that will be in vanilla game might be different in some way or another.
Morphik 3. lis. 2016 v 12.16 
Arindel, I make LCD mods. Since yours are being added to Vanilla soon, can you tell me the pixel hieght of these so I can start making mods for them.
Arindel  [autor] 3. lis. 2016 v 12.11 
Thanks, guys!
Sponticore 3. lis. 2016 v 12.09 
CONGRATULATIONS I LOVE YOU
MacGeifer 29. říj. 2016 v 19.00 
Dude your mods will be vanilla soon...awesome work!
FlickyFlack 27. srp. 2016 v 15.33 
@echoAwoo yep, they work fine. You need to adjust the Font size tho
echoAwoo Bot (Very Easy) 20. srp. 2016 v 5.19 
Has anyone has any success in getting MMaster's Automatic LCDs working with these?
darthsiddious 13. čvc. 2016 v 20.03 
How did you center the text on these pannels?
Sergeant Toast 2. čvn. 2016 v 17.08 
So many sign mods, and this one is so simple yet is 1000x better than them all, nice, im dumping the other sign mods after this.
quintencenshel 12. dub. 2016 v 13.37 
Great Work! I'm currently formatting an LCD texture pack for these. I'm impressed that a singular format can accomodate ell of the Corner LCD's! Thanks! And again, Great Work! If you want to see what they look like, I posted a screenshot on my profile. Sadly, I don't know how to upload or link my mod. I did include textures for: Bridge, Crew Quarters, Utility Area, Engineering, Galley, Lavatory, Control Room, and Ore Processing. The side images are part of my logo and I'm still color adjusting them. I can through Photoshop batch change the font, font color, and arrow colors without having to do singular edits. There are textures for each item as well as left and right textures. This makes my game so much nicer and personallized.
lil john la flame 🔥 9. dub. 2016 v 0.18 
how do you use them?
Colony 23. bře. 2016 v 9.04 
Can you make these also in a vertical format? so they write the text top to bottom?
e.g.:
M
E
D
B
A
Y
MattLebrao 16. bře. 2016 v 8.10 
My mistake guys, the LCD works fine. Because of a 1 "true" as second parameter when setting the text, the game was attempting to write an almost infinite text on it and running out of memory...
Note to self: Be careful with copying and pasting.
MattLebrao 8. bře. 2016 v 0.11 
Anyone had success changing the text with a programmable block? The same code works fine for the game's original LCD, but causes the game to crash when I try to alter this one :/
Great mod, though!
Avardent 5. bře. 2016 v 8.08 
Like!
Capac Amaru 1. bře. 2016 v 17.00 
Perfect for labelling the bunks of lazy spacemen! https://youtu.be/pjOty6nkP0E
war2k 25. úno. 2016 v 11.02 
would it be possible to make one that moves fromright to left or vis versa?
LordF84 24. úno. 2016 v 7.58 
It could be nice to add many lines , not only one....very useful with lcd script
Insurgency Lemur 23. úno. 2016 v 12.22 
i love this mod GJ
[ [ DUMPY GRIMBO ] ] 23. úno. 2016 v 12.15 
Could you resize the small grid LCDs to be about the scale of the large grid version? Like make it 3x1 or something? I just want a version thats good for a "Small Ship Gone Large" recreation of Port Olisar...
Spock The Builder 16. úno. 2016 v 19.50 
Also would be nice to have a lot of the small ship LCDs available on the large grid, as well as some corner LCDs with railings on the side so they can stand one block high without floating or needing an attachment point.
Spock The Builder 16. úno. 2016 v 19.47 
It would be cool to see some that are twice as tall, or even 2 small lcds next toeacother in the same block with seperate controls... if possible. I'm building cockpit controls and display screens, but keep running out of room on the tiny screens. They work great for autoupdating single lines of text, but not for 2-3 lines or progress bars
JassBefrold 16. úno. 2016 v 4.00 
THIS was the mod i need! 5/5
SievertChaser 15. úno. 2016 v 11.43 
Now I won't et lost every time I go to the head.
Morndenkainen 7. úno. 2016 v 20.05 
Awesome mod! This simplifies so many things!
Pegas519 7. úno. 2016 v 8.04 
is there a limit on how many LCD you can have on one grid?
KJG 5. úno. 2016 v 21.57 
2nd image, "I'm sorry Dave, I'm afraid I can't let you do that"
Splitsie 5. úno. 2016 v 16.25 
This and the corner lights mod are truly awesome, Arindel you did a fantastic job!
My large ships are literally covered in your mods.
Operaxe 5. úno. 2016 v 12.47 
Excelente!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!, se pasaron locos!
TheWorkingMan43 4. úno. 2016 v 19.32 
I waiting for the Huge LCD screen like 10 put together in one.
Bugger:)OF 4. úno. 2016 v 18.17 
Good:steammocking:
TheDuke540 4. úno. 2016 v 15.28 
Awesome work!
Doge 4. úno. 2016 v 9.02 
Awesome idea thanks a lot !
Hoschy 4. úno. 2016 v 4.40 
This replaces glowing/signs mod.
Love it