Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=797261138
This is a rough idea.
Forgot to mention, those have their own default_offline texture packaged into mod to preserve the texture in case they are ever updated and break the mod.
It uses the default texture from game, "default_offline.dds" which is 512x512. The UV-map of the LCD texture face takes exactly 512x64 of that texture as shown here: https://imgur.com/a/6JD5r
This is not set in stone, the models that will be in vanilla game might be different in some way or another.
e.g.:
M
E
D
B
A
Y
Note to self: Be careful with copying and pasting.
Great mod, though!
My large ships are literally covered in your mods.
Love it